| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-08-11 | Bugfix: WaveActiveCountBits on glsl output. (#1488) | jsmall-nvidia | |
| * Fix WaveActiveCountBits on glsl output. * Fix warning `could not be inlined because the return instruction is not at the end of the function. This could be fixed by running merge-return before inlining.` from glslang - because we weren't including the CreateMergeReturnPasss on default optimization, and it's assumed in InlineExhaustivePass. * Keep WaveActiveCountBits use the default WaveMask impl. * Fix WaveCountBits calculation. Use WaveActiveBallot instead of the _WaveActiveBallot. | |||
