summaryrefslogtreecommitdiff
path: root/tests/compute
AgeCommit message (Collapse)Author
2018-01-04Bug fixes for Slang integration (#356)Yong He
* fix #353 * move validateEntryPoint to after all entrypoints has been checked * bug fix: DeclRefType::SubstituteImpl should change ioDiff * bug fix: generic resource usage should have count of 1 instead of 0. * update test case
2017-12-28Merge branch 'struct-in-generic'Yong He
2017-12-28Fix substitution for associatedtype.Yong He
fixes #341 When a typedef definition is used to satisfy an associated type, we must also substitute the resulting typedef type using parent substitution, in the case that the typedef is a generic application.
2017-12-28Fix NameExprType returning deleted canonical type when it's in a generic parent.Yong He
fixes #339 `NamedExpressionType::CreateCanonicalType()` may return a deleted pointer. The original implementation is as follows: ``` Type* NamedExpressionType::CreateCanonicalType() { return GetType(declRef)->GetCanonicalType(); } ``` If `GetType()` returns a newly constructed Type (this happens when the `typedef` is defined inside a generic parent, which triggers a non-trivial substitution), the temporary type will be deleted when the function returns. The fix is to store the temporary type as a field of NamedExpressionType (`innerType`). A relevant fix (though not the true cause of issue #339) is to have `Type::GetCanonicalType()` also hold a `RefPtr` to the constructed canonical type, when the canonical type is not `this`. This prevents a returned canonical type being assigned to a RefPtr, which makes it possible for that RefPtr to be the sole owner of the canonical type and deleteing the canonical type when that RefPtr is destroyed.
2017-12-27Using a visitor to systematically replace lookup scopes of generic ↵Yong He
function's return type expression. fixes #336 Add a `ReplaceScopeVisitor` to replace the scopes of the return type expression tree to use the generic decl's scope instead of module's scope after parser has determined the decl is a generic function header decl.
2017-12-27fix test casesYong He
2017-12-27Support nested generic types (e.g. L<T<S>>)Yong He
fixes #325 This commit includes following changes: 1. Including a default DeclaredSubtypeWitness argument when creating a default GenericSubstitution for a DeclRefType, so that the witness argument can be successfully replaced with an actual witness table after specialization. (check,cpp) 2. Not emitting full mangled name for struct field members. Since the declref of the member access instruction do not include necessary generic substitutions for its parent generic parameters, so the mangled names of the declaration site and use site mismatches. Instead we just emit the original name for struct fields. (emit.cpp) 3. Allow IRWitnessTable to represent a generic witness table for generic structs. Adds necessary fields to IRWitnessTable for generic specialization. For now, the user field of the IRUse is not used and is nullptr. (ir-inst.h) 4. Make IRProxyVal use an IRUse instead of an IRValue*, so that an IRValue referenced by IRProxyVal (as a substitution argument) can be managed by the def-use chain for easy replacement. This is used for specializing witness tables. (ir.cpp, ir.h) 5. Add a `String dumpIRFunc(IRFunc*)` function for debugging. 6. Add name mangling for generic / specialized witness tables (mangle.cpp) 7. improved natvis file for inspecting witness tables. 8. Add specialization of witness tables: 1) `findWitnessTable` will simply return the specialize IRInst for a generic witness table. 2) make `cloneSubstitutionArg` call `cloneValue` to clone the argument instead of calling `context->maybeCloneValue`, so we can make use of the cloned value lookup machanism to directly return the specialized witness table (which is done when we process the `specialize` instruction on the generic witness table before process the decl ref). 3) bug fix: the argument in ir.cpp:3338 should be `newArg` instead of `arg`. 4) add `specializeWitnessTable` function to specailize a generic witness table. It clones the witness table, and recursively calls `getSpecailizedFunc` for the witness table entries. 5) make `specailizeGenerics` function also handle the case when an operand of the `specialize` instruction is a witness table. We will call `specializeWitnessTable` here and replace the `specialize` instruction with the specialized witness table. The replacement mechanism based on IR def-use chain works here because we have already make IRProxyVal a part of the def-use chain. 9. Add two more test cases for nested generics with constraints. (generic-list.slang and generic-struct-with-constraint.slang)
2017-12-22Support generic type constraints when implicitly invoking genericTim Foley
Fixes #326 This basically just copy-pastes logic from the explicit case over to the implicit case. After we've solved for the explicit type/value arguments, we loop over the constraints and for each one we try to find a suitable subtype witness to use (after substituting in the arguments solved so far). This change includes a test case for the new functionality.
2017-12-21Support generic `struct` types during IR-based emitTim Foley
Fixes #318 Most of the required support was actually in place, so this is just a bunch of fixes: - Detect when we are in "full IR" mode, so that we can always emit `struct` declarations with their mangled named (which will produce different names for different specializations, since we emit decl-refs) - Carefully exclude builtin types from this for now. We'll need a more complete solution for mapping HLSL/Slang builtin types to their GLSL equivalents soon. - Skip emitting types referenced by generic IR functions, since they might not be usable. - Also fix things up so that we emit types used in the initializer for any global variables. - Fix bug in generic specialization where we specialize the same function more than once, with different type arguments. We were crashing on a `Dictionary::Add` call where the key already exists from a previous specialization attempt. - Fix name-mangling logic so that when outputting a possibly-specialized generic it looks for the outer-most `GenericSubstitution` rather than just the first one in the list. This is to handle the way that we insert other substitutions willy-nilly in places where they realistically don't belong. :( All of these changes together allow us to pass a slightly modified (more advanced) version of the test case posted to #318.
