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dynamic-dispatch-14.slang
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Author
Age
*
render-test: Change D3D12 default to sm_6_5 (#8320)
James Helferty (NVIDIA)
2025-09-02
*
Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)
Yong He
2024-11-22
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Warning on lossy implicit casts. (#2367)
Yong He
2022-08-17
*
Rework shader object specialization control interface. (#1857)
Yong He
2021-05-25
*
Allow overriding specialization args via `IShaderObject`. (#1854)
Yong He
2021-05-25
*
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Yong He
2021-05-21
*
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-17
*
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-15
*
Make witness and RTTI handles lower to `uint2`. (#1613)
Yong He
2020-11-20
*
Specialize witness table lookups. (#1596)
Yong He
2020-11-06