| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Support visibility control and default to `internal`. (#3380) | Yong He | 2023-12-06 |
| * | Overhaul global inst deduplication and cpp/cuda backend. (#2654) | Yong He | 2023-02-16 |
| * | Warning on lossy implicit casts. (#2367) | Yong He | 2022-08-17 |
| * | [gfx] Support StructuredBuffer<IInterface>. (#1851) | Yong He | 2021-05-21 |
| * | Remove old code paths from render-test (#1760) | Tim Foley | 2021-03-17 |
| * | Unify handling of static and dynamic dispatch for interfaces (#1612) | Tim Foley | 2020-11-19 |
| * | Support CUDA bindless texture in dynamic dispatch code. (#1575) | Yong He | 2020-10-09 |
