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2025-07-04Make copysign function differentiable (#7585)Copilot
* Initial plan * Implement copysign forward and backward derivatives Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix copysign test format to use expected.txt file Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Add wgsl support to copysign and fix y==0 derivative case Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Add wgsl support to copysign helper functions Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix copysign derivative to return 0 when either x or y is 0 Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com>
2025-07-03Language Server Enhancements (#7604)Yong He
* Language Server: auto-select the best candidate in signature help. * Fix constructor call highlighting + goto definition. * Add test. * format code * Improve ctor signature help. * Add tests. * Fix decl path printing for extension children. * Allow goto definition to show core module source. * c++ compile fix. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-07-03Replace SLANG_ALIGN_OF with C++11 alignof (#7523)Julius Ikkala
* Replace SLANG_ALIGN_OF with C++11 alignof * Fix formatting (again)
2025-07-03Fix for mixed block/embedded usage of structs in SPIRV (#7608)James Helferty (NVIDIA)
* Add test for mixed use of uniform/ParameterBlock Adds a test that uses the same struct as a parameter and as a ParameterBlock. * Fix for SPIRV block declaration issue Fixes #7431 * Fix formatting * Collect struct param usage in first pass Reduces number of iterations over the entire program. * more formatting fixes * formatting * Remove unused variable
2025-07-03Don't use access::sample for multisample texture in metal (#7601)Gangzheng Tong
* don't use access::sample for multisample texture * Add test case * format code (#7603) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-07-02Fix crash when using wrong type for inout parameter with WGSL target (#7588)Copilot
* Initial plan * Fix crash in WGSL L-value cast lowering with type mismatches Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Apply formatting to fix Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Update test to verify successful compilation instead of error checking Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
2025-07-02[HLSL, SPIRV_1_3] Hoist OpSelect returning a composite into `if`/`else` (#7594)ArielG-NV
* emit var and hoist out OpSelect if Composite * cleanup comment * address review check for version in spv context use phi node instead of using var move inst's using a list (not in-place modification) * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-07-02add task shader alias (#7372)Sirox
* alias amplification shader as task shader and add mesh shader profile * add task shader stage alias to capabilities * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-07-02Fix spurious vk::binding warnings when attribute is present (#7581)Copilot
* Initial plan * Fix spurious vk::binding warnings when attribute is present - Modified _maybeDiagnoseMissingVulkanLayoutModifier to check for GLSLBindingAttribute before warning - Changed function to return bool indicating if warning was actually issued - Updated call sites to properly track warning state to reduce duplicates - Tested fix resolves the issue while preserving correct warnings when needed Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Add test case for vk::binding spurious warning fix Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Update test to use filecheck format as requested Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Remove full file path from CHECK directives as requested Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix code formatting with clang-format Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> * Fix behavioral regression in vk-bindings test caused by warning flag logic Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: csyonghe <2652293+csyonghe@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
2025-07-02Fix diagnostics not appearing when semantic tokens are disabled (#7477) (#7532)Harsh Aggarwal (NVIDIA)
* Fix diagnostics not appearing when semantic tokens are disabled (#7477) Previously, the language server only triggered module loading and compilation through semantic token requests. When semantic tokens were disabled, didOpenTextDocument and didChangeTextDocument would only update the workspace without compiling modules, meaning no diagnostics were generated. This change: - Adds module loading to didOpenTextDocument for .slang/.hlsl files - Adds module loading to didChangeTextDocument for .slang/.hlsl files - Triggers diagnostic updates via resetDiagnosticUpdateTime for Slang files - Ensures diagnostics appear immediately when opening/editing files - Maintains backward compatibility with existing LSP features Additionally fixes JSON serialization to properly handle NullResponse types by serializing them as JSON null instead of empty objects, improving LSP protocol compliance. Now diagnostics work correctly regardless of semantic token settings. * Revert: Remove unrelated change - will pick up in seprate PR * Fix module state corruption when checkAllTranslationUnits throws Add try/catch in Linkage::loadParsedModule to properly clean up module maps when checkAllTranslationUnits() fails with an exception. This prevents incorrect state in WorkspaceVersion::getOrLoadModule where failed modules remained in the loaded modules map, causing subsequent calls to return stale/invalid module references. * Update to address review comments * update: remove explicit checking for .slang and .hlsl
2025-07-02Fix for emitting ArrayStride decoration for arrays of opaque types (#7568)Jerran Schmidt
* WIP opaque type decoration fix * Clearer intent * Formatting * Added test for fix
2025-07-02Defer immutable buffer loads when emitting spirv. (#7579)Yong He
* Defer immutable buffer loads when emitting spirv. * Fix. * Fix. * Fix. * Fix tests. * Fix test.