2017-12-20IR: fixes for subscript accessors (#322)Tim Foley
* IR: fixes for subscript accessors Fixes #320 This is a bunch of fixes for handling of `__subscript` operations on builtin types (notably `RWStructuredBuffer` and `StructuredBuffer` at this point). - Automatically add a `GetterDecl` to any subscript decalratio was declithout any accessors. This avoids hitting a null- dereference in the emit logic. - Add a notion of a `RefAccessor` (declared with `ref`) as a peer to getters and setters. The idea is that a `ref` accessor returns a pointer to the element data, so that it can be used for both getting and setting values. This is closer to the behavior of `RWStructuredBuffer` element access in HLSL. - Fixes for dealing with "access chains" where there might be a combination of a subscript (where the is a `get` and `set` but no `ref`) and member access, so that we have to read the base value into a temp, modify it, and then write it back. - This logic is still a bit of a mess, so we will eventually want to take a more consistent pass over this to deal with how we "materialize" values for setters. - Update `RWStructuredBuffer` to have a `ref` accessor, and then fix up the IR tests to handle the new opcode that I added for it. - Note: I didn't handle this as an intrinsic simply because the `tests/ir/*` tests aren't really set up to handle builtins with ugly mangled names. * Fixup: type error in VM for buffer element ref I was using the result type of the op as the element type for computing the element address, but the result type is a pointer to the real element type. This caused test failures on 64-bit platforms, where the stride of the buffer in the `ir/factorial` test needs to be 4. The fix is to assume the result type is a pointer, and extract the pointed-to type out of that.
2017-12-20Support simple generics syntax (#319)Yong He
* Support simple generics syntax. This commit enables simpler generics syntax, e.g. T test<T>(T arg) {} or struct Gen<T>{T x;}; * Support simple generics syntax. This commit enables simpler generics syntax, e.g. T test<T>(T arg) {} or struct Gen<T>{T x;}; * add expected test result for compute/generics-syntax.slang
2017-12-19Fix up parameter block emit for mixed rewriter+IR (#316)Tim Foley
* Fix up parameter block emit for mixed rewriter+IR The basic problem here arose when a parameter block was declared in code that will be lowered via IR, but is referenced from user code that will use the AST-based lowering pass. The type legalization would split up the parameter block, and the AST would refer to the new variables, but it would fail to recognize when those variables represent constant buffers, and thus should get implicit-dereference behavior. The fix here was just to propagate type information through when creating new AST (pseudo-)expressions to represent IR declarations that were split. A more complete fix down the road should try to make sure that both the expression emit logic and the declaration-emit logic agree on whether a particular declaration of a parameter block or constant buffer needs to support the "implicit dereference" case or not. I'm leaving that to future work. With this change, two test cases that had been disabled now pass. * Fixup: don't do implicit deref for `ParameterBlock` values Right now the rules for `ParameterBlock` and all other uniform praameter groups needs to be different, but the `isImplicitBaseExpr` logic wasn't taking that into account.
2017-12-18Work on getting rewriter + IR playing nice together. (#314)Tim Foley
* Work on getting rewriter + IR playing nice together. There are a few different changes here, with the goal of improving the interaction between the "rewriter" code generation approach and the new IR and type legalization code. The main changes are: - Add a new pass that occurs before the AST legalization pass, which walks the (used) AST declarations and tries to discover (1) which declarations need to be specialized/lowered via the IR, and (2) which declarations need to be included in the resulting AST module. - AST-based legalization now uses the generated list when in "rewriter" mode, so that we should be working around issues that users were seeing with types not getting emitted. - TODO: we still need an equivalent fixup in the case of non-"rewriter" emit, so this may still be a problem for `.slang` files. - IR type legalization now precedes AST legalization, so that we can record information on how any IR global values got legalized (e.g., if they got split). Then AST legalization includes logic to reconstruct suitable tuple expressions to reference a split global. - When emitting using IR + AST, we walk all of the declarations that we decided belonged to the IR, but which were subsequently referenced in the AST, to make sure they get output (this would include `struct` types that are declared in a file compiled via IR, but never used in IR-based code). The rewriter+IR use case still doesn't *quite* work, but the logic for walking the AST in a pre-pass ends up being needed/useful to fix some pure rewriter bugs, so I'm getting this checked in sooner rather than later. * Fixup: walk arguments to generic declaration reference The gotcha here is that the code for walking the AST would walk a line of code like: SomeType a; and know to traverse the declaration of `SomeType`, but if it saw a line of code like: ParameterBlock<SomeType> b; it would traverse the declaration of `ParameterBlock`, but fail to visit that of `SomeType`.
2017-12-08Cleanups to `ParameterBlock<T>` behavior. (#304)Tim Foley
* Cleanups to `ParameterBlock<T>` behavior. These add some more realistic tests using the `ParameterBlock<T>` support, and show that it can work with the "rewriter" mode. Unfortunately, this code does *not* currently work with the rewriter + the IR at once. That will need to be fixed in a follow-on change, because I now see that the root problem is pretty ugly. * cleanup
2017-12-06Make AST and IR share type legalization code (#303)Tim Foley
