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Making it easier to work with shaders
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2023-08-31
Bottleneck `TypeCastIntVal` creation through ASTBuilder (#3171)
Sai Praveen Bangaru
2023-08-31
Fix typo in intrinsic for `WaveActiveMin()` (#3167)
Sai Praveen Bangaru
2023-08-30
Fix subtle corner-case with vars getting hoisted out of the loop creating unn...
Sai Praveen Bangaru
2023-08-30
Fix memory barrier intrinsics. (#3166)
Yong He
2023-08-29
Wave intrinsics. (#3164)
Yong He
2023-08-29
Correct parsing spirv with no rhs operands (#3161)
Ellie Hermaszewska
2023-08-29
Add more wave intrinsics. (#3162)
Yong He
2023-08-29
clock intrinsics for spirv (#3159)
Ellie Hermaszewska
2023-08-28
Fix cast, needs to be PtrTypeBase rather than PtrType such that InOut/Out wor...
jsmall-nvidia
2023-08-28
Add `target_switch` and `intrinsic_asm` statement. (#3154)
Yong He
2023-08-29
s/depreciated/deprecated/ (#3153)
Ellie Hermaszewska
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-25
Fix various issues with trivial loops (#3149)
Sai Praveen Bangaru
2023-08-25
Initial version of spirv_asm block (#3151)
Ellie Hermaszewska
2023-08-25
Support SPIRV Capability declaration on intrinsic functions. (#3150)
Yong He
2023-08-24
Misc. SPIRV Fixes, Part 2. (#3147)
Yong He
2023-08-23
Misc. SPIRV Fixes. (#3146)
Yong He
2023-08-23
Lower all ByteAddressBuffer uses for SPIRV. (#3143)
Yong He
2023-08-23
Retain int casts when unifying generic params (#3145)
Ellie Hermaszewska
2023-08-22
Make `-fvk-u-shift` work on AppendStructuredBuffer. (#3144)
Yong He
2023-08-22
color spirv-val output (#3132)
Ellie Hermaszewska
2023-08-21
Compile append and consume structured buffers to glsl. (#3142)
Yong He
2023-08-18
Allow loop counters to be used as constexpr arguments. (#3139)
Yong He
2023-08-18
SPIRV: Fix matrix layout tests. (#3137)
Yong He
2023-08-17
Be more careful about merge blocks during loop inversion (#3136)
Ellie Hermaszewska
2023-08-17
Initial support for differentiating existential types (#3111)
Sai Praveen Bangaru
2023-08-17
Create storage types of different layouts for SPIRV emit. (#3116)
Yong He
2023-08-17
Add loop inversion pass (#2899)
Ellie Hermaszewska
2023-08-16
Run vk tests on spirv backend with expected failure list. (#3128)
Yong He
2023-08-16
Correct check for empty target flags (#3115)
Ellie Hermaszewska
2023-08-16
Simplify IfElse instructions with a single trivial block (#3114)
Ellie Hermaszewska
2023-08-15
squash warnings (#3113)
Ellie Hermaszewska
2023-08-15
SPIRV: debug source and debug line. (#3109)
Yong He
2023-08-16
Fix a bug that warning 39001 can't be fully disabled. (#3112)
Yong He
2023-08-16
Use ankerl/unordered_dense as a hashmap implementation (#3036)
Ellie Hermaszewska
2023-08-15
Fix ByteAddressBuffer array legalization. (#3106)
Yong He
2023-08-15
Disable strict aliasing for gcc (#3105)
Ellie Hermaszewska
2023-08-15
Fix bug with overload resolution under nested generics (#3107)
Sai Praveen Bangaru
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Add auto-diff support for `IRSwizzleStore` (#3102)
Sai Praveen Bangaru
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-14
Fix issue with nested loop unrolling (#3100)
Sai Praveen Bangaru
2023-08-11
Make sure glsl source in spirv is included when compiling with -g3 (#3099)
Yong He
2023-08-10
Add scalar version of `distance`. (#3096)
Yong He
2023-08-10
Fix `Texture2D.Load()` with offset. (#3094)
Yong He
2023-08-10
Add support for ConstBufferPointer on Vulkan. (#3089)
Yong He
2023-08-10
Allow member lookup through modified type. (#3091)
Yong He
2023-08-09
Support nested structs in function bodies. (#3078)
Yong He
2023-08-09
Support implciit casted swizzled lvalue. (#3077)
Yong He
2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
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