2025-07-01Misc language server improvements. (#7569)Yong He
* Misc language server improvements. * Fix. * Fix decl path printing for existential lookup. * More existential decl path fix. * Polish. * Fix test.
2025-07-01extend fiddle to allow custom lua splices in more places (#7559)Ellie Hermaszewska
* Add fkYAML submodule * Generate slang-ir-inst-defs.h from slang-ir-inst-defs.yaml * generate ir-inst-defs.h * neaten things * neaten inst def parser * add rapidyaml submodule * remove fkyaml * remove fkyaml submodule * remove use of ir-inst-defs.h * format and warnings * fix wasm build * tidy * remove rapidyaml * Extend fiddle to allow custom splices in more places * Use lua to describe ir insts * fix * neaten * neaten * neaten * spelling * neaten * comment comment out assert * merge
2025-07-01Allow Link time constant array length sizing, warn on unsupported ↵Ellie Hermaszewska
functionality (#7067) * Add link time array layout test * Add link time constant array size compilation test * Link time constant array size test * Allow getting link time array size Closes https://github.com/shader-slang/slang/issues/6753 * format * Switch to SIMPLE test and check output * Implement without binary api changes * diagnose on link time constant sized array * fix test --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-07-01Add arguments for controlling floating point denormal mode (#7461)aidanfnv
* Implement -fp-denorm-mode slangc arg * Split fp-denorm-mode into 3 args for fp16/32/64 * Remove redundant option categories * Use emitInst for multiple of the same OpExecutionMode * Fix formatting * Remove -denorm any * Re-add option categories * emitinst for ftz * Use enums for type text * Remove extra categories again * Add tests for denorm mode * Move denorm mode to post linking * format code (#8) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#9) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Clean up tests * Fix option text * format code (#10) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Add tests for "any" mode * Return "any" enum if option not set * Simplify emission logic * Add support for generic entrypoints * Move denorm modes to end of CompilerOptionName enum * format code (#11) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Move new enum members to before CountOf * Add not checks to tests, fix generic test, add functionality tests * Rename denorm to fpDenormal * Clean up functional test * Rename denorm test dir * Fix formatting, regenerate cmdline ref * Fold simple tests into functional tests, add more dxil checks * Remove no-op DX tests, make tests more consistent * Disable VK functionality tests that will fail on the CI configs * Fix formatting * Add comments to disabled tests explaining why --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-07-01Remove some cruft/complexity from IR serialization (#7483)Theresa Foley
* Remove some cruft/complexity from IR serialization This is a very simple cleanup to unnecessary code paths and remove some flexibility that isn't actually needed, to hopefully simplify the task of more completely overhauling the approach to IR serialization in a later change. The concrete feature that gets removed here is a debug-only feature (which thus shouldn't be affecting any users of Slang) that was added long ago in the life of the compiler as we were working to truly separate the front- and back-ends. At the time there was a lot of code in the compiler back-end that still made use of AST-level data structures, and thus got in the way of our goal to support separate compilation and linking (such that final code generation can only depend on the IR, and not the AST). The option was used to cause the Slang IR to be serialized out and then read back in as part of compilation, to try and enforce that only the wanted constructs could pass through that bottleneck. The idea was only ever half implemented, however, because it made use of a secondary implementation path in IR serialization that supported serializing the "raw" source locations (which are heavily dependent on AST-level information, even down to the number of bytes in source files). This change removes the feature entirely, since it is no longer useful for its intended purpose, and its presence causes there to be entire second code path for source locations in IR serialization that would need to have test coverage if we wanted to be sure it kept working. In addition, our pre-existing infrastructure for module serialization had various options that have either stopped being useful, or were not really useful at the time they were introduced. For example: there are no places in the code today where we attempt to serialize out a module without including both the serialized AST and IR. If that was a feature that we ever supported, the relevant code got removed at some preceding point without breaking any of our tests or (seemingly) upsetting users. Similarly, the options being passed into writing of a serialized module included both a flag to control whether source locations should be serialized *and* a pointer to the `SourceManager` to use in that case... but it was only ever meaningful to set both, or neither. The option has been changed to just be the `SourceManager` pointer, and the name has been updated to reflect its very narrow intended use case. * format code * fixup * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
