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Author
2024-10-21
Fix spirv codegen for pointer to empty structs. (#5355)
Yong He
2024-10-19
Remove use of Variable Pointer capability. (#5352)
Yong He
2024-10-17
Cleanup definition of `printf`. (#5330)
Yong He
2024-10-17
Cleanup atomic intrinsics. (#5324)
Yong He
2024-10-16
Fix spirv debug info for pointer types. (#5319)
Yong He
2024-10-09
Fix spirv lowering logic around pointer to unsized array. (#5243)
Yong He
2024-09-27
Fix hull shader spirv legalization bug. (#5180)
Yong He
2024-09-05
Fix spirv emit for global pointer variable. (#5009)
Yong He
2024-08-30
Support specialization constants. (#4963)
Yong He
2024-08-26
Implement `-fvk-use-dx-layout` (#4912)
ArielG-NV
2024-07-30
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-25
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-18
Support OpDebugTypePointer for struct member pointer (#4527)
Jay Kwak
2024-07-10
Specialize address space during spirv legalization. (#4600)
Yong He
2024-07-01
Supply SPIRV capability for textureQueryLod (#4522)
venkataram-nv
2024-06-12
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-11
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-10
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-08
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-01
Support different SPIRV versions. (#4254)
Yong He
2024-05-30
Support SPIR-V DebugTypePointer (#4228)
Jay Kwak
2024-05-30
Update document regarding pointer (#4248)
Jay Kwak
2024-05-14
Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)
Yong He
2024-05-08
Support `getAddress` of a single-element vector swizzle. (#4138)
Yong He
2024-05-08
Support `[__ref]` attribute to make `this` pass by reference. (#4139)
Yong He
2024-05-08
Fix legalization of `kIROp_GetLegalizedSPIRVGlobalParamAddr`. (#4141)
Yong He
2024-05-03
Fix `Ptr::__subscript` to accept any integer index. (#4100)
Yong He
2024-05-01
SPIRV: Fix performance issue when handling large arrays. (#4064)
Yong He
2024-05-01
SPIRV: Fix storage class for unwrapped pointers (#4068)
cheneym2
2024-04-19
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-10
Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-03
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)
Yong He
2024-04-02
Fix the erroneous logic of determining whether or not to emit DepthReplacing....
Yong He
2024-03-25
Fix missing PerPrimitive decoration in mesh shader output. (#3828)
Yong He
2024-03-21
Partially implement vk_buffer_ref proposal. (#3814)
Yong He
2024-03-21
Support arrow operator `->` on pointers. (#3812)
Yong He
2024-03-20
Fix spirv generation for using output stream in a function. (#3806)
Yong He
2024-03-18
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-12
Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)
Yong He
2024-03-12
Make type names spec-conformant in SPIRV reflect. (#3748)
Yong He
2024-03-12
[SPIRV] Use VectorTimesScalar opcode. (#3737)
Yong He
2024-03-11
Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...
Yong He
2024-03-10
Fix spirv builtin for `SV_ShadingRate`. (#3730)
Yong He
2024-03-08
[SPIRV] fix code gen for `SV_Coverage`. (#3718)
Yong He
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