| Age | Commit message (Collapse) | Author |
|
* Add a simple interface parameter test
Since there's no documentation, it's nice to have a simple test case in order to
experiment with this feature of the testing framework.
* Add shader entry point attributes to tests
* Fix specialization arguments for tests
- Add some missing arguments
- Rremove one extraneous argument.
* Stop using deprecated compile request in render-test
Use a session object instead of the deprecated compile request object.
This closes issue #4760.
|
|
* Limit number of MIP levels on 1d textures to be 1
This avoids running into a WebGPU limitation, and helps to address issue #4943.
* Update Slang-RHI to get WGPU fixes
* Enable WGPU texture sampling test
This helps to address issue #4943.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* Add new texture sampling test for WebGPU
There are no 1d array textures in WGSL, so
add texture-sampling-no-1d-arrays.slang based on texture-sampling.slang, but without
1d texture arrays.
This helps to address issue #4943.
* Insert needed conversion when querying texture attributes in WGSL
This helps to address issue #4943.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|