| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-12-06 | Support visibility control and default to `internal`. (#3380) | Yong He |
| 2023-02-16 | Overhaul global inst deduplication and cpp/cuda backend. (#2654) | Yong He |
| 2022-08-17 | Warning on lossy implicit casts. (#2367) | Yong He |
| 2021-05-21 | [gfx] Support StructuredBuffer<IInterface>. (#1851) | Yong He |
| 2021-03-17 | Remove old code paths from render-test (#1760) | Tim Foley |
| 2020-11-19 | Unify handling of static and dynamic dispatch for interfaces (#1612) | Tim Foley |
| 2020-10-09 | Support CUDA bindless texture in dynamic dispatch code. (#1575) | Yong He |
