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Making it easier to work with shaders
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Author
Age
*
Emit memory qualifier once for GLSL targets (#4819)
ArielG-NV
2024-08-12
*
Support unicode identifier names. (#4772)
Yong He
2024-08-12
*
Warn when inout parameter is never written (#4777)
venkataram-nv
2024-08-12
*
Reduce dependency on std library (#4785)
skallweitNV
2024-08-07
*
More reflection API features. (#4740)
Sai Praveen Bangaru
2024-08-07
*
Fix auto-diff synthesized method naming conventions (#4714)
Sai Praveen Bangaru
2024-08-06
*
Remove disassemle debug code (#4779)
cheneym2
2024-08-06
*
Support an Upper-case variant of [NumThreads] and [Shader] (#4780)
Jay Kwak
2024-08-06
*
Initial support for precompiled DXIL in slang-modules (#4755)
cheneym2
2024-08-05
*
Allow a enum case to reference a previously defined value. (#4768)
Yong He
2024-08-01
*
Perform type legalization on StructuredBuffer element. (#4767)
Yong He
2024-08-01
*
Allow implicit 'uniform' entrypoint parameters. (#4765)
Yong He
2024-08-01
*
Allow generic type deduction from ParameterBlock arguments. (#4766)
Yong He
2024-07-31
*
Feature/replayer (#4750)
kaizhangNV
2024-07-31
*
Warnings target switch intrinsic asm (#4727)
venkataram-nv
2024-07-31
*
Fix IR lowering for generic interface types. (#4761)
Yong He
2024-07-31
*
Fixes for Metal ParameterBlock support. (#4752)
Yong He
2024-07-30
*
Move SPIRV global variables into a context variable (#4741)
ArielG-NV
2024-07-30
*
Fix invalid code generation for when using nested resource specialization (#4...
ArielG-NV
2024-07-30
*
Set `nullptr` to the default value of the target VarDeclBase (#4757)
ArielG-NV
2024-07-30
*
Fix SPIRV emit for small-integer texture types. (#4753)
Yong He
2024-07-30
*
Allow passing sized array to unsized array parameter. (#4744)
Yong He
2024-07-26
*
Disable warnings for input global variables (#4745)
venkataram-nv
2024-07-26
*
Add reflection of inout modifiers (#4711)
ccummingsNV
2024-07-26
*
Assertion failure on debug build for memory leaks (#4733)
Jay Kwak
2024-07-25
*
Add `_Internal`/`External` atom enforcement and validation. (#4702)
ArielG-NV
2024-07-25
*
Overhaul IR lowering of pointer types. (#4710)
Yong He
2024-07-25
*
Fix around extensions and `IDifferentiable` requirement synthesis. (#4729)
Yong He
2024-07-25
*
Allow implicitly casting enum types to bool. (#4739)
Yong He
2024-07-25
*
Support 1-dimensional matrix for HLSL (#4728)
Jay Kwak
2024-07-24
*
Add generic descriptor indexing intrinsic (#4389)
dubiousconst282
2024-07-24
*
Fix checking of var with matrix layout modifier. (#4737)
Yong He
2024-07-24
*
Cleanup global memory allocations on shutdown. (#4731)
Yong He
2024-07-24
*
Allow only specific spv storage classes for binding decoration (#4713)
kaizhangNV
2024-07-23
*
Fix for `ConstantBuffer<T[...]>` causing a segfault (#4705)
ArielG-NV
2024-07-23
*
Print SPIRV validation error message (#4697)
Jay Kwak
2024-07-23
*
Feature/capture (#4625)
kaizhangNV
2024-07-23
*
Warn if providing explicit bindings to a object using uniform locations (#4708)
ArielG-NV
2024-07-23
*
Simplify `CapabilitySet` Diagnostic Printing (#4678)
ArielG-NV
2024-07-23
*
Fix for invalid swizzle causing crash (#4690)
ArielG-NV
2024-07-19
*
Support parameter block in metal shader objects. (#4671)
Yong He
2024-07-19
*
Fix the issue of name mangling (#4691)
kaizhangNV
2024-07-19
*
move autodiff-decoration-stripping-pass so it always runs (#4632)
ArielG-NV
2024-07-19
*
Metal: `Interlocked` (atomic) member function support for buffers (#4655)
ArielG-NV
2024-07-18
*
Allow CPP/CUDA/Metal to lower/legalize buffer-elements to support column_majo...
ArielG-NV
2024-07-18
*
Warnings for uninitialized fields in constructors (#4680)
venkataram-nv
2024-07-18
*
Support OpDebugTypePointer for struct member pointer (#4527)
Jay Kwak
2024-07-18
*
Fix bug with uninititialized warnings in nested scopes (#4677)
venkataram-nv
2024-07-18
*
Initial implementation for decl-tree reflection API (#4666)
Sai Praveen Bangaru
2024-07-18
*
Correctly parse multiple escaped newlines (#4672)
Ellie Hermaszewska
2024-07-19
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