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Making it easier to work with shaders
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Age
*
Immutable access qualifier for pointers and use `__ldg` on cuda. (#8710)
Yong He
2025-10-16
*
Small fix to buffer load specialization pass to allow more specialization to ...
Yong He
2025-10-10
*
Fix a bug that causes a struct field to be initialized twice. (#8619)
Yong He
2025-10-07
*
Enhance buffer load specialization pass to specialize past field extracts. (#...
Yong He
2025-09-30
*
Rewriting the lower-buffer-element-type pass to avoid unnecessary packing/unp...
Yong He
2025-09-30
*
Refresh of disabled WGPU tests (#5614)
Anders Leino
2024-11-21
*
Make various parameters and return types require specialization when targetin...
Anders Leino
2024-11-06
*
Enable WebGPU tests in CI (#5239)
Anders Leino
2024-10-15
*
Fix return type address space checking. (#4465)
ArielG-NV
2024-06-25
*
enable more metal tests (#4326)
skallweitNV
2024-06-10
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...
Yong He
2022-02-25
*
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-15
*
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-10