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Making it easier to work with shaders
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Author
Age
*
Add diagnostic to verify the left hand side of a generic constraint. (#5112)
Yong He
2024-09-19
*
Lower the priority of looking up the rank of scope (#5065)
kaizhangNV
2024-09-18
*
Add `IRWArray` interface, and make StructuredBuffer conform to them. (#5097)
Yong He
2024-09-18
*
Add load paths to return value check (#5042)
venkataram-nv
2024-09-09
*
Support entrypoints defined in a namespace. (#5011)
Yong He
2024-09-05
*
Fix extension override behavior, and disallow extension on interface types. (...
Yong He
2024-09-04
*
Ignoring construct field warnings on delegatory methods (#4911)
venkataram-nv
2024-08-28
*
Include inout cast operation as an aliasing instruction (#4859)
venkataram-nv
2024-08-16
*
Do not zero-initialize groupshared and rayquery variables (#4838)
ArielG-NV
2024-08-14
*
Warn when inout parameter is never written (#4777)
venkataram-nv
2024-08-12
*
Warnings target switch intrinsic asm (#4727)
venkataram-nv
2024-07-31
*
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-30
*
Disable warnings for input global variables (#4745)
venkataram-nv
2024-07-26
*
Fix the issue of name mangling (#4691)
kaizhangNV
2024-07-19
*
Warnings for uninitialized fields in constructors (#4680)
venkataram-nv
2024-07-18
*
Fix bug with uninititialized warnings in nested scopes (#4677)
venkataram-nv
2024-07-18
*
Add unexpected end of input error to lexer (#4673)
Ellie Hermaszewska
2024-07-18
*
Warnings function parameters (#4626)
venkataram-nv
2024-07-16
*
Warnings for uninitialized values (#4530)
venkataram-nv
2024-07-09
*
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
*
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-11
*
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
*
Print warning when operator<< shifting too much (#4255)
Jay Kwak
2024-06-04
*
Add diagnostic to prevent defining unsized variables. (#4168)
Yong He
2024-05-15
*
Add host shared library target. (#4098)
Yong He
2024-05-03
*
Added diagnostics & built-in type lowering for `[CUDAKernel]` functions (#4042)
Sai Praveen Bangaru
2024-04-30
*
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-23
*
Fix __init() functions that returns an existing value (#3866)
sriramm-nv
2024-04-05
*
Fix assertions due to malformed switch statements (#3858)
sriramm-nv
2024-04-03
*
Support SM6.6 keyword "WaveSize" (#3871)
Jay Kwak
2024-04-01
*
Allow bit operators on enum types. (#3862)
Yong He
2024-04-01
*
Support arrow operator `->` on pointers. (#3812)
Yong He
2024-03-21
*
Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)
Yong He
2024-03-18
*
Add diagnostic on invalid type constraint. (#3769)
Yong He
2024-03-14
*
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-07
*
[slangc] generate an error when `-entry` is not specified for targets that re...
Yong He
2024-03-05
*
Make slangc commandline parsing compatible with renderdoc. (#3658)
Yong He
2024-03-01
*
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-26
*
Language server robustness fix. (#3607)
Yong He
2024-02-20
*
Support link time type specialization. (#3604)
Yong He
2024-02-20
*
Improve Capability System (#3555)
Yong He
2024-02-06
*
Capability type checking. (#3530)
Yong He
2024-02-02
*
Add slangc option to specialize entrypoint + auto glsl mode. (#3531)
Yong He
2024-02-01
*
Define `Texture::Sample` for float element types only. (#3403)
Yong He
2023-12-12
*
Add check for invalid use of modifiers. (#3402)
Yong He
2023-12-12
*
Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)
Yong He
2023-12-11
*
Change default visibility of interface members and update docs. (#3381)
Yong He
2023-12-06
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Improve generic type argument inference. (#3370)
Yong He
2023-11-29
*
Add GLSL Compatibility. (#3321)
Yong He
2023-11-14
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