* Make AST and IR share type legalization code A previous change already made it so that the AST-to-AST lowering/legalization pass could work together with IR-based lowering of `import`ed code, but that change didn't take into account the case where a function written in the AST needed to call an IR function and pass in a type that required legalization. Both the IR-based and AST-based passes had their own approaches to type legalization, that mostly agreed on the desired output, but they ended up creating their own representations for legalized types which would mean that for a function call the caller and callee might end up legalizing the parameter list to use different types. This change tries to fix this issue (and adds a new test case that relies on the fix) by massively overhauling the AST-based legalization pass so that it uses the same type legalization code as the IR. The shared code has been moved out into `legalize-types.{h,cpp}`. Notes: - I eliminated the `FilteredTupleType` type, since it was starting to cause code duplication in a lot of places. Instead, type legalization just creates new `struct` types to represent the result of filtering. - One big consequence of this is that the `LegalType::pair` case needs to remember for each field in the original type which field (if any) in the new `struct` type it maps to - A big source of complexity (and probably bugs) in this code is trying to figure out how to parent these new `struct` definitions effectively. A good follow-on change would be something that outputs declarations on-demand during the AST emit logic (as we do for the IR), just to avoid some of this song and dance. - The old AST type legalization had a notion of both a "tuple" type and a "varying tuple" type. The "tuple" case was quite complex, and combined behavior currently handled by `LegalType::pair` (for splitting into ordinary and special sides) and `LegalType::tuple` (for holding multiple distinct elements to represent the fields of an aggregate). The "varying tuple" case was closer to `LegalType::tuple`, so I tried to just re-use the existing logic for that too. The one place this potentially gets messy is in `reifyTuple()`. - The messiest bit of handling the "varying tuple" concept (which is used for GLSL shader inputs/outputs since they have to be scalarized) is that when passing them as function arguments we need to reify the tuple back into a structured value. Because the `LegalExpr` hierarchy doesn't have type information, but constructing a value of the "original" type requires such information, things get a little messy. - I did *not* try to deal with any of the logic related to handling system inputs/outputs for cross-compilation purposes. Of course, the long-term goal is that any actual cross-compilation is handled via the IR, but this change can't afford to break the AST-based path just yet. As a result, there is still quite a bit of complexity in the handling of assignment, to deal with cases where "fixups" are required. * fixup: bad code in macro, not caught by Visual Studio compiler * fixup: more stuff missed by VS compiler * fixup: VS continutes to miss stuff in UNREACHABLE_RETURN
2017-11-28Enable HLSL/GLSL "rewrite" + IR-based Slang codegen (#300)Tim Foley
The big picture here is that the AST-to-AST pass in `ast-legalize` will now detect when a declaration being referenced comes from an `import`ed module, and (if IR codegen is enabled), it will trigger cloning of the IR for the chosen symbol into an IR module that will sit alongside the legalized AST. Then, during HLSL/GLSL code emit, we emit all the IR-based code first, and then the AST-based code. Whenever the AST code references a symbol that was lowered via IR (we keep track of these) we emit the mangled name of the IR symbol. Notes/details: - A lot of the logic for cloning IR symbols referenced by the AST matches the same logic that would clone them for completely IR-based codegen, so I tried to hoist out the common logic and share it (e.g., so that we apply the same guaranteed transformations in both cases). This required basically rewriting the logic in `emit.cpp` that decomposed the various cases. - There is a new compute test case added to test this functionality. `tests/compute/rewriter.hlsl` confirms that we can use the `-no-checking` mode for the HLSL code, but still make use of a library of Slang code that employs generics, etc. - Adding this test case required adding a new compute test mode that invokes `render-test` with the `-hlsl-rewrite` flag. - It turns out that the existing `tests/render/cross-compile0.hlsl` test should have been using this functionality already. It was opting into the use of the IR via `-use-ir`, and the `render-test` application already tries to set `-no-checking` for non-Slang input languages by default. Fixing the code path this test triggers means that it is now a second test of rewriter+IR codegen. - The `translateDeclRef` logic in `ast-legalize.cpp` seemed sloppy in places, and would potentially clone declarations, when declaration references were desired. I tried to clean a bit of this up, so some call sites are now changed. - This change tries to clean up some work around cloning of global values - All global value kinds (not just functions) now go through the logic of trying to pick a "best" definition, so that they can be used when we are linking multiple modules - The logic for registering cloned values has been unified a bit, so that clients always pass in an `IROriginalValuesForClone` that either wraps a single value (maybe just null), or an `IRSpecSymbol*` that gives a list of values to regsiter the new value as a clone for. - I made one piece of code that was cloning witness tables as part of generic specializations *not* register a clone. I think this is correct because we may specialize the same generic multiple ways, so registering any values we clone is not the right idea, but I might be missing something... - I also reorganized this logic so that it would be easier to clone a global value when we only know its mangled name (which is the case when it is the AST that triggers cloning) - I made sure that when loading a module via `import`, the translation unit for the new module copies the `-use-ir` flag from the overall compile request, if it is present (otherwise we wouldn't generate IR for loaded modules at all... oops). - Note that `getSpecializedGlobalValueForDeclRef()`, which is the main routine used by the AST legalization to trigger cloning of an IR value does *not* currently handle declaration references that require specialization. - This change does *not* deal with trying to unify the type legalization logic between the AST-to-AST rewriter and the IR-based codegen, so if you call an imported function with types that require legalization, Bad Things are expected to happen right now.
2017-11-21Merge branch 'master' into generic-param-fixYong He
2017-11-21update input layout definition of test case `global-type-param-in-entrypoint`Yong He
2017-11-20IR: support global variable with initializers (#294)Tim Foley
The big change here is that the ability to contain basic blocks with instructions in them has been hoisted from `IRFunc` into a new base type `IRGlobalValueWithCode` shared with `IRGlobalVar`. The basic blocks of a global variable define initialization logic for it; they can be looked at like a function that returns the initial value. Places in the IR that used to assume functions contain all the code need to be updated, but so far I only handled the cloning step. The emit logic currently handles an initializer for a global variable by outputting its logic as a separate function, and then having the variable call that function to initialize itself. This should be cleaned up over time so that we generate an ordinary expression whenever possible. I also made the emit logic correctly label any global variable without a layout (that is, any that don't represent a shader parameter) as `static` so that the downstream HLSL compiler sees them as variables rather than parameters.
