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Making it easier to work with shaders
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Author
Age
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Natvis file update for improved debugging view of IR constructs
Yong He
2017-11-04
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Fix encoding detection when reading text file. Win32 API could mistakenly rep...
Yong He
2017-11-04
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Merge https://github.com/shader-slang/slang
Yong He
2017-11-04
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Fix #248 (#249)
Tim Foley
2017-11-03
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Update natvis file for better viewing of RefPtr, DeclRef and Name classes
Yong He
2017-11-03
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work in-progress
Yong He
2017-11-04
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associatedtypes: generating almost correct HLSL, but is not calling correctly...
Yong He
2017-11-03
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in-progress work
Yong He
2017-11-03
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work inprogress
YONGH\yongh
2017-11-02
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Adding support for associated types.
Yong He
2017-11-01
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Merge https://github.com/shader-slang/slang
Yong He
2017-11-01
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Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
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work in-progress: type checking associated types
Yong He
2017-10-31
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work in-progress, add parsing for assoc type decls and member type expressions
YONGH\yongh
2017-10-30
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Merge branch 'master' into explicit-this-expr
Tim Foley
2017-10-30
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Fix output for type cast when checking fails (#238)
Tim Foley
2017-10-30
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Allow for implicit `this` expressions.
Tim Foley
2017-10-30
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Support explicit `this` expressions
Tim Foley
2017-10-30
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Initial work on support code generation for generics with constraints (#233)
Tim Foley
2017-10-27
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Merge https://github.com/shader-slang/slang
Yong He
2017-10-23
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Fix output for matrix multiple in GLSL code (#228)
Tim Foley
2017-10-23
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try fix linux build
Yong He
2017-10-23
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Merge https://github.com/shader-slang/slang
Yong He
2017-10-23
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Fix up emission of shader parameter semantics when using IR (#226)
Tim Foley
2017-10-20
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Work in-progress: simple compute test passed. (d3d renderer)
Yong He
2017-10-23
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in-progress work: allow render-test to generate and bind various resource inp...
YONGH\yongh
2017-10-20
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typo fix
YONGH\yongh
2017-10-19
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Support running and comparing execution results of compute shaders in testing...
YONGH\yongh
2017-10-19
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Reflection: allow querying of semantics on varying input/output (#224)
Tim Foley
2017-10-19
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Initial work on a pass to scalarize GLSL varying input/output (#223)
Tim Foley
2017-10-19
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Work on IR-based cross-compilation (#222)
Tim Foley
2017-10-18
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Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
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Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
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Move reflection JSON generation into separate text fixture (#211)
Tim Foley
2017-10-13
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Work towards target-specific function overloads (#210)
Tim Foley
2017-10-12
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Do loop fix (#209)
Tim Foley
2017-10-12
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Fixup: re-enable exception guard (#208)
Tim Foley
2017-10-11
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Bug fixing (#207)
Tim Foley
2017-10-11
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Fix emit logic for `cbuffer` member with initializer (#205)
Tim Foley
2017-10-09
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Preprocessor: fix `undef` and redefinition (#204)
Tim Foley
2017-10-09
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Parser: fix precedence of cast expressions (#203)
Tim Foley
2017-10-09
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Perform some transformations on IR to legalize for GLSL (#200)
Tim Foley
2017-10-06
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Working on better handling of builtin functions in IR (#196)
Tim Foley
2017-10-05
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IR: overhaul IR design/implementation (#195)
Tim Foley
2017-10-04
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Get tests running/passing under Linux (#194)
Tim Foley
2017-09-29
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First attempt at a Linux build (#193)
Tim Foley
2017-09-27
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Fixup: typo in `core` library meta-code
Tim Foley
2017-09-25
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More work on IR-based lowering and cross-compilation
Tim Foley
2017-09-22
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Initial work on a "VM" for Slang code (#189)
Tim Foley
2017-09-21
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IR: handle control flow constructs (#186)
Tim Foley
2017-09-14
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