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AgeCommit message (Expand)Author
2022-05-05Support for HLSL `export` (#2223)jsmall-nvidia
2022-05-05Various vulkan/glsl fixes. (#2222)Yong He
2022-05-05Output SPIR-V lifetimes (#2221)jsmall-nvidia
2022-05-05Preliminary Liveness tracking (#2218)jsmall-nvidia
2022-04-28Fix errors when building with the latest Xcode (#2215)Vincent Isambart
2022-04-28Fix the way IR "regions" store conditions (#2216)Theresa Foley
2022-04-28Disable `class` keyword to define a new type (#2212)jsmall-nvidia
2022-04-27Make artifact an interface (#2195)jsmall-nvidia
2022-04-27Split out Artifact info (#2193)jsmall-nvidia
2022-04-26Improvements around Artifacts (#2192)jsmall-nvidia
2022-04-26Linking in DXC (#2190)jsmall-nvidia
2022-04-26Overloaded name lookup fix (#2199)jsmall-nvidia
2022-04-25Fixed the implementation of RayQuery flags passed through the generic paramet...Alexey Panteleev
2022-04-21Made translation units visible to transitive `import`s. (#2197)Yong He
2022-04-21`export` support in HLSL (#2188)jsmall-nvidia
2022-04-19Make translation units in the same CompileReq visible to `import`. (#2184)Yong He
2022-04-15DXIL library support and Artifact type (#2186)jsmall-nvidia
2022-04-13Callable shader fix and explicit payload locations for GLSL (#2185)Alexey Panteleev
2022-04-12Support `[DllImport]` (#2181)Yong He
2022-04-11Added GLSL extensions for 8-bit types (int8_t, uint8_t) (#2182)Alexey Panteleev
2022-04-11Refactor: eliminate BackEndCompileRequest (#2178)Theresa Foley
2022-04-06Fixed the mapping of the ray tracing instance functions to GLSL (#2177)Alexey Panteleev
2022-04-05Fix issue with multiple namespace openings (#2176)jsmall-nvidia
2022-04-05Handling static const variables in generics (#2171)jsmall-nvidia
2022-04-01Improved type printing (#2172)Alexey Panteleev
2022-03-28Allow slangc to generate exe from .slang file. (#2170)Yong He
2022-03-24Fix for default initialization with generic field (#2168)jsmall-nvidia
2022-03-24C++ extractor parsing slang.h (#2162)jsmall-nvidia
2022-03-18Fix type truncation during SCCP. (#2163)Yong He
2022-03-16Add -depfile option to save dependency info (#2161)Alexey Panteleev
2022-03-09Initial support for documentation extraction in C++ (#2156)jsmall-nvidia
2022-03-09gfx: restructure render-d3d12.cpp (#2154)Yong He
2022-03-08GFX Vulkan: deferred shader compilation and pipeline creation. (#2153)Yong He
2022-03-08Slangc improvements: help message, downstream error passthrough (#2152)Alexey Panteleev
2022-03-02Small fix to use SlangResult (#2149)jsmall-nvidia
2022-03-01Fix folding of no-arg constructs in SCCP pass (#2148)Theresa Foley
2022-02-28Use GLSL scalar layout for constant buffers. (#2147)Yong He
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He
2022-02-23Add SPIR-V debug information via GLSLANG (#2142)jsmall-nvidia
2022-02-17Add target option to force `scalar` layout for storage buffers. (#2135)Yong He
2022-02-16Various gfx fixes. (#2132)Yong He
2022-02-11Add interface for querying downstream compiler time (#2127)Yong He
2022-02-10OSX CI Test (#2126)jsmall-nvidia
2022-02-10gfx: support shader record overwrite and fix QueryPool. (#2123)Yong He
2022-02-10gfx: support d3d12 root parameters (#2122)Yong He
2022-02-10Fix MacOSX build issues (#2124)jsmall-nvidia
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-02-03Fixed naming conflicts in heterogeneous-hello-world (#2114)David Siher
2022-01-31Revise entrypoint renaming interface. (#2113)Yong He
2022-01-25Add support for HLSL unorm/snorm (#2095)Theresa Foley