2017-11-20fixup global generic parametersYong He
1. simplify RoundUpToAlignment() 2. add new a render-compute test case to cover the situation where the entry-point interface (parameter/return types of an entry-point function) is dependent on the global generic type. 3. initial fixes to get this test case to compile (but is not producing correct HLSL output yet)
2017-11-17IR: add lowering for initializer list expressions (#290)Tim Foley
* IR: add lowering for initializer list expressions This is relatively straightforward in the easy cases, because the front-end will have already type-checked the elements of the initializer list, and attached an appropriate type to the overall expression. Notes: - We are assuming in this code that if the user provides a "flattened" initializer list when dealing with nested aggregates, then the front-end is responsible for grouping things up apprporiately (this is not actually implemented in the front-end today). - I have only handled arrays and `struct` types here, so uses of initializer lists for anything else will fail. - I have not tried to handle the common HLSL idiom of using `{0}` as a way to default-initialize things, even when their first field is not compatible with the expression `0` - I have not implemented support for default-initializing fields/elements beyond those for which explicit initializers were provided. This can be addressed as a follow-on change. This change is one clear place where the front-end lowering logic could potentially be made much cleaner using a "destination-driven" code generation strategy. For example, given the following code ```hlsl struct A { int a0; a1; }; struct B { A b0; A b1; }; struct C { B c0; B c1; }; // ... C c = { { { 0, 1 }, {2, 3}, }, /* ... */ }; ``` Our current code generator will end up allocating local variables for 1 instance of `C`, two instances of `B`, and four instances of `C`, for over 3x the allocation that would be done by a good destination-driven code generator. Yes, later optimization passes should be able to clean up the waste, but avoiding the waste from the start should result in faster compiles and also easier debugging (since intermediate IR won't be as messy in general). * Fixup: try to appease clang compiler
2017-11-17IR: Add support for `out` and `inout` parameters (#289)Tim Foley
These were already being handled a little bit, by lowering an `out T` or `inout T` function parameter in the AST to a function parameter with type `T*` in the IR, and then emiting explicit loads/stores. The HLSL emit logic, however, couldn't tell the difference between an `out` parameter, an `inout`, or a true pointer (if we ever needed to support them...). The intention (not fully implemented) was that we'd use a hierarchy of types rooted at `PtrTypeBase`: - `PtrTypeBase` - `Ptr`: "real" pointers in the C/C++ sense - `OutTypeBase`: pointers used to represent by-reference parameter passing - `OutType`: IR level type for an `out` parameter - `InOutType`: IR level type for an `inout` or `in out` parameter Actually implementing this involved: - Adding a bit more flexibility to the `Session::getPtrType` logic to allow for creating any of the concrete types above - Making the `lower-to-ir` logic create the right type for function parameters (instead of just using `PtrType`) - Making the HLSL emit logic check for the `OutType` and `InOutType` cases rather than just `PtrType` - Changing a bunch of small places in the code so that they use `PtrTypeBase` instead of `PtrType` when they should handle any of the above cases, and also make a few places check for `OutTypeBase` instead of `PtrType` or `PtrTypeBase`, when they are really trying to capture by-reference parameters - Add a test case that uses all of the different cases we care about (without these fixes, this test case generates errors from fxc because of variables being used before being initialized, becaues parameters get declared `out` that should be `inout`). A minor point here is that we are playing a bit fast and loose right now because the IR does not actually enforce any type checks. From the standpoint of the front end, `Ptr<T>`, `Out<T>`, and `InOut<T>` are all unrelated types (each is just a `struct` declared in `core.meta.slang`), but this doesn't really matter because none of these are types our current users are explicitly using. In the IR it makes perfect sense to allow `Out<T>` or `InOut<T>` as the operand of a `load` or `store` instruction (and ditto for `getFieldAddr`, etc.) - there instructions just apply to any `PtrTypeBase`. The place where this potentially gets tricky is whether an `Out<T>` can be used where a `Ptr<T>` is expected, or vice vers (e.g., can I just pass my local variable's pointer directly to an `Out<T>` function parameter? I'm going to ignore these issues for now, since the code currently works for our test case.
2017-11-17Add support for global generic parameters (#285)Yong He
* Add support for global generic parameters (In-progress work) This commit include: 1. Update Slang API to allow specification of generic type arguments in an `EntryPointRequest` 2. Add parsing of `__generic_param` construct, which becomes a GlobalGenericParamDecl, contains members of `GenericTypeConstraintDecl`. 3. Semantics checking will check whether the provided type arguments conform to the interfaces as defined by the generic parameter, and store SubtypeWitness values in the EntryPointRequest, which will be used by `specializeIRForEntryPoint` when generating final IR. 4. Add a new type of substitution - `GlobalGenericParamSubstitution` for subsittuting references to `__generic_param` decls or to its member `GenericTypeConsraintDecl` with the actual type argument or witness tables. 5. Update `IRSpecContext` to apply `GlobalGenericParamSubstitution` when specializing the IR for an EntryPointRequest. 6. Update `render-test` to take additional `type` inputs, which specifies the type arguments to substitute into the global `__generic_param` types. This commit does not include ProgramLayout specialization. * IR: pass through `[unroll]` attribute (#284) The initial lowering was adding an `IRLoopControlDecoration` to the instruction at the head of a loop, but this was getting dropped when the IR gets cloned for a particular entry point. The fix was simply to add a case for loop-control decorations to `cloneDecoration`. * fix warnings * IR: support `CompileTimeForStmt` (#286) This statement type is a bit of a hack, to support loops that *must* be unrolled. The AST-to-AST pass handles them by cloning the AST for the loop body N times, and it was easy enough to do the same thing for the IR: emit the instructions for the body N times. The only thing that requires a bit of care is that now we might see the same variable declarations multiple times, so we need to play it safe and overwrite existing entries in our map from declarations to their IR values. Of course a better answer long-term would be to do the actual unrolling in the IR. This is especially true because we might some day want to support compile-time/must-unroll loops in functions, where the loop counter comes in as a parameter (but must still be compile-time-constant at every call site). * Add support for global generic parameters (In-progress work) This commit include: 1. Update Slang API to allow specification of generic type arguments in an `EntryPointRequest` 2. Add parsing of `__generic_param` construct, which becomes a GlobalGenericParamDecl, contains members of `GenericTypeConstraintDecl`. 3. Semantics checking will check whether the provided type arguments conform to the interfaces as defined by the generic parameter, and store SubtypeWitness values in the EntryPointRequest, which will be used by `specializeIRForEntryPoint` when generating final IR. 4. Add a new type of substitution - `GlobalGenericParamSubstitution` for subsittuting references to `__generic_param` decls or to its member `GenericTypeConsraintDecl` with the actual type argument or witness tables. 5. Update `IRSpecContext` to apply `GlobalGenericParamSubstitution` when specializing the IR for an EntryPointRequest. 6. Update `render-test` to take additional `type` inputs, which specifies the type arguments to substitute into the global `__generic_param` types. progress on parameter binding * Add a more contrived test case for specializing parameter bindings * update render-test to align buffers to 256 bytes (to get rid of D3D complains on minimal buffer size). * adding one more test case for parameter binding specialization. * Cleanup according to @tfoleyNV 's suggestions. * fix a bug introduced in the cleanup
2017-11-17IR: support `CompileTimeForStmt` (#286)Tim Foley
This statement type is a bit of a hack, to support loops that *must* be unrolled. The AST-to-AST pass handles them by cloning the AST for the loop body N times, and it was easy enough to do the same thing for the IR: emit the instructions for the body N times. The only thing that requires a bit of care is that now we might see the same variable declarations multiple times, so we need to play it safe and overwrite existing entries in our map from declarations to their IR values. Of course a better answer long-term would be to do the actual unrolling in the IR. This is especially true because we might some day want to support compile-time/must-unroll loops in functions, where the loop counter comes in as a parameter (but must still be compile-time-constant at every call site).
