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* Move SPIRV global variables into a context variable (#4741)ArielG-NV2024-07-30
* Fix SPIRV emit for small-integer texture types. (#4753)Yong He2024-07-30
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Support OpDebugTypePointer for struct member pointer (#4527)Jay Kwak2024-07-18
* Specialize address space during spirv legalization. (#4600)Yong He2024-07-10
* Supply SPIRV capability for textureQueryLod (#4522)venkataram-nv2024-07-01
* Add slangc flag to `-zero-initialize` all variables (#3987)ArielG-NV2024-06-12
* Add option to preserve shader parameter declaration in output SPIRV. (#4344)Yong He2024-06-12
* Fix global value inlining for spirv_asm blocks. (#4339)Yong He2024-06-11
* SPIRV backend: add support for tessellation stages, (#4336)Yong He2024-06-11
* Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)Yong He2024-06-11
* Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)Yong He2024-06-10
* Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)Yong He2024-06-10
* SPIRV `Block` decoration fixes. (#4303)Yong He2024-06-08
* Support different SPIRV versions. (#4254)Yong He2024-06-01
* Support SPIR-V DebugTypePointer (#4228)Jay Kwak2024-05-30
* Update document regarding pointer (#4248)Jay Kwak2024-05-30
* Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)Yong He2024-05-14
* Support `getAddress` of a single-element vector swizzle. (#4138)Yong He2024-05-08
* Support `[__ref]` attribute to make `this` pass by reference. (#4139)Yong He2024-05-08
* Fix legalization of `kIROp_GetLegalizedSPIRVGlobalParamAddr`. (#4141)Yong He2024-05-08
* Fix `Ptr::__subscript` to accept any integer index. (#4100)Yong He2024-05-03
* SPIRV: Fix performance issue when handling large arrays. (#4064)Yong He2024-05-01
* SPIRV: Fix storage class for unwrapped pointers (#4068)cheneym22024-05-01
* Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)sriramm-nv2024-04-19
* Properly compile `gl_WorkgroupSize`. (#3925)Yong He2024-04-10
* Not emit DepthReplacing when frag shader uses SV_Position. (#3893)Yong He2024-04-03
* Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)Yong He2024-04-03
* Fix the erroneous logic of determining whether or not to emit DepthReplacing....Yong He2024-04-02
* Fix missing PerPrimitive decoration in mesh shader output. (#3828)Yong He2024-03-25
* Partially implement vk_buffer_ref proposal. (#3814)Yong He2024-03-21
* Support arrow operator `->` on pointers. (#3812)Yong He2024-03-21
* Fix spirv generation for using output stream in a function. (#3806)Yong He2024-03-20
* Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)Yong He2024-03-18
* Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)Yong He2024-03-12
* Make type names spec-conformant in SPIRV reflect. (#3748)Yong He2024-03-12
* [SPIRV] Use VectorTimesScalar opcode. (#3737)Yong He2024-03-12
* Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...Yong He2024-03-11
* Fix spirv builtin for `SV_ShadingRate`. (#3730)Yong He2024-03-10
* [SPIRV] fix code gen for `SV_Coverage`. (#3718)Yong He2024-03-08
* [SPIRV] Fix pointer lowering bug. (#3713)Yong He2024-03-07
* Fix SPIRV pointer codegen. (#3664)Yong He2024-03-03
* Make slangc commandline parsing compatible with renderdoc. (#3658)Yong He2024-03-01
* Various SPIRV fixes. (#3655)Yong He2024-03-01
* [SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He2024-02-28
* SPIRV Fixes. (#3622)Yong He2024-02-23
* Fix SPIRV lowering issue. (#3608)Yong He2024-02-21
* Fix spirv legalization of nested ararys. (#3567)Yong He2024-02-10
* Support pointers in SPIRV. (#3561)Yong He2024-02-08
* Add per-buffer data layout control. (#3551)Yong He2024-02-05