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AgeCommit message (Expand)Author
2024-03-27Fix incorrect SPV stride for unsized array (#3837)kaizhangNV
2024-03-27Allow var/param names to be the same as type name. (#3850)Yong He
2024-03-27Fix lookup to prevent finding `typedef` itself. (#3848)Yong He
2024-03-26Fix parsing issue around __transparent_block. (#3842)Yong He
2024-03-26Support mutable existential parameters. (#3836)Yong He
2024-03-26Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...ArielG-NV
2024-03-26Fix the sign-extending issue in right shift (#3820)kaizhangNV
2024-03-25Fix default space assignment. (#3833)Yong He
2024-03-25Fix missing PerPrimitive decoration in mesh shader output. (#3828)Yong He
2024-03-23Allow anonymous struct. (#3822)Yong He
2024-03-23Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)Yong He
2024-03-22Changes to make UE TSR working with Slang. (#3815)Jay Kwak
2024-03-21Partially implement vk_buffer_ref proposal. (#3814)Yong He
2024-03-21Support arrow operator `->` on pointers. (#3812)Yong He
2024-03-21Diagnose cyclic references in inheritance graph. (#3811)Yong He
2024-03-21Fix `TriangleStream` lowering. (#3809)Yong He
2024-03-20Fix spirv generation for using output stream in a function. (#3806)Yong He
2024-03-20Fix namespace parsing. (#3803)Yong He
2024-03-20Change representation of float literal in language translation (#3798)kaizhangNV
2024-03-19Use static const in glsl.meta.slang. (#3801)Yong He
2024-03-19Add more cases for `isUniformParameterType`. (#3800)Yong He
2024-03-19Fix type checking for constructors in generic interfaces. (#3799)Yong He
2024-03-19Fix regression on pointer address space handling. (#3797)Yong He
2024-03-19Fix inconsistent digest of precompiled module. (#3796)Yong He
2024-03-18Swap `left` and `right` for matrix multiplication (#3777)Sai Praveen Bangaru
2024-03-18Check cyclic types after specialization. (#3791)Yong He
2024-03-18Check for cylic types. (#3790)Yong He
2024-03-18Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)Yong He
2024-03-18Fix name mangling and source file finding logic for precompiled module valida...Yong He
2024-03-15Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV
2024-03-14Mesh shader refactoring and bugfixes (#3702)Ellie Hermaszewska
2024-03-14Support `#include` with angle brackets. (#3773)Yong He
2024-03-14Support unscoped enums. (#3771)Yong He
2024-03-14Add diagnostic on invalid type constraint. (#3769)Yong He
2024-03-14Fix lowering of glsl builtin globals. (#3767)Yong He
2024-03-13Fix side effect checking around storage buffer type. (#3762)Yong He
2024-03-13Fix crash when specializing generic entry points. (#3760)Yong He
2024-03-13Add wrapper type synthesis logic for constructors. (#3756)Yong He
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-03-12Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)Yong He
2024-03-12Fix derivative implementation of `clamp`. (#3750)Yong He
2024-03-12Make type names spec-conformant in SPIRV reflect. (#3748)Yong He
2024-03-12[SPIRV] Fix OpMemberDecorateString. (#3747)Yong He
2024-03-12[SPIRV] Use VectorTimesScalar opcode. (#3737)Yong He
2024-03-12Support emitting generic target_intrinsic type. (#3745)Yong He
2024-03-11Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...Yong He
2024-03-11Link-time specialization fixes. (#3734)Yong He
2024-03-10Fix spirv builtin for `SV_ShadingRate`. (#3730)Yong He
2024-03-10Fix crash when trying to constant fold non-existent call. (#3728)Yong He
2024-03-08Enhance link-time type test. (#3724)Yong He