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Making it easier to work with shaders
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2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-24
Refactor preprocessor API to avoid coupling (#1559)
Tim Foley
2020-09-23
Fix GLSL output for byte-address loads of vectors (#1558)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
Fix a bug around byte-address buffer loads of vectors (#1557)
Tim Foley
2020-09-21
Allow #include of absolute paths (#1555)
jsmall-nvidia
2020-09-21
Enable all dynamic dispatch tests on CUDA. (#1552)
Yong He
2020-09-18
Serialization fixes based on review of #1547 (#1551)
jsmall-nvidia
2020-09-18
Control container serialization with SerialOptionFlags (#1550)
jsmall-nvidia
2020-09-17
Initial attempt to enable CUDA dynamic dispatch codegen (#1549)
Yong He
2020-09-17
Share debug information between AST and IR (#1547)
jsmall-nvidia
2020-09-17
Embed default prelude for CUDA (#1546)
Tim Foley
2020-09-17
Fix an issue with double-counting uniform data for CUDA/CPU (#1545)
Tim Foley
2020-09-16
Search for multiple NVRTC versions (#1543)
Tim Foley
2020-09-14
Support shader parameters that are an array of existential type. (#1542)
Yong He
2020-09-14
Dynamic dispatch bug fixes. (#1541)
Yong He
2020-09-14
Change the layout we compute/store for parameter groups (#1540)
Tim Foley
2020-09-11
Remove some "do what I mean" logic from reflection API (#1539)
Tim Foley
2020-09-10
Allow existential types in `StructuredBuffer` element type. (#1536)
Yong He
2020-09-10
Add a pass to support resource return values (#1537)
Tim Foley
2020-09-08
Test if blob is returned. (#1535)
jsmall-nvidia
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-03
Fix a crashing issue for non-end-to-end compilation (#1532)
Tim Foley
2020-09-03
Rework type layout for ExistentialSpecializedType (#1531)
Yong He
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
Add support for (undocumented) HLSL 16-bit bit-cast ops (#1528)
Tim Foley
2020-09-01
Mark f32tof16 and f16tof32 as HLSL intrinsics (#1526)
Tim Foley
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-08-31
AST Serialization in Modules (#1524)
jsmall-nvidia
2020-08-28
Add OrderedDictionary to core. (#1523)
Yong He
2020-08-28
Avoid nondeterministic ordering of output (#1522)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-27
Enable simple extensions of interface types (#1521)
Tim Foley
2020-08-27
Clean up the way that lookup "through" a base type is encoded (#1519)
Tim Foley
2020-08-27
Allow use of lib6_6 profile for DXC compilation. (#1520)
jsmall-nvidia
2020-08-27
Removed use of pthreads in glslang (#1517)
jsmall-nvidia
2020-08-26
Reorder existential tuple elements. (#1516)
Yong He
2020-08-26
Added more Atomic support for int64 types on RWByteAddressBuffer (#1515)
jsmall-nvidia
2020-08-25
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-24
RWByteAddressBuffer::InterlockedCompareExchangeU64 (#1513)
jsmall-nvidia
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley
2020-08-21
Another fix for overriding property decls (#1509)
Tim Foley
2020-08-21
Allow calling a generic function with an existential value (dynamic dispatch)...
Yong He
2020-08-20
Initial support for a using construct (#1506)
Tim Foley
2020-08-19
Remove IncludeHandler. (#1505)
jsmall-nvidia
2020-08-19
Int64 atomic add RWByteAddressBuffer support (#1504)
jsmall-nvidia
2020-08-18
Support initializing an existential value from a generic value. (#1503)
Yong He
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-17
Attempt to fix lookup for members that "override" (#1501)
Tim Foley
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