2025-06-30Remove redundant [payload] attribute (Fix #7528) (#7555)Harsh Aggarwal (NVIDIA)
Removes the PayloadAttribute class and related infrastructure that was made redundant by PR #6595, which added ray payload access qualifiers (PAQs) per the DXR spec. The new [raypayload] attribute with access qualifiers provides the same functionality. Changes: - Remove PayloadAttribute class from slang-ast-modifier.h - Remove [payload] attribute syntax from core.meta.slang - Remove PayloadDecoration IR instruction and related processing - Remove HLSL emission of [payload] attribute - Remove IR lowering support for old PayloadAttribute The new [raypayload] attribute with PAQ support remains unchanged.
2025-06-30Emit sample index when constructing a `OpImageTexelPointer` (#7563)ArielG-NV
* fix #7554 * format code * test ms and non ms texture --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-30Add MLP training examples. (#7550)Yong He
* Add MLP training examples. * Formatting fix. * Fix. * Improve documentation on coopvector. * Improve doc. * Update doc. * Fix typo. * Cleanup shader. * Cleanup. * Fix test. * Fix type check recursion. * Fix. * Fix. * Fix override check.
2025-06-30Implement IFloat.scale for vectors, matrices (#7545)James Helferty (NVIDIA)
* Test for IFloat.scale usage Test that using IFloat.scale doesn't cause an internal compiler error. * Generic implementation of IFloat.scale() Fixes #7156 * Implement IFloat.scale for matrix Adds matrix implementation and test coverage. * Avoid explicitly constructing a matrix * Remove intrinsicOp from IFloat.scale impls Updates IFloat.scale implementations: - Remove __intrinsic_op($(kIROp_Mul)) since we're providing an implementation - Add [__unsafeForceInlineEarly] where missing
2025-06-29Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)ArielG-NV
* Support DeviceIndex * format code * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-28Minimal optional constraints (#7422)Julius Ikkala
* Parse optional witness syntax * Allow failing optional constraint * Make `is` work with optional constraint * Allow using optional constraint in checked if statements * Fix tests * Make it work with structs * Fix MSVC build error * Disallow using `as` with optional constraints * Update test to match split is/as errors * Add tests * Fix uninitialized variables in tests * Add tests of incorrect uses & fix related bugs * Mention optional constraints in docs * format code * Fix type unification with NoneWitness * Fix formatting --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Nathan V. Morrical <natemorrical@gmail.com>
2025-06-27Don't call destructor, it causes UB when reading inst afterwards (#7544)Julius Ikkala
2025-06-27Move separate-debug-info arg to target options (#7540)jarcherNV
* Move separate-debug-info arg to target options The separate-debug-info command line option is listed under debugging options, move this to the target options section which includes other similar flags like -g and -emit-spirv-directly. * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-26Hide atomics struct from reflection api (#7520)James Helferty (NVIDIA)
* Atomic reflection unit test Test that Atomic<int> is reflected as a scalar/int instead of a struct named Atomic. * Hide AtomicType from reflection Leverage the fact that returned variables go through convert() to centralize the unwrapping of the AtomicType struct. Fixes #6257 * Clean up unit test a bit - rename bar to buf (since one of them is not Atomic and thus not a barrier) - validate deeper into the fields of bufC - remove debug code
2025-06-26Support `mad` in WGSL (#7538)Mehmet Oguz Derin
2025-06-26Fix tuple AST & IR layout size queries (#7502)Julius Ikkala
* Fix tuple AST & IR layout size queries * Don't peephole sizeof if size is still indeterminate
2025-06-26Fix for OpUConvert producing invalid opcode when to/from signs differ (#7398)Jerran Schmidt
* Fix for OpUConvert outputting scalar type for mixed sign vector type conversions * Fix compiler warning * Added regression test for UConvert vector fix * Formatting * getUnsignedType helper * Formatting * Fix for addtional int types * Helper function to convert signed type to unsigned type
2025-06-26Fix the invalid SPIRV decoration issue (#7527)kaizhangNV
* Fix the invalid SPIRV decoration issue Close #7508. SPIRV doesn't allow decoration on type with Private or Function storage class. In our lowering logic, if the array type is used by buffer type it will always have stride operand after lowering, so if the array is not used by buffer type, it must be used only by thread_local or group_shared variable, and it will not have stride operand. For this case, we don't need to emit stride decoration for SPIRV.
