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* render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)2025-09-02
| | | | | | | | | Changes default for render-test to sm_6_5. Since sm_6_5 is the new default, remove the -use-dxil option, add -use-dxcb option Remove -use-dxil option from all test cases. Add -use-dxcb to two tests that needed it. Fixes #7611
* Enable CUDA Test Enablement - Batch 1: Autodiff Tests (1-16) (#8139)Harsh Aggarwal (NVIDIA)2025-08-18
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* Fix unzipping logic for inout non-diff parameters and adjust tests (#4090)Sai Praveen Bangaru2024-05-02
| | | | | | | | | | * Fix unzipping logic for inout non-diff parameters and adjust tests + Removed `-g0` from `struct-this-parameter.slang` test. Works correctly with the new unzipping logic. + Removed `-g0` from `was/warped-sampling-1d.slang` test. Works correctly with DX12 & CS_5_1. CS_5_0 appears to run into an FXC compiler bug with detecting infinite loops where there don't appear to be any. * Update slang-ir-autodiff-unzip.h * Update warped-sampling-1d.slang
* Fix compile failures when using debug symbol. (#4069)Yong He2024-05-01
| | | | | | | | | * Fix compile failures when using debug symbol. * Various fixes. * Fix intrinsic. * Fix test.
* AD: Warped-Area-Sampling test works now. (#2742)Sai Praveen Bangaru2023-03-28
* Create render.slang * Added higher-order differentiability decorators for built-ins + preliminary tests * Update diff.meta.slang * Copy over conformance synthesis code to `DifferentiableTypeConformanceContext` * Update render.slang * Fixed 1D warped-area sampling test * Update warped-sampling-1d.slang * Remove commented line. * Change WAS test to use fixed point * Replaced InterlockedCmpExchange with InterlockedAdd * Increase fixed point precision * Reduce floating-point precision by 2 digits to avoid platform-specific problems * Dropped another digit (just to be safe) --------- Co-authored-by: Yong He <yonghe@outlook.com>