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* C++ extractor improvements (#1803)jsmall-nvidia2021-04-22
* Various fixes to make `model-viewer` example almost working. (#1801)Yong He2021-04-20
* Small filesystem improvements (#1802)jsmall-nvidia2021-04-20
* Infinite generic parsing bug fix (#1799)jsmall-nvidia2021-04-19
* Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He2021-04-16
* NVTRC 64 bit requirement (#1792)jsmall-nvidia2021-04-14
* Fix for vector initialization combinations (#1794)jsmall-nvidia2021-04-14
* Improve robustness of gfx lifetime management. (#1788)Yong He2021-04-08
* Fix memory leak in `CacheFileSystem` (#1786)Yong He2021-04-07
* Fix a bug in the "operator cache" (#1784)Tim Foley2021-04-05
* Repro fixes (#1780)jsmall-nvidia2021-04-02
* Refactor D3D12 renderer root signature creation (#1779)Tim Foley2021-04-01
* Associating GUID (or UUID) with types (#1776)jsmall-nvidia2021-04-01
* Added compiler-core project (#1775)jsmall-nvidia2021-04-01
* Support for __LINE__ and __FILE__ in preprocessor (#1772)jsmall-nvidia2021-03-31
* Add a streamlined syntax for TEST_INPUT lines (#1768)Tim Foley2021-03-30
* Append proper suffixes to 16-bit literals for GLSL (#1767)Tim Foley2021-03-26
* Clean up render-test handling of input (#1766)Tim Foley2021-03-25
* Improve Vulkan shader-objects implementation. (#1765)Yong He2021-03-25
* Reimplement Vulkan shader objects. (#1764)Yong He2021-03-24
* Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...Tim Foley2021-03-16
* Test Doc System (#1754)jsmall-nvidia2021-03-15
* Fix handling of RT accelerations structures for non-RT stages (#1753)Tim Foley2021-03-15
* Improvements in Docs requirements/availability (#1751)jsmall-nvidia2021-03-15
* Add a CPU renderer implementation (#1750)Tim Foley2021-03-12
* MarkDown -> Markdown (#1748)jsmall-nvidia2021-03-11
* stdlib documentation (#1745)jsmall-nvidia2021-03-11
* Add Linux support to `platform` and `gfx`. (#1744)Yong He2021-03-11
* A bunch of overlapping semantic-checking fixes (#1743)Tim Foley2021-03-10
* Add GLSL support for SV_InnerCoverage (#1740)Tim Foley2021-03-08
* Refactor window library. (#1739)Yong He2021-03-08
* Add Vulkan/SPIR-V support for TraceRayInline() (#1737)Tim Foley2021-03-05
* Doc tooling improvements (#1734)jsmall-nvidia2021-03-05
* Cache stdlib when creating global session. (#1736)Yong He2021-03-05
* Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)Tim Foley2021-03-03
* Clean up declarator handling during source emit (#1732)Tim Foley2021-03-02
* Fix issue with long identifier names in GLSL output (#1731)jsmall-nvidia2021-03-02
* Add command-line control over SPIR-V version (#1730)Tim Foley2021-03-02
* Doc improvements (#1729)jsmall-nvidia2021-03-01
* Partial fix for macro expasnion of token pastes (#1727)Tim Foley2021-02-24
* Explicit swapchain interface in `gfx`. (#1726)Yong He2021-02-24
* Add support for GetAttributeAtVertex for D3D (#1725)Tim Foley2021-02-24
* Documentation markup extraction (#1724)jsmall-nvidia2021-02-23
* Some ad hoc parser fixes (#1723)Tim Foley2021-02-23
* Add basic support for fragment shader interlock (FSI) (#1722)Tim Foley2021-02-22
* More #line improvements (#1713)jsmall-nvidia2021-02-17
* Add `SampleGrad` overload for lod clamp. (#1711)Yong He2021-02-17
* Fixes to get shader-object example working on CUDA (#1708)Tim Foley2021-02-16
* Add an accessor for IRInst opcode (#1707)Tim Foley2021-02-16
* Initial support for DXR payload access qualifiers (#1705)Tim Foley2021-02-12