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Making it easier to work with shaders
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Author
Age
*
Fix optimization pass not converging. (#2725)
Yong He
2023-03-23
*
More fixes for reverse-mode on complicated loops (#2675)
Sai Praveen Bangaru
2023-02-27
*
More control flow simplifications. (#2673)
Yong He
2023-02-24
*
Arithmetic simplifications and more IR clean up logic. (#2632)
Yong He
2023-02-07
*
Register allocation during phi elimination. (#2613)
Yong He
2023-01-27
*
Full address insts elimination for backward autodiff. (#2604)
Yong He
2023-01-23
*
Fixes for crash when inlining at global scope (#2593)
Theresa Foley
2023-01-14
*
Small IR cleanups. (#2441)
Yong He
2022-10-11
*
Support multi-level break + single-return conversion + general inline. (#2436)
Yong He
2022-10-10
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Liveness fixes and improvements (#2270)
jsmall-nvidia
2022-06-13
*
Special handling around return and liveness (#2234)
jsmall-nvidia
2022-05-17
*
Liveness tracking with phis (#2233)
jsmall-nvidia
2022-05-17
*
Add support for `spirv_literal` (#2227)
jsmall-nvidia
2022-05-10
*
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley
2022-05-10
*
Liveness pass fixes and improvements (#2225)
jsmall-nvidia
2022-05-09
*
Preliminary Liveness tracking (#2218)
jsmall-nvidia
2022-05-05