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Making it easier to work with shaders
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liveness.slang.expected
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Author
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-03
Disable code motion for expensive insts (call & div) (#3042)
Sai Praveen Bangaru
2023-07-12
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-06-01
Be lenient on same-size unsigend->signed conversion. (#2913)
Yong He
2023-04-26
For C-like targets, emit resource declarations before other globals (#2843)
Sai Praveen Bangaru
2023-03-23
Fix optimization pass not converging. (#2725)
Yong He
2023-02-27
More fixes for reverse-mode on complicated loops (#2675)
Sai Praveen Bangaru
2023-02-24
More control flow simplifications. (#2673)
Yong He
2023-02-07
Arithmetic simplifications and more IR clean up logic. (#2632)
Yong He
2023-01-14
Fixes for crash when inlining at global scope (#2593)
Theresa Foley
2022-08-17
Warning on lossy implicit casts. (#2367)
Yong He
2022-06-13
Liveness fixes and improvements (#2270)
jsmall-nvidia
2022-05-17
Special handling around return and liveness (#2234)
jsmall-nvidia
2022-05-17
Liveness tracking with phis (#2233)
jsmall-nvidia
2022-05-10
Add support for `spirv_literal` (#2227)
jsmall-nvidia
2022-05-10
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley
2022-05-09
Liveness pass fixes and improvements (#2225)
jsmall-nvidia
2022-05-05
Preliminary Liveness tracking (#2218)
jsmall-nvidia