index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tests
/
compute
Age
Commit message (
Expand
)
Author
2017-11-03
in-progress work
Yong He
2017-11-02
work inprogress
YONGH\yongh
2017-11-01
remove assoctype-complex case to get pass test
YONGH\yongh
2017-11-01
Adding support for associated types.
Yong He
2017-10-31
work in-progress: type checking associated types
Yong He
2017-10-30
work in-progress, add parsing for assoc type decls and member type expressions
YONGH\yongh
2017-10-30
Allow for implicit `this` expressions.
Tim Foley
2017-10-30
Support explicit `this` expressions
Tim Foley
2017-10-27
Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-25
render-test code cleanup
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
test
YONGH\yongh
2017-10-25
add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...
YONGH\yongh
2017-10-23
fix test case
Yong He
2017-10-23
fix compute shader test result comparison
Yong He
2017-10-23
Merge https://github.com/shader-slang/slang
Yong He
2017-10-23
Work in-progress: simple compute test passed. (d3d renderer)
Yong He
2017-10-20
Fix up emission of shader parameter semantics when using IR (#226)
Tim Foley
2017-10-19
Support running and comparing execution results of compute shaders in testing...
YONGH\yongh