2025-06-26Correct the scope for DebugLocalVariable (#7516)Lujin Wang
* Correct the scope for DebugLocalVariable All of the DebugLocalVariable instructions have their scope set to DebugCompilationUnit. The scope should instead be set to a DebugFunction, or a DebugLexicalBlock which is recursively inside a DebugFunction. Register the debug info for the function instructions, which helps findDebugScope() to find the right DebugFunction scope for DebugLocalVariable. * Add a test for DebugLocalVariable To check the scope, which should be a DebugFunction.
2025-06-26Use LoadLibraryExA instead of LoadLibraryA (#7535)jarcherNV
Slangpy uses AddDllDirectory to specify locations of Slang DLL files. LoadLibraryA ignores this so instead use LoadLibraryExA.
2025-06-26Set current astbuilder for reflection API (#7488)Mukund Keshava
With the test code in the issue, a crash was observed inside Slang::DeclRefBase::getParent() while accessing the astbuilder which was nullptr. This PR adds a fix for that. For the test code in the issue, we now get: ================================================ found Outer<float>::Inner: true found foo function: true function name: "foo" parameter count: 1 attempting getParameterByIndex(0): true getParameterByIndex(0) succeeded: true parameter name: "param" parameter type: "float" ================================================ Fixes #6546
2025-06-26Add matrix operand for OpCooperativeVectorMatrixMulAddNV (#7524)Gangzheng Tong
* Add matrix operand for OpCooperativeVectorMatrixMulAddNV * update tests to use the supported UINT32 input component type * Add MatrixCSignedComponentsKHR for coopVecMatMulAddPacked --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
2025-06-25Fix Phi elimination pass sometimes leaving broken insts in release builds ↵Julius Ikkala
(#7499) * Make phi elimination pass modify branches in-place * Add test and fix formatting * Avoid double removal of param insts
2025-06-25Fix ambiguous reference for 'extern' and 'export' (#7515)kaizhangNV
Close #7509. When there are both `export` and `extern` decls in lookup result, we should remove all `extern` decls.
2025-06-25Fix generation of wgsl case arms (#7374)Swoorup Joshi
* Fix generation of wgsl case arms * Added test case to test generation of switch case --------- Co-authored-by: Harsh Aggarwal (NVIDIA) <haaggarwal@nvidia.com>
2025-06-22Add default implementation for determinant (#7505)Julius Ikkala
Co-authored-by: Nathan V. Morrical <natemorrical@gmail.com>
2025-06-19Enabling optix ci pipeline (#7311)Harsh Aggarwal (NVIDIA)
* Revert "Disable OptiX tests by default. (#1331)" This reverts commit e45f8c1f49855cebe90b6722324ec24146ff5a3d. * Enable optix submodule to build Add support for default entry points in compilation Implemented logic to check for defined entry points in the module when no explicit entry points are provided. If found, these entry points are added to the `specializedEntryPoints` list, with the assumption that no specialization is needed for them at this time. * Disable optix if cuda is not enabled * Add submodule OptixSDK path in search * Distinguish user-explicit vs auto-detected SLANG_ENABLE_OPTIX When SLANG_ENABLE_OPTIX is explicitly set by user and CUDA is not available, show SEND_ERROR to maintain strict validation. When OptiX is auto-detected (e.g., local submodule present) but CUDA unavailable, gracefully disable with STATUS message to allow builds to continue. This addresses review feedback to keep error for explicit requests while handling auto-detection gracefully. * Apply CMake formatting to SLANG_ENABLE_OPTIX validation logic * revert: slang-rhi changes as those are merged independently as in PR # slang-rhi#400
2025-06-19Fix cuda_fp16 header issue (#7476)Mukund Keshava
* Fix cuda_fp16 header issue This fixes the header include issue. However, it does not add a diagnostic. That will be added in a separate PR. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-19Always emit DepthReplacing execution mode when writing to FragDepth (#7450)dubiousconst282
2025-06-19Add support for on-demand AST deserialization (#7482)Theresa Foley
