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Making it easier to work with shaders
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Author
Age
*
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
Fix race-condition and visual artifacts issues (#4152)
kaizhangNV
2024-05-10
*
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-05-01
*
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-26
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Add GLSL Compatibility. (#3321)
Yong He
2023-11-14
*
Cleanup builtin arithmetic interfaces. (#3317)
Yong He
2023-11-10
*
Fix single iteration loop detection logic. (#3287)
Yong He
2023-10-25
*
Add loop inversion pass (#2899)
Ellie Hermaszewska
2023-08-17
*
Fix function side-effectness prop logic. (#2875)
Yong He
2023-05-09
*
SSA Register Allocation improvements. (#2857)
Yong He
2023-04-28
*
Combine lookupWitness lowering with specialization. (#2794)
Yong He
2023-04-12
*
More control flow simplifications. (#2673)
Yong He
2023-02-24
*
Eliminate `continue` to allow unrolling any loops. (#2645)
Yong He
2023-02-13
*
Add Loop Unrolling Pass. (#2644)
Yong He
2023-02-13
*
Register allocation during phi elimination. (#2613)
Yong He
2023-01-27
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Added `[__custom_jvp(func)]` attribute, and modified the derivative pass to o...
Sai Praveen Bangaru
2022-06-30
*
Added basic auto-diff capabilities for local load/store and simple arithmetic...
Sai Praveen Bangaru
2022-06-25
*
Added basic syntax to mark and request function derivatives, as well as the f...
Sai Praveen Bangaru
2022-06-23
*
Preserve specialization cache in IR for specialization pass. (#2293)
Yong He
2022-06-23
*
Clean up void returns. (#2260)
Yong He
2022-06-01
*
Support for querying which parameters are used in emitted code (#2239)
Alexey Panteleev
2022-05-18
*
Fix type truncation during SCCP. (#2163)
Yong He
2022-03-18
*
Generalize heterogenous code emit (#1968)
David Siher
2021-10-19
*
Append proper suffixes to 16-bit literals for GLSL (#1767)
Tim Foley
2021-03-26
*
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-15
*
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-24
*
Change handling of strings for HLSL/GLSL targets (#1204)
Tim Foley
2020-02-07
*
getStringHash on string literals (#1140)
jsmall-nvidia
2019-12-03
*
Feature/decor entry point name (#1073)
jsmall-nvidia
2019-10-09
*
Feature/ir entry point profile (#1068)
jsmall-nvidia
2019-10-08
*
IR types for subset of Attributes (#1067)
jsmall-nvidia
2019-10-04
*
Split front- and back-ends (#846)
Tim Foley
2019-02-15
*
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
*
Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
*
Decorations are instructions (#748)
Tim Foley
2018-12-11
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Support for IRStringLit (#645)
jsmall-nvidia
2018-09-19
*
Introduce an IR-level type system (#481)
Tim Foley
2018-04-11
*
IR: next phase of "everything is an instruction" (#433)
Tim Foley
2018-03-03
*
Initial work on validating "constexpr"-ness in IR (#420)
Tim Foley
2018-02-22
*
Falcor fixes (#402)
Tim Foley
2018-02-08
*
Generate SSA form for IR functions (#400)
Tim Foley
2018-02-07
*
Remove non-IR codegen paths (#398)
Tim Foley
2018-02-03
*
IR: fixes for subscript accessors (#322)
Tim Foley
2017-12-20
*
Various IR fixes for Falcor (#280)
Tim Foley
2017-11-15
*
Fix expected output for loop test now that barrier isn't an intrinsic
Tim Foley
2017-11-07
*
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-27
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