| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-02-02 | Capability type checking. (#3530) | Yong He |
| 2023-08-21 | Compile append and consume structured buffers to glsl. (#3142) | Yong He |
| 2023-03-23 | Fix optimization pass not converging. (#2725) | Yong He |
| 2023-02-24 | More control flow simplifications. (#2673) | Yong He |
| 2023-02-16 | Overhaul global inst deduplication and cpp/cuda backend. (#2654) | Yong He |
| 2022-02-25 | Improved SCCP, inlining and resource specialization passes, legalize `ImageSu... | Yong He |
| 2021-01-05 | Use "capability" system to select VKRT extension (#1647) | Tim Foley |
| 2020-03-09 | Yet more definitions moved into the stdlib (#1263) | Tim Foley |
| 2019-05-01 | Fix bitwise And & Or for scalar bool (#960) | Robert Stepinski |
| 2019-03-26 | Allow plugging in types with resources for interface parameters (#913) | Tim Foley |
| 2019-03-20 | Add support for scalar rcp() intrinsic for GLSL (#918) | Robert Stepinski |
| 2019-03-06 | Fix rsqrt intrinsic for GLSL (#881) | Robert Stepinski |
| 2019-02-14 | * Add cross compile test (#849) | jsmall-nvidia |