2017-11-16IR: pass through `[unroll]` attribute (#284)Tim Foley
The initial lowering was adding an `IRLoopControlDecoration` to the instruction at the head of a loop, but this was getting dropped when the IR gets cloned for a particular entry point. The fix was simply to add a case for loop-control decorations to `cloneDecoration`.
2017-11-16Revise type legalization so it can handle constant buffers (#282)Tim Foley
* Revise type legalization so it can handle constant buffers The existing legalization approach with "tuples" can handle scalarizing a `struct` type with resource-type fields in it, but it had several big gaps. The most notable is that given a type that mixes uniform and resource fields, we can't just blindly scalarize things: ``` struct P { float4 a; float4 b; Texture2D t; }; cbuffer C { P gParam[8]; }; ``` The existing code was completely ignoring the declaration of `gParam` inside `C`, but even if we fixed that issue, we'd get something like: ``` cbuffer C { float4 gParam_a[8]; float4 gParam_b[8]; }; Texture2D gParam_t[8]; ``` In this case we've completely changed the layout of the uniform buffer, by switching from AOS to SOA. Even if we could get the type layout logic and the IR to agree on this, it would be a surprise to users, and "principle of least surprise" should be a big deal on a project with as many moving parts as ours. The right thing to do is to have legalization create a "stripped" version of the original type `P` and use that: ``` struct P_stripped { float4 a; float4 b; }; cbuffer C { P_stripped gParam[8]; }; Texture2D gParam_t[8]; ``` Then at a call site, this: ``` foo(gParam); ``` becomes: ``` foo(gParam, gParam_t); ``` This is exactly how the current AST-to-AST legalization handles mixed uniform and resource types, but the way it does it involves some annoying kludges: - That pass has a notion of a "tuple" similar to our legalization, but every tuple has an optional "primary" entry for all the uniform data, plus tuple elements for the resources, and a given field may be represented on one side, the other, or both. It makes the code for handling tuples very messy. - That pass does the "stripping" of types by actually marking up the AST declarations (this is okay because it is constructing a new AST as it goes), so that when they get emitted certain fields don't actually show up. That is, we fix the problem with type `P` by actually *modifying* the user's declaration of `P`. That seems out of bounds for the IR. This change fixes the problem in our IR type legalization while trying to avoid the problems of the AST-to-AST pass by using two new ideas: 1. We add a new case for `LegalType` (and `LegalVal`) that is a "pair" type, where a pair consists of both an "ordinary" type (for uniform data) and a "special" type (for resource data). E.g., after legalization, the type for `C` (which can be over-simplified to `ConstantBuffer<P>` for our purposes), will be a `LegalType::pair` where the ordinary side is `ConstantBuffer<P_stripped>` and the special side is a tuple containing the `Texture2D` field. 2. We add a new (and annoyingly hacky) AST-level type called `FilteredTupleType` which is semantically a sort of tuple type (it holds a list of elements, and the elements have their own types), but which remembers an "original type" that it was created from, and for each element remembers the field of the original type that it corresponds to. This is used to construct a type like `P_stripped` as an actual AST-level structural type. The core logic for legalizing an aggregate type had to get more complicated just because of the new pair case, so there is now a `TupleTypeBuilder` that asists with taking an aggregate type, processing its fields, and then picking the right `LegalType` representation for the result. Other smaller changes: - Made the legalization logic actually legalize `PtrType<T>`. E.g., if `T` legalizes to a tuple, we need to construct a tuple of pointer types. The same exact thing needs to be applied to arrays, and any other generic type that should "distribute over" pairs/tuples. - Made the legalization logic actually legalize `ConstantBuffer<T>` and similar. The basic idea there is if `T` maps to a pair, we wrap `ConstantBuffer<...>` around the ordinary side, and `implicitDeref` around the special side. - Removed a bunch of `#ifdef`ed-out code from the end of `ir-legalize-types.cpp`. That was code from my first attempt at legalization that failed miserably (trying to do it via local changes and a work list instead of a global rewrite pass), but it had some code I wanted to reference when writing the version that actually got checked in (should have deleted the code earlier, though). - Added a bunch of cases for `LegalType::none` (and the `LegalVal` equivalent) that helped simplify the logic fo the `pair` case by allowing me to *always* dispatch to both the "ordinary" and "special" sides, even if they might not actually be present. - Renamed `TupleType` and `TupleVal` over to `TuplePseudoType` and `TuplePseudoval` to recognize the fact that we might actually need/want *real* tuples in the type system, to go along with these fake ones (that need to be optimized away). The biggest doubt I have about this change is the whole `FilteredTupleType` thing; it seems like an obviously contrived type to add to the front-end type system that really only solves IR-level problems. A cleaner approach might have been to just add a plain old `TupleType` to the front-end type system (and initially I started with that), and then have yet another `LegalType`/`LegalVal` case that handles mapping from the fields of the original type to the numbered tuple elements. I expect we'll actually want to make that change in the future (especially if we ever add true tuples to the front-end), but for right now I let myself be swayed by the desire to have these stripped/filtered types get names that explain their provenance ("where they came from") to make our output code more debuggable. The way I've done it is probably overkill, though, and we need a much more complete effort on the readability and debuggability of our output before anything like that is worth worrying about. * Fixup: typo * Fixup: fix output of "non-mangled" names for test cases - Make sure to attach high-level decls to variables created as part of type legalization - Also, try to share more of the code between the different cases of variables - Fix up `parameter-blocks` test case that was passing `-no-mangle` but expecting mangled names in the output - Fix up `multiple-parameter-blocks` to not rely on `-no-mangle` for now, because it would lead to two global variables with the same name (need to fix that underlying issue eventually). - Also fix name generation logic so that we only use "original" names (from high-level decls) specifically when the `-no-mangle` flag is on, and otherwise use IR-level names. * Fix: handle constant buffers better in render-test - Don't request both CB and SRV usage for buffers, since that is illegal - Also, don't try to create an SRV when user requested a CB (since the required usage flag won't be there) - Record the input buffer type on the `D3DBinding` for a buffer, and use that to tell us when to bind a CB instead of SRV/UAV - Fix expected output for `cbuffer-legalize` test now that we are actually feeding it correct cbuffer dta.
