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* Update behavior around interfaces and docs.
* Update toc
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support visibility control and default to `internal`.
* Fix wip.
* Fixes.
* Fix.
* Fix test.
* Add legacy language detection and compatibility for existing code.
* Add doc.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Improve generic type argument inference.
* Fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Parse glsl buffer blocks to GLSLInterfaceBlockDecl
* Parse glsl local size layout declarations
* Parse (and ignore) glsl version directives
* spelling
* Better l-value interpretation for glsl interface blocks
* Better l-value interpretation for glsl interface blocks
* Add compile flag for enabling glsl
* Parse and ignore precision modifiers.
* Automatically import `glsl` module for compatiblity.
* Complete vector and matrix types for glsl
* Remove generated file from repo
* Bump .gitignore
* do not mark out globals as params
* Synthesize entrypoint layout from global inout vars.
* update test result.
* Allow HLSL semantic on global variables.
* Fix.
* Fix test.
* Fix win32 compile error.
* Add more builtin input/output and texture intrinsics.
* Add struct/array constructor syntax.
* Skip `#extension` lines.
* overide operator * for matrix/vector multiplication.
* Add `matrixCompMult`.
* Parse modifiers in for loop init var declr.
* Add more glsl intrinsics, add stage into to var layout.
* Allow `int[3] x` syntax.
* Fix array type syntax.
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Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
Co-authored-by: Yong He <yhe@nvidia.com>
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(#3312)
* Fix ICE when lowering an associatedtype declref from an derived interface.
* Fixes.
* Fix test.
* Fix GLSL/SPIRV image subscript swizzle store regression.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Update slang-glslang binaries to v13.0.0.x-g
* Update tests.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support `constref` parameters passing.
* Fix.
* Fix.
* Add test and diagnostic on mix use of __constref and no_diff.
* check for [constref] on differentiable member method.
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Co-authored-by: Yong He <yhe@nvidia.com>
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exporting type information (#3209)
* Initial: add a DiffTensor impl
* Auto-binding and diff tensor implementations now work
* Refactored diff-tensor implementation + added py-export for struct types
* Cleanup
* Update slang-ir-pytorch-cpp-binding.cpp
* Updated test names
* Update autodiff-data-flow.slang.expected
* Add more versions of load/store & default generic args for DiffTensorView.
* Add diagnostic for default generic arg and more tests
* Add more `[AutoPyBind]` tests
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* Fix attribute highlighting + language server crash.
* Fix wave intrinsic.
* Fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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unresolved `fn` (#3191)
* Fix compiler crashing on unresolved decl-ref
* Update autodiff-custom-diff-unresolved.slang
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Make a warning if a [mutating] method is passed as an in param.
* Kick CI.
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Allow loop counters to be used as constexpr arguments.
* Fix.
* Fix.
* Fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support per field matrix layout
* Fix warnings.
* Fix.
* Fix tests.
* Fix spiv gen.
* Fix.
* More test fixes.
* Fix.
* Run only GPU tests on self-hosted servers.
* Remove -use-glsl-matrix-layout-modifier.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Add spirv-dis as a downstream compiler
* Add TODO for spirv-dis downstream compiler
* Do not use SpirvDis by default
* tabs to spaces
* regenerate vs projects
* correct test
* correct calling convention
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Redesign DeclRef + Deduplicate Val.
* Update project files
* Fix warning.
* Fix.
* Fix.
* Remove `Val::_equalsImplOverride`.
* Rmove `Val::_getHashCodeOverride`.
* Remove `semanticVisitor` param from `resolve`.
* Cleanups.
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Co-authored-by: Yong He <yhe@nvidia.com>
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calls (#3010)
* Add test for nodiff diagnostic for non-diff call propagated through diff call
* Add logic to disambiguate calls to differentiable and non-differentiable methods
* Add expected results for test
* Simplify test
* Update slang-ir-check-differentiability.cpp
* Added comments for TreatAsDifferentiableExpr flavors
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Improvements to HLSLToVulkanLayoutOptions.
* WIP vk-shift-* with HLSL like binding.
Detecting clashes.
* Shift example seems to be working correctly.
One oddness is that "used" data is now reflected, as we only enable for D3D shader resource types. Now we use those with inferred VK mode they appear.
* Implicit seems to work.
* Disable inference with Sampler/CombinedTextureSampler.
I guess? we could just use the HLSL texture register binding to infer.
* Report overlapping ranges in diagnostic.
The hlsl-to-vulkan-shift-diagnostic result might be surprising but it is correct, because u is automatically laid out so consumes DescriptorSlot 0, but that's already consumed by c.
* First attempt at array layout with infer on Vulkan.
* Fix the vulkan shift output.
* Array example.
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* Fix vk-shift-* mappings.
* Add some doc info about vk-shift.
* Fix diagnostic test.
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variables… (#2981)
* Extend `no_diff` to support subscript operations on resources and array variables
* Update autodiff.slang.expected
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(#2958)
* Simplify type of diagnoseImpl
* Show source line for Note diagnostics, opting out of this where appropriate
* Make declared after use diagnostic clearer
* Fix erroneous error claiming variable is being used before its declaration
Closes https://github.com/shader-slang/slang/issues/2936
* Fix build on msvc
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Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
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* Make lvalue coercion not work for ref, to stop problem with atomics (for GLSL output).
* Improve some comments.
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* Initial sizeof implementation.
* Small macro improvement.
* Fix some typos.
* Refactor NaturalSize.
Add more sizeof tests.
* Use _makeParseExpr to add sizeof support.
* Add size-of.slang diagnostic result.
* Fix typo in folding with macro change.
* Add a sizeof test of This.
* Some more NaturalSize coverage.
