summaryrefslogtreecommitdiffstats
path: root/source
Commit message (Expand)AuthorAge
* Handle `flat` interpolation cases in cross compilationTim Foley2017-07-17
* Add reflection support for GLSL thread-group-size modifierTim Foley2017-07-14
* Adjust type layout when parameter block constains member using the same resourceTim Foley2017-07-14
* Don't assign a `binding` to a `push_constant` bufferTim Foley2017-07-14
* Add support for dumping intermediates for debugging.Tim Foley2017-07-13
* An array of resources in Vulkan only consumes one bindingTim Foley2017-07-13
* Add several missing GLSL qualifiersTim Foley2017-07-13
* Allow GLSL `#version` to be selected based on profileTim Foley2017-07-13
* Allow `spGetEntryPointCode` to return text results tooTim Foley2017-07-13
* Don't emit C-style `#line` directives when directly generating GLSLTim Foley2017-07-13
* Add ability for intrinsics to require GLSL extensionsTim Foley2017-07-12
* Don't report error on assigning to an erroneous expressionTim Foley2017-07-12
* Don't emit interpolation modifiers on struct fields when outputting GLSLTim Foley2017-07-12
* Use C-style line directives, even for GLSLTim Foley2017-07-12
* Properly register error on downstream compiler failureTim Foley2017-07-12
* Add tuple lowering logic for assignmentTim Foley2017-07-12
* Add basic reflection query for checking if entry point is "sample-rate"Tim Foley2017-07-12
* Add per-entry-point information to reflection JSON dumpsTim Foley2017-07-12
* Make parser recovering more robust to avoid infinite loopsTim Foley2017-07-11
* Bug fixes for resources-in-structs.Tim Foley2017-07-11
* Add GLSL lowerings for `ddx*` and `ddy*`Tim Foley2017-07-11
* Bug fix for lowering of tuple types without layout.Tim Foley2017-07-11
* Merge pull request #73 from tfoleyNV/image-type-reflectionTim Foley2017-07-11
|\
| * Improve reporting of GLSL `image*` typesTim Foley2017-07-11
* | Initial work on handling resources in structs during cross-compilationTim Foley2017-07-11
* | Fixup for binary/string output.Tim Foley2017-07-11
|/
* Add GLSL translations for many `SV_*` semanticsTim Foley2017-07-11
* Don't emitting an imported declaration unless it is used.Tim Foley2017-07-11
* Removed spGetTranslationUnitCode; Unified EntryPointResult/TranslationUnitRes...Kai-Hwa Yao2017-07-10
* Refactored compile output to work with raw data instead of StringsKai-Hwa Yao2017-07-10
* Handle function name properly for unchecked callTim Foley2017-07-10
* Fix emission of `static` for HLSLTim Foley2017-07-10
* Add support for `imageBuffer`Tim Foley2017-07-10
* Try to be more robust against un-checked types during lowering, etc.Tim Foley2017-07-10
* Start handling system-value semantics during loweringTim Foley2017-07-10
* Cleanups for test cases:Tim Foley2017-07-10
* More cross-compilation fixesTim Foley2017-07-10
* Ensure that lowered globals for `inout` shader parameters have unique namesTim Foley2017-07-09
* Fix up scoping for cross-compiled `main()` bodyTim Foley2017-07-09
* Pick layout rules based on target languge, not source.Tim Foley2017-07-09
* Some quick fixes to reflection API to try to help FalcorTim Foley2017-07-09
* Fix constant folding for `ParenExpr`Tim Foley2017-07-08
* Move renaming logic to lowering pass.Tim Foley2017-07-08
* Add back `UnparsedStmt`Tim Foley2017-07-08
* Differentiate HLSL `for` loops in ASTTim Foley2017-07-08
* Revise how hidden implicit casts are recognized.Tim Foley2017-07-08
* Try to emit expressions with minimal parenthesesTim Foley2017-07-08
* Fully parse function bodies, even in "rewriter" modeTim Foley2017-07-08
* Map HLSL `lerp` to GLSL `mix`Tim Foley2017-07-07
* Don't emit `[unroll]` or `[loop]` to GLSLTim Foley2017-07-07