Note that this change does not actually *enable* on-demand deserialization of ASTs, because doing so is incompatible with the current compiler architecture where we have both an `ASTBuilder` and a `SharedASTBuilder`, and there are important invariants about how all AST nodes related to the core module must be created before those of any module using the core module. Instead, this change simply adds the *infrastructure* for on-demand deserialization, and ensures that those code paths get used at runtime, but actually "demands" all of the nodes in a given serialized AST immediately as part of the deserialization process. Important notes about the implementation approach: * PR #7242 ensured that all of the code accessing the direct member declarations of a `ContainerDecl` went through a small(-ish) set of accessor methods. This change takes advantage of that work by further abstracting the storage of the direct member declarations out in a type, `ContainerDeclDirectMemberDecls`, which makes it easy to add custom serialization logic for just that type. * The `ContainerDeclDirectMemberDecls` type also stores two pointers (one a `RefPtr` and the other a plain pointer) that are only used in the case where the members of a given `ContainerDecl` are being accessed through on-demand deserialization. This can be queried using the `isUsingOnDemandDeserialization()` method but any code accessing a `ContainerDecl` through the intended public API should never need to care about that detail. * Many of the accessor methods that were added in PR #7242 now branch on whether `isUsingOnDemandDeserialization()` is set. The normal code path is unchanged, and the implementation logic for the on-demand-deserialization case is largely held in `slang-serialize-ast.cpp`, to keep it close to the definitions of the serialized data structures themselves. * A few types in the `slang-ast-*.h` headers have had `FIDDLE()` annotations added to them, so that they can be used to synthesize some of the serialization logic that was previously hand-written. * The `_registerBuiltinDeclsRec()` function (which is used to scan the built-in module ASTs for the various "magic" declarations that the `SharedASTBuilder` needs to know about) was factored a bit to support the way that registration needs to behave differently in the case of loading a serialized module (if we kept using the existing recursive search, then it would force every declaration in the core module to be loaded right away). The new `_collectBuiltinDeclsThatNeedRegistrationRec()` function mirrors the overall traversal pattern to produce a flat list that gets included in the serialized AST module. Note in particular that we no longer call `registerBuiltinDecls()` from within `_readBuiltinModule()`. * The interface of the `Module` type was slightly expanded so that there is a more complete API for accessing the declarations exported from the module. Previously they could only be queried by their mangled name, but the new API also allows the entire list to be iterated over. The `ensureLookupAcceleratorBuilt()` method factors out the logic for building those data structures for a module. Note that in the case where on-demand deserialization is being used for a module, the `findExportedDeclByMandledName()` query will use serialized data directly, rather than build the lookup accelerators as C++ data structures (this is required if we are to avoid immediately deserializing all of the (exported) declarations in the core module as soon as it is loaded). * A few methods related to loading serialized modules (e.g., `loadSerializedModule()`) have been updated so that along with a pointer to the serialized `ModuleChunk` (which, for those who aren't aware, is a pointer directly into the serialized bytes of the module file), they receive an `ISlangBlob` that refers to the entire blob holding the serialized data (which the `ModuleChunk` is part of). Passing this pointer down allows code running under these methods to retain a reference-counted pointer to the blob to stop the memory of the serialized module from being released until deserialization has been completed. * The data types defined in `slang-fossil.h` have been overhauled significantly: * The most important change that is relevant to this work is the introduction of the `Fossilized<T>` template, which is used to statically map a "live" C++ type `T` to its binary fossilized representation. The `slang-fossil.h` file provides infrastructure allowing `Fossilized<T>` to be specialized for user-defined types, and also provides the necessary mappings for the core types like strings, arrays, and dictionaries. * A key point is that in C++ code, one can take a value of some type `Foo`, serialize it using a `Fossil::SerialWriter`, get a pointer to that serialized data, and then directly cast it to a `Fossilized<Foo>*` and navigate the serialized data directly (without deserializing it back into a `Foo`). For that process to work, any specialization of `Fossilized<T>` must be sure to match the layout that will be produced by the `serialize()` implementation for `T`, when writing to a `Fossil::SerialWriter`. * Another key change in the public interface of `slang-fossil.h` is that dynamically-typed traversal of the data used to be handled just with `FossilizedValRef`, but now uses a few different types. The `Fossil::ValRef<T>` and `Fossil::AnyValRef` types are used to capture the use cases that want reference-like behavior (basically a `Fossil::ValRef<T>` can be thought of as sort of like a `T&`), while `Fossil::ValPtr<T>` and `Fossil::AnyValPtr` are used for cases that want pointer like behavior (akin to `T*`). * Then there are related changes in `slang-serialize-fossil.