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Making it easier to work with shaders
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unbounded-array-of-array-syntax.slang
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2025-08-25
Fix#8084: Batch-8: Enable cuda tests (#8268)
Harsh Aggarwal (NVIDIA)
2024-11-02
Revert uint<->int implicit cast cost to prefer promotion to unsigned. (#5480)
Yong He
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-19
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2022-08-17
Warning on lossy implicit casts. (#2367)
Yong He
2021-03-17
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2020-04-14
CUDA global scope initialization of arrays without function calls. (#1320)
jsmall-nvidia
2020-04-02
Optimize creation of memberDictionary (#1305)
jsmall-nvidia
2019-11-21
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-10-17
Feature/gpu unbound array of array (#1083)
jsmall-nvidia
2019-10-11
CPU unsized array documentation and another example (#1080)
jsmall-nvidia