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Making it easier to work with shaders
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Author
Age
*
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-10
*
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-09-09
*
Fix `spSetDumpIntermediates`. (#1931)
Yong He
2021-09-09
*
Fix return code bug in createTypeConformance (#1930)
Yong He
2021-09-08
*
Fix crash: dynamic dispatch of generic interface method. (#1929)
Yong He
2021-09-03
*
Two small fixes. (#1928)
Theresa Foley
2021-09-02
*
Bug fix for createDynamicObject (#1927)
Yong He
2021-09-01
*
Improving glslang -O1 passes (#1926)
jsmall-nvidia
2021-09-01
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Add `createDynamicObject` stdlib function. (#1923)
Yong He
2021-08-25
*
Bug fix for optix SBT access (#1922)
Nathan V. Morrical
2021-08-23
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
*
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-12
*
Handle unexpected character in mangled names (#1919)
Theresa Foley
2021-08-11
*
Fix a few issues around opaque types as outputs (#1918)
Theresa Foley
2021-08-11
*
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-08-10
*
Improvements around glslang optimization (#1916)
jsmall-nvidia
2021-07-29
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
*
Option to build all slang-repro in a directory (#1911)
jsmall-nvidia
2021-07-20
*
Enable swiftshader in linux CI builds (#1909)
Yong He
2021-07-19
*
Make Scope non ref counted (#1904)
jsmall-nvidia
2021-07-09
*
Enable testing with Swiftshader. (#1906)
Yong He
2021-07-09
*
Fix uninitialized access identified by Valgrind (#1898)
jsmall-nvidia
2021-06-30
*
Fixes related to combined texture/sampler types (#1894)
Theresa Foley
2021-06-25
*
Small fixes to make compile on CentOS (#1897)
jsmall-nvidia
2021-06-25
*
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-24
*
StructTag versioning (#1888)
jsmall-nvidia
2021-06-18
*
Initial support for variadic macros (#1887)
Theresa Foley
2021-06-16
*
Improve comments around -Xarg and C++/CUDA layout (#1884)
jsmall-nvidia
2021-06-14
*
Properly fill `declref` in `Linkage::getContainerType`. (#1882)
Yong He
2021-06-11
*
CUDA layout corner cases/testing (#1881)
jsmall-nvidia
2021-06-10
*
Fix CUDA vector layout logic. (#1879)
Yong He
2021-06-09
*
Various fixes to CUDA backend. (#1877)
Yong He
2021-06-08
*
Fix RWTexture issues on CUDA (#1876)
jsmall-nvidia
2021-06-08
*
Include a "stack trace" with nested-import errors (#1872)
T. Foley
2021-06-06
*
Fix a bug in preprocessor "busy" logic (#1875)
T. Foley
2021-06-06
*
Enable tracing rays with OptiX backend (#1871)
Nathan V. Morrical
2021-06-04
*
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
*
Fix cyclic reference in `ExtendedTypeLayout`. (#1868)
Yong He
2021-06-02
*
Downstream compiler location fix. (#1866)
jsmall-nvidia
2021-06-02
*
JSONBuilder (#1865)
jsmall-nvidia
2021-06-02
*
JSONValue / Container (#1864)
jsmall-nvidia
2021-06-01
*
Glslang refactor bugfix (#1863)
jsmall-nvidia
2021-05-28
*
Fix initializer lists for derived structs (#1862)
T. Foley
2021-05-27
*
Fix a bug in struct inheritance (#1861)
T. Foley
2021-05-27
*
JSON Parser and Writer (#1859)
jsmall-nvidia
2021-05-27
*
small tweak to allow for dumping out intermediate source for cuda targets (#1...
Nathan V. Morrical
2021-05-26
*
Fix a bug for enumerations with explicit "tag type" (#1856)
T. Foley
2021-05-26
*
JSON Lexing and string encoding/decoding (#1858)
jsmall-nvidia
2021-05-25
*
OptiX ray payload read/write support in raytracing pipeline shaders (#1853)
Nathan V. Morrical
2021-05-25
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