*`: * The implementation of `Fossil::SerialReader` has been changed to use `Fossil::AnyValPtr` in most places where it formerly used `FossilizedValRef`. Using pointers (that can be null) instead of a weird kind of pseudo-reference (that could still be null) to traverse things was making the code harder to follow than it ought to be, in terms of understanding the levels of indirection in various places. * Some of the state that was previously in `Fossil::SerialReader` has been split into `Fossil::ReadContext`. This type allows multiple `Fossil::SerialReader`s to be created to read from the same serialized blob(s), while maintaining a persistent mapping from fossilized data pointers to live object pointers. The `ReadContext` also maintains the work list of deferred deserialization actions waiting to be performed, and only flushes that list when the last currently-open `SerialReader` is about to go out of scope. * In order to support the split of `Fossil::SerialReader` described above (and also to clean up something that didn't quite feel right in the original serialization design) the base serialization framework in `slang-serialize.h` has been tweaked so that a `Serializer` now wraps *two* pointers instead of just one. The first pointer continues to be an implementation of `ISerializerImpl`, which handles the actual reading/writing of data, while the other pointer is an explicit "context" pointer for operations that need additional user-defined context. * Similar to the changes made to the accessors for direct member declarations in a `ContainerDecl`, the `Module::findExportedDeclByMangledName()` method was updated to conditionally execute a different code path in the case of a module that has been loaded from serialized data. * Some improvements have been made to the fiddle tool: * Most importantly, the error-handling logic around Lua script execution has been cleaned up to better match correct Lua idiom. Native functions exposed to the Lua scripts have been changed to just use `lua_call` instead of `lua_pcall`, so rather than attempt to intercept Lua errors they will just automatically propagate them. * All Lua-related errors are caught at the top level, and reported in a way that uses the source location of the fiddle template that was being evaluated when the error was raised. In most cases, a Lua error should be accompanied by a stack trace of the Lua evluation state. The file paths and line numbers given should be accurate, but aren't directly double-clickable in the Visual Studio output panel, because they use a different format (a good future change might be to process the Lua stack trace and rewrite it into a format that is better for our needs). * Fixed a subtle bug where having "raw" content (parts of the template that should neither be evaluated nor emitted into the output) that consisted of only whitespace could result in a template being translated to invalid Lua code. * The bulk of the change is, unsurprisingly, in `slang-serialize-ast.cpp`. * This file has been refactored enough to look like a complete rewrite. A lot of work has been put into comments that describe the overall approach being taken, so hopefully it can be understood even by somebody who wasn't familiar with the previous code. Some of these are just plain cleanups, rather than being directly related to on-demand serialization. * Where possible, the code for reading and writing types that needed custom serialization has been moved so that the read/write functions are next to one another, making it easier to visually confirm that the serialized representations match on the read and write sides. * Where possible, the serialization logic for all types (not just the AST nodes, as was the case before) is being generated via fiddle. * Rather than just defining `serialize()` overloads for each of the relevant types, the code now defines `Fossilized<...>` specializations for these types as well, to enable statically-typed in-memory traversal of the serialized data. Note, however, that for the most part the `Fossilized<...