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Making it easier to work with shaders
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Author
Age
*
SPIR-V fixes (#1992)
jsmall-nvidia
2021-10-27
*
Runs all gfx unit tests through a 'test proxy' (#1981)
jsmall-nvidia
2021-10-26
*
SPIR-V optimization diagnostics (#1989)
jsmall-nvidia
2021-10-26
*
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-25
*
Passing associated type arguments to existential parameters + packing for `bo...
Yong He
2021-10-21
*
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-21
*
Selecting downstream compiler on code gen transition (#1980)
jsmall-nvidia
2021-10-20
*
Generalize heterogenous code emit (#1968)
David Siher
2021-10-19
*
Fix a crash in `specializeDynamicAssociatedTypeLookup`. (#1979)
Yong He
2021-10-14
*
Update stdlib docs/small fixes (#1972)
jsmall-nvidia
2021-10-11
*
Support for GL_NV_ray_tracing_motion_blur vk extension (#1964)
jsmall-nvidia
2021-10-11
*
Small improvements for premake linking on linux (#1958)
jsmall-nvidia
2021-10-09
*
Return diagnostics data when encountering module load error by exception (#1966)
Kai Yao
2021-10-07
*
Removing exceptions from core/compiler-core (#1953)
jsmall-nvidia
2021-10-04
*
Fix GitHub release (#1956)
Yong He
2021-09-30
*
Add ISession::loadModuleFromSource. (#1950)
Yong He
2021-09-29
*
Fix AbortCompilationException leaking through loadModule API. (#1949)
Yong He
2021-09-28
*
Fix incorrect WIN32 macros and missing Windows.h inclusion (#1939)
Pablo Delgado
2021-09-15
*
Avoid upcasting to f32 in 16bit float-uint bit cast. (#1938)
Yong He
2021-09-14
*
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-14
*
Bug fix in 16bit type emit, vk validation error fix. (#1936)
Yong He
2021-09-13
*
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-10
*
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-09-09
*
Fix `spSetDumpIntermediates`. (#1931)
Yong He
2021-09-09
*
Fix return code bug in createTypeConformance (#1930)
Yong He
2021-09-08
*
Fix crash: dynamic dispatch of generic interface method. (#1929)
Yong He
2021-09-03
*
Two small fixes. (#1928)
Theresa Foley
2021-09-02
*
Bug fix for createDynamicObject (#1927)
Yong He
2021-09-01
*
Improving glslang -O1 passes (#1926)
jsmall-nvidia
2021-09-01
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Add `createDynamicObject` stdlib function. (#1923)
Yong He
2021-08-25
*
Bug fix for optix SBT access (#1922)
Nathan V. Morrical
2021-08-23
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
*
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-12
*
Handle unexpected character in mangled names (#1919)
Theresa Foley
2021-08-11
*
Fix a few issues around opaque types as outputs (#1918)
Theresa Foley
2021-08-11
*
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-08-10
*
Improvements around glslang optimization (#1916)
jsmall-nvidia
2021-07-29
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
*
Option to build all slang-repro in a directory (#1911)
jsmall-nvidia
2021-07-20
*
Enable swiftshader in linux CI builds (#1909)
Yong He
2021-07-19
*
Make Scope non ref counted (#1904)
jsmall-nvidia
2021-07-09
*
Enable testing with Swiftshader. (#1906)
Yong He
2021-07-09
*
Fix uninitialized access identified by Valgrind (#1898)
jsmall-nvidia
2021-06-30
*
Fixes related to combined texture/sampler types (#1894)
Theresa Foley
2021-06-25
*
Small fixes to make compile on CentOS (#1897)
jsmall-nvidia
2021-06-25
*
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-24
*
StructTag versioning (#1888)
jsmall-nvidia
2021-06-18
*
Initial support for variadic macros (#1887)
Theresa Foley
2021-06-16
*
Improve comments around -Xarg and C++/CUDA layout (#1884)
jsmall-nvidia
2021-06-14
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