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Making it easier to work with shaders
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Author
2023-03-24
Switch to short circuiting semantics for scalar `?:` operator. (#2733)
Yong He
2023-03-16
Support GL_EXT_fragment_shader_barycentric (#2704)
Samuel Kogler
2023-02-27
Detect and deduplicate read-only resource access. (#2680)
Yong He
2023-02-24
More control flow simplifications. (#2673)
Yong He
2023-02-16
Overhaul global inst deduplication and cpp/cuda backend. (#2654)
Yong He
2023-02-07
Arithmetic simplifications and more IR clean up logic. (#2632)
Yong He
2023-01-24
Reimplement address elimination. (#2605)
Yong He
2023-01-23
Full address insts elimination for backward autodiff. (#2604)
Yong He
2022-12-07
Remove `construct` IR op. (#2555)
Yong He
2022-11-02
Shader Execution Reordering (via NVAPI) (#2484)
jsmall-nvidia
2022-10-12
Add support for SV_ViewID (#2440)
Ellie Hermaszewska
2022-08-17
Warning on lossy implicit casts. (#2367)
Yong He
2022-05-18
Support for querying which parameters are used in emitted code (#2239)
Alexey Panteleev
2022-05-10
Use IR pass to eliminate phi nodes (#2226)
Theresa Foley
2021-07-21
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-05-28
Glslang refactor bugfix (#1863)
jsmall-nvidia
2021-05-14
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-05
Add basic GLSL support for SV_Barycentrics (#1648)
Tim Foley
2020-09-21
Enable all dynamic dispatch tests on CUDA. (#1552)
Yong He
2020-07-08
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-06-04
Add missing loop-attribs.slang.hlsl for the test case
Yong He
2020-06-04
Change loop-attrib test case to CROSS_COMPILE per review comments
Yong He
2020-06-04
Emit [loop] attribute to output HLSL.
Yong He
2020-05-11
Add GLSL translation for HLSL fmod() (#1342)
Tim Foley
2020-05-01
Improve GLSL coverage of boolean binary ops (#1335)
Tim Foley
2020-04-20
Fix stdlib definitions of half<->float conversion (#1326)
Tim Foley
2020-04-16
Workaround for matching of dxc diagnostics (#1324)
jsmall-nvidia
2020-04-08
Fix expected output for dxc-error test. (#1312)
Tim Foley
2020-03-25
Fix a bug in exiting SSA form for loops (#1293)
Tim Foley
2020-02-24
Fix support for SV_Coverage on GLSL path (#1239)
Tim Foley
2020-02-19
Don't allocate a default space for a VK push-constant buffer (#1231)
Tim Foley
2020-02-10
Fix output GLSL for primitive ID in a geometry shader (#1214)
Tim Foley
2020-02-10
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-05
Add support for RWBuffer writes on GLSL/SPIR-V target (#1199)
Tim Foley
2020-01-29
Feature/target intrinsic fold (#1190)
jsmall-nvidia
2020-01-21
CUDA support improvements (#1168)
jsmall-nvidia
2020-01-08
Cover a few corner cases in reflection API (#1163)
Tim Foley
2019-11-21
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-10-15
GetDimension on GLSL for StructuredBuffer (#1081)
jsmall-nvidia
2019-09-18
Improvements to testing and ABI for CPU (#1057)
jsmall-nvidia
2019-09-12
Fix problems with x86 CPU tests (#1051)
jsmall-nvidia
2019-08-20
User defined downstream compiler prelude (#1028)
jsmall-nvidia
2019-08-19
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-12
Callable CPU code support (#1014)
jsmall-nvidia
2019-08-09
Fix TeamCity CI issues (#1013)
jsmall-nvidia
2019-08-08
WIP: Preliminary Slang -> C++ code generation (#1009)
jsmall-nvidia
2019-07-17
Slang -> C++ -> SharedLibrary -> Test (#999)
jsmall-nvidia
2019-07-09
WIP: slang to C++ code generation (#997)
jsmall-nvidia
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