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* Enable a bunch of WGPU tests (#5513)Anders Leino2024-11-07
| | | This closes issue #5505.
* Enable WebGPU tests in CI (#5239)Anders Leino2024-10-15
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* Implement for metal `SV_GroupIndex` (#4385)ArielG-NV2024-06-13
| | | | | | | | | | | | | | | | | | | | | | | | * Implement for metal `SV_GroupIndex` 1. If we don't have `sv_GroupThreadId` available we create one using `SV_GroupIndex`s location data. 2. We emit code emulating `sv_GroupThreadId` from the same logic that CUDA/CPP uses. * address most review comments Addressed all but two: [1](https://github.com/shader-slang/slang/pull/4385#discussion_r1639058473) and [2](https://github.com/shader-slang/slang/pull/4385#issuecomment-2166934855) I want to enable tests and be sure there is no bugs using CI before I redesign the code so I have a working fallback. * address comment, enable tests enable now functioning tests due to `SV_GroupIndex` working with metal * syntax error with groupThreadID search did `= param` instead of `= i.param` * add `sv_groupid` for test + test fixes * disable test that won't work regardless
* Metal compute tests (#4292)skallweitNV2024-06-07
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* Matrix swizzle writes (#2713)Ellie Hermaszewska2023-04-13
* Add a bunch of builder emit wrappers for constant indices To avoid cluttering any calling code with int instruction construction * Matrix swizzle stores Closes https://github.com/shader-slang/slang/issues/2512 * Matrix swizzle store tests * Squash vs warnings * Select scalar for singular swizzles * Test singular swizzle materialization * Use IRIntegerValue over UInt for IR wrappers * Correct size of swizzle vector type * Remove variable shadowing