>` representation types are *not* being used by the code (really only the `ASTModuleInfo` and `ContainerDeclDirectMemberDeclsInfo` types are traversed directly). This can be considered more as work to prove out the design of the `Fossil<...>` template approach, and it may or may not end up being relevant in the future. * The trivial bit of work to enable on-demand deserialization is in `ASTSerialReadContext::handleContainerDeclDirectMemberDecls()` where, rather than recursively reading the contained declarations, the method effectively just grabs the current cursor of the `Fossil::SerialReader` (which is pointed into the fossilized data) and stashes it into the `ContainerDeclDirectMemberDecls`, along with a `RefPtr` to the `ASTSerialReadContext` itself. Those stashed pointers are what enables the accessors on `ContaienrDeclDirectMemberDecls` to look up information on-demand. * The more interesting bits of the approach mostly come at the end of the file, where the accessor operations for on-demand deserialization are implemented. Once all the relevant work has been done to write the data structures, and produce `Fossilized<...>` types with the right layout, the work itself may seem almost trivial: a little bit of array iteration, and a little bit of binary-search lookup. * As a reminder, all of this infrastructure for on-demand deserialization is now in place and able to be invoked by the rest of the compiler, but declarations are currently all being loaded eagerly. The `SLANG_DISABLE_ON_DEMAND_AST_DESERIALIZATION` macro is being used to enable a small bit of extra logic in `ASTSerialReadContext::_cleanUpASTNode` so that the "cleanup" on a just-deserialized `ContainerDecl` includes eagerly querying its list of direct member declarations, which will cause them to be recursively deserialized.
2025-06-18Fix coopvector neg intrinsic. (#7481)Yong He
* Fix coopvector neg intrinsic. * Add test case.
2025-06-18Use 1-based argument index for DebugLocalVariable (#7438)Lujin Wang
* Use 1-based argument index for DebugLocalVariable GLSLANG/DXC NSDI uses 1-based index of the argument. Slang should follow this convention like other SPIR-V generators. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-18Fix out of bound buffer access in the preprocessor. (#7475)Yong He
* Fix out of bound buffer access in the preprocessor. * Fix test regression. --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
2025-06-17LanguageServer: Enhance auto completion for override. (#7465)Yong He
* Add additional completion keywords. * LanguageServer: Enhance auto completion for `override`.
2025-06-17AD cleanup for 'break' replacement (#7456)kaizhangNV
close #4187. This PR makes some cleanup on the variable name. During CFG normalization, we introduce a variable to replace the break, but the variable indicates that we should continue running the loop if it's true, and break the loop if it's false. Previously we named this variable as 'breakVar', which is opposite to its purpose. So rename it to keepRunning.
2025-06-16Fix for missing signedness cast in SwizzleIR (#7448)Jerran Schmidt
* Cast if there is a signedness mismatch on the swizzle * Move isSignedType to slang-util and add test --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-06-16Require `override` keyword for overriding default interface methods. (#7458)Yong He
* Require `override` keyword for overriding default interface methods. * Update doc. * Fix test.
2025-06-16Disable periadic diagnostic update on language-server on CI (#7445)Jay Kwak
The "textDocument/publishDiagnostics" Notification in the official Language Server Protocol, or LSP for short, is a notification that the server sends to the client such as VSCode or Visual Studio without the client having to ask for it. Its purpose is to provide a list of errors, warnings, or other informational "squiggles" for a specific file. Because the notification is an asynchronous push notification, it is receieved as an unexpected RPC message during the slang-test CI tests. When a notificatoin is unexpectedly sent to slang-test, the communication goes out-of-sync and the rest of language-server based tests intermittently fails. In order to address the problem, this PR adds a new command-line argument to change the behavior of the notification and it will be sent in a more deterministic manner where the notification can be sent only in one of three cases: didOpen, didChange, and didClose. Because these evets are only ways to cause a new notification, we can still expect to get the same diagnostic messages without missing any of them. For slang-test CI test, this new option will be used to make the notification more deterministic.