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2019-06-06Split out target code generation from CLikeSourceEmitter (#976)jsmall-nvidia
2019-06-04Review improvements on #971: WIP: Support for other source target languages (...jsmall-nvidia
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia
2019-05-31WIP: Support for other source target language (#971)jsmall-nvidia
2019-05-22Basic layout and reflection for specialized types (#970)Tim Foley
2019-05-22Translate .Load() to imageLoad() for Vulkan (#967)Tim Foley
2019-05-22Hotfix/improve glsl semantic conversion review (#968)jsmall-nvidia
2019-05-21Fix a buffer overrun that can occur when the last byte of the file is '\r' or...Christopher Dannemiller
2019-05-21Hotfix/improve glsl semantic conversion (#965)jsmall-nvidia
2019-05-21Allow interface types to be used inside of structs (#966)Tim Foley
2019-05-20Changes required for application adoption of interface-type parameters (#963)Tim Foley
2019-05-15Improve handling of types of semantics in glsl (#964)jsmall-nvidia
2019-05-15The gl_primitiveID built in type is int, but can be uint on HLSL. The change ...jsmall-nvidia
2019-05-09IntSet -> UIntSet (#961)jsmall-nvidia
2019-05-01Fix bitwise And & Or for scalar bool (#960)Robert Stepinski
2019-04-29String/List closer to conventions, and use Index type (#959)jsmall-nvidia
2019-04-29Initial support for the `precise` keyword (#958)Tim Foley
2019-04-29Enable appropriate GLSL extension for unbounded-size resource arrays (#957)Tim Foley
2019-04-25Feature/build osx (#955)jsmall-nvidia
2019-04-25Feature/uint int definition (#954)jsmall-nvidia
2019-04-25Fixed building on CygWin with clang gcc (#953)jsmall-nvidia
2019-04-24* Make Path:: use lowerCamel method names as per coding standard (#952)jsmall-nvidia
2019-04-23Feature/premake build (#951)jsmall-nvidia
2019-04-23Fix 'unreachable code' stopping compilation on VS2017. (#949)jsmall-nvidia
2019-04-16Add the missing case for `AssocTypeDecl` in varying parameters' layout genera...Yong He
2019-04-08Update glslang version (#940)Tim Foley
2019-04-08Add better control over image formats for GLSL/SPIR-V targets (#939)Tim Foley
2019-04-02Avoid SPIRV validation error by removing readonly flag from shaderRecord buff...Nima Nikfetrat
2019-03-27Fix spurious error when having too few arguments to a call (#930)Tim Foley
2019-03-27GLSL half texture access (#931)jsmall-nvidia
2019-03-27Overhaul the core routines for implicit conversion (#927)Tim Foley
2019-03-26Allow plugging in types with resources for interface parameters (#913)Tim Foley
2019-03-25Fix handling of enum tags that aren't literals (#926)Tim Foley
2019-03-25Improve logic for when a "default space" is needed (#925)Tim Foley
2019-03-21Hotfix/dx12 tests use hardware (#920)jsmall-nvidia
2019-03-20Add support for scalar rcp() intrinsic for GLSL (#918)Robert Stepinski
2019-03-18First pass support for half on vk (#912)jsmall-nvidia
2019-03-18* Added ToolReturnCode to be more rigerous about how a return code is passed ...jsmall-nvidia
2019-03-14Hotfix/bool fix (#907)jsmall-nvidia
2019-03-13Add support for vector/scalar compares for GLSL (#903)jsmall-nvidia
2019-03-13* Set the underlying type for sv_groupthread_id and sv_groupid for glsl, so i...jsmall-nvidia
2019-03-13On GLSL targets emit 3 component texture layouts as 4 component (#904)jsmall-nvidia
2019-03-13Add SLANG_ACCELERATION_STRUCTURE resource shape for RaytracingAccelerationStr...Phil Guo
2019-03-12Fixup for missing code in #896 (#900)Tim Foley
2019-03-12Add options to control optimization and debug information (#897)Tim Foley
2019-03-12Fix handling of arrays of resources in type legalization (#896)Tim Foley
2019-03-10Fix GLSL emit logic for select exprYong He
2019-03-10Fix `spReflection_FindTypeByName` (#891)Yong He
2019-03-08Improve support for interfaces as shader parameters (#886)Tim Foley
2019-03-08Confirm layout for structured buffer of matrices, and related fixes (#889)Tim Foley