| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-11-22 | Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645) | Yong He |
| 2023-12-06 | Support visibility control and default to `internal`. (#3380) | Yong He |
| 2021-05-21 | [gfx] Support StructuredBuffer<IInterface>. (#1851) | Yong He |
| 2021-04-01 | Refactor D3D12 renderer root signature creation (#1779) | Tim Foley |
| 2021-01-15 | Convert more tests to use shader objects (#1659) | Tim Foley |
| 2020-10-05 | Update the type of a call inst during specialization. (#1569) | Yong He |
