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* Add diagnostic to verify the left hand side of a generic constraint. (#5112)Yong He2024-09-19
* Lower the priority of looking up the rank of scope (#5065)kaizhangNV2024-09-18
* Add `IRWArray` interface, and make StructuredBuffer conform to them. (#5097)Yong He2024-09-18
* Add load paths to return value check (#5042)venkataram-nv2024-09-09
* Support entrypoints defined in a namespace. (#5011)Yong He2024-09-05
* Fix extension override behavior, and disallow extension on interface types. (...Yong He2024-09-04
* Ignoring construct field warnings on delegatory methods (#4911)venkataram-nv2024-08-28
* Include inout cast operation as an aliasing instruction (#4859)venkataram-nv2024-08-16
* Do not zero-initialize groupshared and rayquery variables (#4838)ArielG-NV2024-08-14
* Warn when inout parameter is never written (#4777)venkataram-nv2024-08-12
* Warnings target switch intrinsic asm (#4727)venkataram-nv2024-07-31
* Fixes for Metal ParameterBlock support. (#4752)Yong He2024-07-30
* Disable warnings for input global variables (#4745)venkataram-nv2024-07-26
* Fix the issue of name mangling (#4691)kaizhangNV2024-07-19
* Warnings for uninitialized fields in constructors (#4680)venkataram-nv2024-07-18
* Fix bug with uninititialized warnings in nested scopes (#4677)venkataram-nv2024-07-18
* Add unexpected end of input error to lexer (#4673)Ellie Hermaszewska2024-07-18
* Warnings function parameters (#4626)venkataram-nv2024-07-16
* Warnings for uninitialized values (#4530)venkataram-nv2024-07-09
* Support integer typed textures for GLSL (#4329)Jay Kwak2024-06-11
* Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)Yong He2024-06-11
* SPIRV `Block` decoration fixes. (#4303)Yong He2024-06-08
* Print warning when operator<< shifting too much (#4255)Jay Kwak2024-06-04
* Add diagnostic to prevent defining unsized variables. (#4168)Yong He2024-05-15
* Add host shared library target. (#4098)Yong He2024-05-03
* Added diagnostics & built-in type lowering for `[CUDAKernel]` functions (#4042)Sai Praveen Bangaru2024-04-30
* Switch to direct-to-spirv backend as default. (#4002)Yong He2024-04-23
* Fix __init() functions that returns an existing value (#3866)sriramm-nv2024-04-05
* Fix assertions due to malformed switch statements (#3858)sriramm-nv2024-04-03
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Allow bit operators on enum types. (#3862)Yong He2024-04-01
* Support arrow operator `->` on pointers. (#3812)Yong He2024-03-21
* Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)Yong He2024-03-18
* Add diagnostic on invalid type constraint. (#3769)Yong He2024-03-14
* Link-time constant and linkage API improvements. (#3708)Yong He2024-03-07
* [slangc] generate an error when `-entry` is not specified for targets that re...Yong He2024-03-05
* Make slangc commandline parsing compatible with renderdoc. (#3658)Yong He2024-03-01
* Allow default values for `extern` symbols. (#3632)Yong He2024-02-26
* Language server robustness fix. (#3607)Yong He2024-02-20
* Support link time type specialization. (#3604)Yong He2024-02-20
* Improve Capability System (#3555)Yong He2024-02-06
* Capability type checking. (#3530)Yong He2024-02-02
* Add slangc option to specialize entrypoint + auto glsl mode. (#3531)Yong He2024-02-01
* Define `Texture::Sample` for float element types only. (#3403)Yong He2023-12-12
* Add check for invalid use of modifiers. (#3402)Yong He2023-12-12
* Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)Yong He2023-12-11
* Change default visibility of interface members and update docs. (#3381)Yong He2023-12-06
* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
* Improve generic type argument inference. (#3370)Yong He2023-11-29
* Add GLSL Compatibility. (#3321)Yong He2023-11-14