2017-11-14IR: add support for `switch` statements (#278)Tim Foley
* IR: add support for `switch` statements Fixes #273 This is just something we hadn't gotten to yet on the IR. The actual design of the instruction is unsurprising (once you take into consideration the requirement for structured control flow). A `switch` instruction takes the form: switch <condition> <breakLabel> <defaultLabel> [<caseVal> <caseLabel>]* Where `condition` is the value to switch on, `breakLabel` is the "join point" after the original `switch` statement, `defaultLabel` is where to go if the value doesn't match any case, and each pair of `caseVal` and `caseLabel` is what to do on a particular value. It is required that `caseVal` be a literal, but this isn't currently being enforced in the IR (the front-end should be making a check and constant-folding the case labels). For structured control flow, we also make the assumption that the cases are in order: cases with the same label must be grouped together, and any case that falls through to another must come right before it. Given this representation, the emit logic can reconstruct a `switch` statement with relative ease, given the machinery we already have. It makes sure to group together case values with the same label (again, assuming they are contiguous), and will insert the `default:` label in with whatever group it belongs to. Actually emitting code for a `switch` statement seems superficially simple, until you realize that a complete implementation needs to handle stuff like "Duff's Device." The current implementation makes the assumption that all `case` and `default` statements are directly nested under a `switch`, and that there is no way for control flow to enter a case except by the `switch` itself, or fall-through. In order to facilitate the grouping of cases in the IR-to-HLSL emit logic, the AST-to-IR lowering logic tries to detect cases where there are multiple `case`s in a row, and emit only a single label for them. One big/annoying gotcha is that we don't properly handle the case where a `default:` case has a non-trivial fall-throguh to another case. That seems fine for now since HLSL doesn't support fall-through anyway, but it probably needs to get detected somewhere in the Slang compiler (e.g., maybe we should add a diagnostic pass over the IR that detects target-specific problems like that and emits errors). * IR: Add support for empty statements. - Add empty statement in `lower-to-ir.cpp` - Go ahead and eliminate the statement catch-all and explicitly enumerate the cases we don't support - Fix up parser for block statements so that it doesn't leave a null statement as the body of a `{}` - Add an empty statement to one of the cases for the `switch` test, to ensure we are testing empty statements
2017-11-13Legalization of function parameter types.Yong He
This commit fixes issue #275 This commit includes following changes: 1. legalize function parameter IRParam instructions 2. legalize function parameter types in IRFuncType 3. legalize call sites (IRCall) with proper arguments 4. legalize local vars that has a mixed resource type.
2017-11-13Parameter block work (#276)Tim Foley
* Don't auto-enable IR use for compute tests The `COMPARE_COMPUTE` and `COMPARE_RENDER_COMPUTE` test fixtures were set up to always enable the `-use-ir` flag on Slang, which precludes having any tests that confirm functionality on the old non-IR path (which is still required by our main customer). This change adds the `-xslang -use-ir` flags explicitly to any compute test cases that left them out, and makes the fixture no longer add it by default. * Continue building out parameter block support The initial front-end logic for parameter blocks was already added, but they are still missing a bunch of functionality. This change addresses some of the known issues: - Bug fix: don't try to emit HLSL `register` bindings for variables that consume whole register spaces/sets - Overhaul type layout logic so that it can make decisions based on a given code generation target (currently passed in as a `TargetRequest`), which allows us to decide whether or not a parameter block should get its own register set on a per-target basis. - Always use a register space/set for Vulkan - Never use a register space/set for HLSL SM 5.0 and lower - By default, don't use register spaces/sets for HLSL output - Add a command-line flag and some "target flags" to enable register-space usage for D3D targets - Hackily add initial support for parameter blocks in the AST-to-AST path - This just blindly lowers `ParameterBlock<T>` to `T`, which shouldn't quite work - A more complete overhaul will probably need to wait until the AST-to-AST legalization is changed to use the `LegalType`s from the IR legalization pass. - Add a compute-based test case to actually run code using parameter blocks - This file runs test cases both with and without the IR
2017-11-09IR: Add support for break and continue statements (#272)Tim Foley
* IR: Add support for break and continue statements The front-end is already doing the work of connecting this statements to their "parent" statement, so we just needed to build a map from the `Stmt*` to the corresponding `IRBlock*`s to use for break/continue when outputting any loop statement, and then look up in the map for the branch target when outputting a break/continue. When we get around to adding `switch` statements, the same pattern should work just fine. I also added support for `do/while` statements in IR codegen, and made sure to exercise those in one of the test cases I added. There is also an unrelated IR codegen fix for when there is a "bound subscript" on the RHS of an assignment. * IR: fix handling of do/while and continue Thanks to @csyonghe for pointing out my mistake in the earlier commit. I implemented `continue` for `do/while` loops incorrectly, branching to the head of the loop instead of the loop test. I'll try to blame this mistake on the fact that I never use `do/while` loops because I think they are awful. :) The fix for that issue wasn't too bad (see `lower-to-ir.cpp`) but it surfaces