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* Various fixes in GLSL emit. (#3074)Yong He2023-08-09
* Clean up and improve Val deduplication performance. (#3069)Yong He2023-08-09
* Support `-fvk-use-gl-layout` for ByteAddressBuffer load/store. (#3068)Yong He2023-08-08
* Add warning on mutation of function parameter (#3067)Theresa Foley2023-08-07
* Add spirv-dis as a downstream compiler (#3059)Ellie Hermaszewska2023-08-07
* Default target intrinsic should not apply to SPIR-V (#3054)Ellie Hermaszewska2023-08-07
* Fix -fvk-use-entrypoint-name. (#3066)Yong He2023-08-07
* Validate generated SPIR-V on output (#3061)Ellie Hermaszewska2023-08-07
* Unify Type and Constant sections for SPIR-V (#3057)Ellie Hermaszewska2023-08-07
* Casting and vector/scalar correct arithmetic ops for SPIR-V (#3056)Ellie Hermaszewska2023-08-07
* Add missing header in slang-glslang (#3055)Ellie Hermaszewska2023-08-07
* Diagnostic improvements for direct spirv (#3053)Ellie Hermaszewska2023-08-07
* Fix `Val` deduplication bug. (#3050)Yong He2023-08-07
* Add missing empty case to Array::makeArray (#3058)Ellie Hermaszewska2023-08-08
* Allow parsing some SPIR-V enums in intrinsics (#3062)Ellie Hermaszewska2023-08-08
* Simplify SpvTypeInstKey (#3063)Ellie Hermaszewska2023-08-08
* sv_groupindex support for spirv (#3060)Ellie Hermaszewska2023-08-08
* Fail on an unhandled spv operand (#3052)Ellie Hermaszewska2023-08-08
* Correct return type for emitFieldAddress (#3051)Ellie Hermaszewska2023-08-07
* Add option to use original entrypoint in spirv output. (#3047)Yong He2023-08-04
* Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He2023-08-04
* Fix around texture footprint support for NVAPI. (#3046)jsmall-nvidia2023-08-03
* Disable code motion for expensive insts (call & div) (#3042)Sai Praveen Bangaru2023-08-03
* Fix literals needing cast (#3039)jsmall-nvidia2023-08-01
* Generalize collectInductionValues (#3031)Ellie Hermaszewska2023-08-01
* Fix for #elif evaluation issue (#3038)jsmall-nvidia2023-07-31
* Fix push constant on global variables. (#3034)Yong He2023-07-27
* Fix -fvk-u-shift not applying to global constant buffer. (#3033)Yong He2023-07-27
* Include NonSemanticDebugInfo when calling glslang (#3030)Yong He2023-07-27
* Refactor `dmul(This, Differential)` to `dmul<T:Real>(T, Differential)` (#3029)Sai Praveen Bangaru2023-07-26
* Fix scalar swizzle causes invalid glsl output. (#3028)Yong He2023-07-26
* Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)Yong He2023-07-26
* Add glsl intrinsics for CalculateLevelOfDetail (#3023)Ellie Hermaszewska2023-07-26
* Add GatherCmp* for texture objects (#3024)Ellie Hermaszewska2023-07-26
* Add slang.natjmc. (#3018)Yong He2023-07-25
* Allow parsing more than 10 intrinsic arguments (#3014)Ellie Hermaszewska2023-07-25
* Remove [__readNone] on clip. (#3016)Yong He2023-07-24
* Don't error on disabled warnings when treatWarnAsErr. (#3013)Yong He2023-07-21
* Add support for `-fvk-invert-y`. (#3012)Yong He2023-07-21
* Add sampleCount parameter for read-only textures. (#3011)Yong He2023-07-21
* Fix data-flow analysis not propagating diff property through differentiable c...Sai Praveen Bangaru2023-07-21
* Better handling of bindings with multiple resource kind "aliases" for GLSL em...jsmall-nvidia2023-07-21
* Fix issue with loop elimination not working on certain side-effect-free loops...Sai Praveen Bangaru2023-07-20
* Fix for vk-shift-* GLSL emit issue (#3004)jsmall-nvidia2023-07-20
* Add `sampleCount` parameter for MS textures. (#3001)Yong He2023-07-19
* Support for vk-shift-* without explicit bindings (#3000)jsmall-nvidia2023-07-19
* Optimize specialization, and remove unnecessary calls to `simplifyIR`. (#2999)Yong He2023-07-19
* nsight Aftermath crash example (#2984)jsmall-nvidia2023-07-18
* Simplify Lookup and improve compiler performance. (#2996)Yong He2023-07-18
* Fix vk-shift-* mapping issue (#2993)jsmall-nvidia2023-07-14