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* Enable metal tests (#8446)James Helferty (NVIDIA)2025-09-30
| | | | | | | | | | | | Enables all tests/metal/ tests that can be easily enabled. These tests were not originally designed as render tests; they are generally being enabled for pipecleaning purposes, and will not be rigorously testing the corresponding funcitonality. Where they cannot be enabled as render tests, and a metallib test wasn't already enabled, a metallib test was enabled instead (where possible). Fixes #7892
* Fixing bug when writing primitives in metal mesh shaders (#5069)Dynamitos2024-09-25