* Simple alignof support.
* Testing for alignof.
* Added 8 bit enum to check enums values are correctly sized.
* Add alignof to completion.
* Lower sizeof/alignof to IR.
sizeof/alignof IR pass.
Tests for simple generic scenarios.
* Make append handle invalid properly.
Improve comments.
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Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
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* WIP handling LValue coercion via LValueImplicitCast
* Need to have the ptr type for the cast.
* Casting conversion working on C++.
* Make the LValue casts record if in or in/out as we can produce better code if we know the difference.
* WIP LValueCast pass
* Fix tests so we don't fail because downstream compilers detect use of uninitialized variable.
* Do conversions through through tmp for l-value scenarios that can't work other ways.
* Fix a typo.
* Change diagnostic implicit-cast-lvalue for a type that still exhibits the issue.
* Add matrix test.
* Added a bit more clarity around LValue casting choices.
* Small comment improvements.
Improvements based on comments on PR.
* Use findOuterGeneric.
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defining custom derivatives (#2947)
* Issue diagnostic for incorrect directionality when defining custom derivative
* Better diagnostics on invalid custom derivatives
* Avoid duplicating `getParameterDirection()`
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Warn on semicolon after `if`.
* add test result
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Be lenient on same-size unsigend->signed conversion.
* Fix tests.
* Use 250.
* wip
* Fix.
* Fix tests.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Diagnose on div-by-zero during sccp.
* fix
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix bug in legalizeFuncType that leads to invalid IR.
* Diagnose on functions that never returns when differentiate it.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Improve the HLSLToVulkanLayoutOptions interface.
Add more diagnostics.
Add diagnostics test.
* Add check for global binding using file check.
* Fix issues with some tests around making some diagnostics ids unique.
* Small improvements with doc/handling of vk-<>-shift option setup.
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Various dxc/fxc compatibility fixes.
* Cleanup.
* Fix test cases.
* Fix comments.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* WIP CommandOptions
* Fix some output issues.
* Simplify word wrapping.
* Add file extensions.
* Change how lookup takes place.
Add appendSplit functions to StringUtil.
Make Categories hold the index range of their options.
* Small improvement.
* Lookup with partial option names.
* Associate user values.
* Encoding flags in the name.
* Refactor setting up of command options.
* Use CommandOptions in slang-options.
* Remove old help text.
* Cache the CommandOptions on the Session.
* Range checking.
Fix bug in the Options handling.
* Extra checks for validity.
* Get categories directly.
* Slight improvements over output.
* Added NameValue types.
* Fix typo.
Remove some now unused diagnostics.
Fix diagnostic in testing, as output has changed.
* Add minimal usage message.
* Remove platform executable extension from diagnostics output.
* Some improvements around getting names from NameValue types.
* Improve some option descriptions.
* Small fixes.
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* Add warning for returning without initializing out parameter
* Add unused prelude function to squash uninitialized out variable warnings
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* Implement deprecated attribute
* Prevent duplicate deprecated diagnostic on non-overloaded functions
* Use FileCheck for deprecation test
* formatting
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* Diagnose on using uninitialized `out` param.
* Hack to allow `out Vertices<T>`.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Add missing expected.txt for test
* Diagnostics -> StdWriters in render test
* Allow specifying several test prefixes to run
`slang-test -- tests/foo tests/bar`
* Squash warnings in some tests
* Enable gfx debug layer in gfx test util
Makes this issue present consistently: https://github.com/shader-slang/slang/issues/2766
* Allow DebugDevice to return interfaces instantiated by the debugged object
* Check that we actaully have a shader cache for shader cache tests
* Implement FileCheck tests for several test commands
- SIMPLE, SIMPLE_EX
- SIMPLE_LINE
- REFLECTION, CPU_REFLECTION
- CROSS_COMPILE
It does not currently support the render tests or the COMPARE_COMPUTE commands
It is invoked by adding `(filecheck=MY_FILECHECK_PREFIX)` to the test command, for example
TEST:CROSS_COMPILE(filecheck=SPIRV): -target spirv-assembly
* Move LLVM FileCheck interface to slang-llvm
* Neaten slang-test tests
* Refine handling of expected output in slang-test
* Add example FileCheck buffer test
* Add cuda-kernel-export tests
Which were waiting on FileCheck
* Bump vs project files
* Make createLLVMFileCheck_V1 return a void* rather than specifically an IFileCheck
* Remove use of CharSlice from filecheck interface
* Bump slang-llvm version
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Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
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* Diagnose on attempt to specialize with interface type.
Fixes ##1445.
* Enable fixed test.
* Fix test.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Fixes #1685
Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix IRArrayType emit logic.
* Fix test.
* Fix ast constant folding.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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(#2681)
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* More control flow and Phi param simplifications.
* Fix.
* Fix gcc error.
* Fix.
* More IR cleanup.
* Fix bug in phi param dce + ifelse simplify.
* Propagate and DCE side-effect-free functions.
* Enhance CFG simplifcation to remove loops with no side effects.
* Fix.
* Fixes.
* Fix tests. Add [__AlwaysFoldIntoUseSite] for rayPayloadLocation.
* More cleanup.
* Fixes.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix differentiable type registration
* Fix use of non-differentiable return value in a differentiable func.
* Fix use of primal inst that does not dominate the diff block.
* Fix primal inst hoisting, and add missing type legalization logic.
* Make `detach` defined on all differentiable T.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Clean up type checking of higher order expressions.
* Replace `goto` with `break` to pacify clang.
* Fix.
* Fixes.
* Fix more tests.
* Fix lowerWitnessTable parameter error.
* Exclude attributes from ast printing.
Co-authored-by: Yong He <yhe@nvidia.com>
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