a much more serious issue: I wasn't actually implementing `continue` correctly *at all* when it comes to generating HLSL/GLSL from the IR (I can't easily make an excuse for that one). The basic issue at the heart of this is that given an input statement like: ``` for(int ii = 0; ii < N; ii = doSomething(ii)) { ... } ``` The continue clause (`ii = doSomething(ii)`) could expand into many instructions (across multiple blocks, if we inline), and there is in general no guarantee when we are done that we can package up that code as an expression and spit out a new `for` loop (the same basic argument applies to a `do { ... } while(someComplexExpression())`. So, if we assume that in general we have to generate a full *statement* for the `continue` clause, what can we emit? - We could try to "outline" the continue code into its own function, so that we can call it from an expression. That could work, but has high implementation complexity. - We could introduce additional `bool` variables for control flow, outputting something like: ``` bool useContinueBlock = false; for(;;) { if(useContinueBlock) { <CONTINUE CODE>; } useContinueBlock = true; <LOOP TEST> <LOOP BODY> } ``` This works but user might balk at the extra variable we introduce. - We could duplicate the code at each continue site. That is, we emit the loop as: ``` for(;;) { <LOOP TEST> <LOOP BODY> <CONTINUE CODE> } ``` but then whenever we'd like to emit `continue;` we instead emit `{ <CONTINUE CODE>; continue; }`. This doesn't introduce any extra variables, but it causes code duplication (limited, if we don't have too many `continue` sites, and the continue clause is small - which are the common cases). When I was initially working on the IR codegen I picked that last option just because it is what `fxc` seems to do, but I neglected to actually *implement* the special-case codegen for a `continue` instruction. This change addresses that (see `emit.cpp`). Finally, once things were fixed the `continue` test case produced the results Yong told me to expect, but it also produced a warning from the downstream HLSL compiler ("hey, your loop doesn't ever actually *loop*!"), so I reworked the test back to one that actually loops (but still tests `continue`). As a final aside in this essay of a commit message: the current IR representation of control flow uses special-case instructions for various cases of unconditional branch (and two variations on `if`), but these are not strictly necessary, and a future change will hopefully clean it up. The biggest catch in doing that is that it will require the IR->source codegen to carefully track which blocks represent which kinds of branch targets in context (e.g., you can't assume that a `continue` that nees the special handling above will appear as a distinct kind of instruction).
2017-11-07IR: add support for `discard` statement (#261)Tim Foley
- Add definition of `discard` instruction - A `discard` is a terminator instruction, just like `returnVoid` - Lower `DiscardStmt` in AST to a `discard` instruction in the IR - Emit `discard` instruction as a `discard;` statement when emitting HLSL/GLSL - Add a test case using the "graphics compute" mode that tests discard. The test writes to one entry in a UAV before doing a conditional (always true at runtime) discard, and then writes to another entry; we expect to see the results of the first write, but not the second.
2017-11-07Support generic interface methods (#251)Yong He
* improve diagnostic messages and prevent fatal errors from crashing the compiler. * fix top level exception catching. * spelling fix * change wording of invalidSwizzleExpr diagnostic * add speculative GenericsApp expr parsing * add new test case of cascading generics call. * Fixing bugs in compiling cascaded generic function calls. Add implementation of DeclaredSubTypeWitness::SubstituteImpl() This is not needed by the type checker, but needed by IR specialization. When input source contains cascading generic function call, the arguments to `specialize` instruction is currently represented as a substitution. The arg values of this subsittution can be a `DeclaredSubTypeWitness` when a generic function uses one of its generic parameter to specialize another generic function. When the top level generics function is being specialized, this substitution argument, which is a `DeclaredSubTypeWitness`, needs to be substituted with the witness that used to specialize the top level function in the specialized specialize instruction as well. * add a test case for cascading generic function call. * parser bug fix * fixes #255 * add test case for issue #255 * Generate missing `specialize` instruction when calling a generic method from an interface constraint. When calling a generic method via an interface, we should be generating the following ir: ... f = lookup_interface_method(...) f_s = specailize(f, declRef) ... This commit fixes this `emitFuncRef` function to emit the needed `specialize` instruction. * fixes #260 This fix follows the second apporach in the disucssion. It generated mangled name for specialized functions by appending new substitution type names to the original mangled name. * Disabling removing and re-inserting specailized functions in getSpecalizeFunc() I am not sure why it is needed, it seems HLSL and GLSL backends are generating forward declarations anyways, so the order of functions in IRModule shouldn't matter. * cleanup and complete test cases. * fix warnings
2017-11-07IR: support for select and negate (#257)Tim Foley
- During IR emit, treat a "select" expression (`?:` operator) like any other `InvokeExpr`, since it will have an `__intrinsic_op` modifier attached to turn it into a `select` instruction. - During HLSL/GLSL emit from IR, turn a `select` instruction into a `?:` expression - Also add support for the `neg` instruction during HLSL/GLSL emit Note that right now we are assuming HLSL semantics for `?:` where it does not short-circuit. Correctly handling the GLSL case would require going back to special-case codegen for `SelectExpr`, but we can cross that bridge when we come to it.
