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Making it easier to work with shaders
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Author
2021-05-04
Add support for RaytracingAccelerationStructure type for PTX targets (#1831)
Nathan V. Morrical
2021-05-04
More CUDA Half support (#1833)
jsmall-nvidia
2021-04-30
Preliminary CUDA half maths (#1827)
jsmall-nvidia
2021-04-30
Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)
Tim Foley
2021-04-29
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-29
Simplify CommandLine by removing Escaping (#1825)
jsmall-nvidia
2021-04-29
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-27
adding some simple optix intrinsics to slang (#1817)
Nathan V. Morrical
2021-04-27
enabling command line compiler to output PTX with multiple entry points. (#1816)
Nathan V. Morrical
2021-04-23
Fix lexer/preproc diagnose issue (#1806)
jsmall-nvidia
2021-04-23
Add `ISession::getParameterBlockLayout()` (#1805)
Yong He
2021-04-23
Fix `model-viewer` crash when using Vulkan. (#1804)
Yong He
2021-04-23
Preliminary CUDA Half support (#1808)
jsmall-nvidia
2021-04-22
C++ extractor improvements (#1803)
jsmall-nvidia
2021-04-20
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-20
Small filesystem improvements (#1802)
jsmall-nvidia
2021-04-19
Infinite generic parsing bug fix (#1799)
jsmall-nvidia
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-14
NVTRC 64 bit requirement (#1792)
jsmall-nvidia
2021-04-14
Fix for vector initialization combinations (#1794)
jsmall-nvidia
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-07
Fix memory leak in `CacheFileSystem` (#1786)
Yong He
2021-04-05
Fix a bug in the "operator cache" (#1784)
Tim Foley
2021-04-02
Repro fixes (#1780)
jsmall-nvidia
2021-04-01
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
2021-04-01
Associating GUID (or UUID) with types (#1776)
jsmall-nvidia
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-31
Support for __LINE__ and __FILE__ in preprocessor (#1772)
jsmall-nvidia
2021-03-30
Add a streamlined syntax for TEST_INPUT lines (#1768)
Tim Foley
2021-03-26
Append proper suffixes to 16-bit literals for GLSL (#1767)
Tim Foley
2021-03-25
Clean up render-test handling of input (#1766)
Tim Foley
2021-03-25
Improve Vulkan shader-objects implementation. (#1765)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-16
Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...
Tim Foley
2021-03-15
Test Doc System (#1754)
jsmall-nvidia
2021-03-15
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-15
Improvements in Docs requirements/availability (#1751)
jsmall-nvidia
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-08
Add GLSL support for SV_InnerCoverage (#1740)
Tim Foley
2021-03-08
Refactor window library. (#1739)
Yong He
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-05
Cache stdlib when creating global session. (#1736)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-02
Clean up declarator handling during source emit (#1732)
Tim Foley
2021-03-02
Fix issue with long identifier names in GLSL output (#1731)
jsmall-nvidia
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