index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
Age
Commit message (
Expand
)
Author
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-07
Fix memory leak in `CacheFileSystem` (#1786)
Yong He
2021-04-05
Fix a bug in the "operator cache" (#1784)
Tim Foley
2021-04-02
Repro fixes (#1780)
jsmall-nvidia
2021-04-01
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
2021-04-01
Associating GUID (or UUID) with types (#1776)
jsmall-nvidia
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-31
Support for __LINE__ and __FILE__ in preprocessor (#1772)
jsmall-nvidia
2021-03-30
Add a streamlined syntax for TEST_INPUT lines (#1768)
Tim Foley
2021-03-26
Append proper suffixes to 16-bit literals for GLSL (#1767)
Tim Foley
2021-03-25
Clean up render-test handling of input (#1766)
Tim Foley
2021-03-25
Improve Vulkan shader-objects implementation. (#1765)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-16
Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...
Tim Foley
2021-03-15
Test Doc System (#1754)
jsmall-nvidia
2021-03-15
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-15
Improvements in Docs requirements/availability (#1751)
jsmall-nvidia
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-08
Add GLSL support for SV_InnerCoverage (#1740)
Tim Foley
2021-03-08
Refactor window library. (#1739)
Yong He
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-05
Cache stdlib when creating global session. (#1736)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-02
Clean up declarator handling during source emit (#1732)
Tim Foley
2021-03-02
Fix issue with long identifier names in GLSL output (#1731)
jsmall-nvidia
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-03-01
Doc improvements (#1729)
jsmall-nvidia
2021-02-24
Partial fix for macro expasnion of token pastes (#1727)
Tim Foley
2021-02-24
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-24
Add support for GetAttributeAtVertex for D3D (#1725)
Tim Foley
2021-02-23
Documentation markup extraction (#1724)
jsmall-nvidia
2021-02-23
Some ad hoc parser fixes (#1723)
Tim Foley
2021-02-22
Add basic support for fragment shader interlock (FSI) (#1722)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-17
Add `SampleGrad` overload for lod clamp. (#1711)
Yong He
2021-02-16
Fixes to get shader-object example working on CUDA (#1708)
Tim Foley
2021-02-16
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
Diagnostic location highlighting (#1700)
jsmall-nvidia
2021-02-10
Fix a bug in IR lowering (#1701)
Tim Foley
2021-02-08
Copy SourceLoc when inlining (#1692)
jsmall-nvidia
2021-02-05
Initial implementation of interface conjunctions (#1691)
Tim Foley
2021-02-04
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
[next]