2017-11-04move advanced test cases out of 'smoke' categoryYong He
2017-11-04Passing both assoctype-simple and assoctype-complex test cases.Yong He
2017-11-03in-progress workYong He
2017-11-02work inprogressYONGH\yongh
2017-11-01remove assoctype-complex case to get pass testYONGH\yongh
2017-11-01Adding support for associated types.Yong He
2017-10-31work in-progress: type checking associated typesYong He
2017-10-30work in-progress, add parsing for assoc type decls and member type expressionsYONGH\yongh
2017-10-30Allow for implicit `this` expressions.Tim Foley
- When peforming ordinary lookup, if the container declaration for a scope is an aggregate type or `extension` decl, then use a "breadcrumb" to make sure that we use a `this` expression as the base of any resulting declaration reference - Add a test case for implicit `this` usage - Update constrained generic test case to use implicit `this` for member reference, as was originally intended
2017-10-30Support explicit `this` expressionsTim Foley
This is the first step towards supporting traditional object-oriented method definitions; the second step will be to allow `this` expressions to be implicit. - Add a test case using explicit `this`, and expected output - Update parsing logic for expressions so that it handled identifiers similarly to the declaration and statement logic: first try to parse using a syntax declaration looked up in the curent scope, and otherwise fall back to the ordinary `VarExpr` case. * As long as I'm making that change: switch `true` and `false` to be parsed via the callback mechanism rather than be special-cased. * This change will also help out if we ever wanted to add `super`/`base` expressions, `new`, `sizeof`/`alignof` or any other expression keywords. - Add a `ThisExpr` node and register a parser callback for it. - Add semantic checks for `ThisExpr`: basically just look upwards through scopes until we find either an aggregate type declaration or an `extension` declaration, and then use that as the type of the expression. - TODO: eventually we need to guard against a `this` expression inside of a `static` member. - The IR generation logic already handled creation of `this` parameters in function signatures; the missing piece was to register the appropriate parameter in the context, so that we can use it as the lowering of a `this` expression.
2017-10-27Initial work on support code generation for generics with constraints (#233)Tim Foley
This change includes a lot of infrastructure work, but the main point is to allow code like the following: ``` // define an interface interface Helper { float help(); } // define a generic function that uses the interface float test<T : Helper>( T t ) { return t.help(); } // define a type that implements the interface struct A : Helper { float help() { return 1.0 } } // define an ordinary function that calls the // generic function with a concrete type: float doIt() { A a; return test<A>(a); } ``` Getting this to generate valid code involves a lot of steps. This change includes the initial version of all of these steps, but leaves a lot of gaps where more complete implementation is required. The changes include: - Member lookup on types has been centralized, and now handles the case where the type we are looking for a member in is a generic parameter (e.g., given `t.help()` we can now look up `help` in `Helper` by knowing that `t` is a `T` and `T` conforms to `Helper`). - There is an obvious cleanup still to be done here where the same exact logic should be used to look up available "constructor" declarations inside a type when the type is used like a function. - Add a notion of subtype constraint "wittnesses" to the type system. When a generic is declared as taking `<T : Helper>` it really takes two generic parameters: the type `T` and a proof that `T` conforms to `Helper`. The actual arguments to a generic will then include both the type argument and a suitable witness argument (both type-level values). - As it stands right now, a witness wraps a `DeclRef` to the declaration that represents the appropriate subtype relationship. So if we have `struct A : Helper`, that `: Helper` part turns into an `InheritanceDecl` member, and a reference to that member can serve as a witness to the fact that `A` conforms to `Helper`. - Make explicit generic application `G<A,B>` synthesize the additional arguments that represent conformances required by the generic. - This does *not* yet deal with the case where a generic is implicitly specialized as part of an ordinary call `G(a,b)` - A bug fix to not auto-specialize generics during lookup. The problem here was related to an attempted fix of an earlier issue. During checking of a method nested in a generic type, we were running into problems where `DeclRefType::create()` was getting called on an un-specialized reference to `vector`, and this was leading to a crash when the code looked for the arguments for the generic. This was worked around by having name lookup automatically specialize any generics it runs into while going through lookup contexts. That choice creates the problem that in a generic method like this: ``` void test<T>(T val) { ... } ``` any reference to `val` inside the body of `test` will end up getting specialized so that it is effectively `test<T>::val`, when that isn't really needed. - Add front-end logic to check that when a type claims to conform to an interface it actually must provide the methods required by the interface. The checking process goes ahead and builds a front-end "witness table" that maps declarations in the interface being conformed to over to their concrete implementations for the type. - At the moment the checking is completely broken and bad: it assumes that *any* member with the right name is an appropriate declaration to satisfy a requirement. That obviously needs to be fixed. - Add an explicit operation to the IR for lookup of methods: `lookup_interface_method(w, r)` where `w` is a reference to the "witness" value and `r` is an `IRDeclRef` for the member we want to look up. - Add an explicit notion of witness tables to the IR. These end up being the IR representation of an `InheritanceDecl` in a type, and they are generated by enumerating the members that satisfy the interface requirements (which were handily already enumerated by the front-end checking). The witness table is an explicit IR value, and so it will be referenced/used at the site where conformance is being exploited (e.g., as part of a `specialize` call), so it should be safe to eliminate witness tables that are unused (since they represent conformances that aren't actually exploited). Similarly, the entries in a witness table are uses of the functions that implement interface methods, and so keep those live. - In order to implement the above, I did a bit of a cleanup pass on the IR representation so that there is an `IRUser` base that `IRInst` inherits from, so that we can have users of values that aren't instructions. - One annoying thing is that because of how types and generics are handled in the IR, we needed a way to have a type-level `Val` that wraps an IR-level value: e.g., to allow an IR-level witness table to be used as one of the arguments for specialization of a generic. The design I chose here is to have a "proxy" `Val` subclass (`IRProxyVal`) that wraps an `IRValue*`. These should only ever appear as part of types and `DeclRef`s that are used by the IR. - One annoying bit here is that an IR value might then have a use that is not manifest in the set of IR instructions, and instead only appears as part of a type somewhere. - I'm not 100% happy with this design, but it seems like we'd have to tackle similar issues if/when we eventually allow functions to have `constexpr` or `@Constant` parameters - Make generic specialization also propagate witness table arguments through to their use sites (this is mostly just the existing substitution machinery, once we have `IRProxyVal`), and then include logic to specialize `lookup_interface_method` instructions when their first operand is a concrete witness table. All of this work allows a single limited test using generics with constraints to pass, but more work is needed to make the solution robust.
2017-10-25render-test code cleanupYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25add new test mode: COMPARE_RENDER_COMPUTE, which runs a input ↵YONGH\yongh
vertex/fragment shader pair, but instead of comparing the resulting framebuffer, it expects the test shader to write results into a UAV, and compares the pixel shader UAV output to the reference output.