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path: root/tests/bugs/vk-structured-buffer-load.hlsl.glsl
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* Capability type checking. (#3530)Yong He2024-02-02
* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
* Fix optimization pass not converging. (#2725)Yong He2023-03-23
* More control flow simplifications. (#2673)Yong He2023-02-24
* Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He2023-02-16
* Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He2022-02-25
* Use "capability" system to select VKRT extension (#1647)Tim Foley2021-01-05
* Yet more definitions moved into the stdlib (#1263)Tim Foley2020-03-09
* Fix bitwise And & Or for scalar bool (#960)Robert Stepinski2019-05-01
* Allow plugging in types with resources for interface parameters (#913)Tim Foley2019-03-26
* Add support for scalar rcp() intrinsic for GLSL (#918)Robert Stepinski2019-03-20
* Fix rsqrt intrinsic for GLSL (#881)Robert Stepinski2019-03-06
* * Add cross compile test (#849)jsmall-nvidia2019-02-14