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* Add datalayout for constant buffers.
* Fixes.
* Fix test.
* Fix glsl codegen.
* Update spirv-specific doc.
* Fix test.
* Fix binding in the presense of specialization constants.
* address comments.
* Add a test for constant buffer layout.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix -fvk-u-shift not applying to global constant buffer.
* Fix test.
* Fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Handle different resource kinds that can appear via the vk-shift-* allowing some HLSL kinds in GLSL emit.
* Determine the used kind for emit.
* Added vk-shift-uniform-issue.slang
* Use a better function name.
Improve comments.
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