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Making it easier to work with shaders
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Author
2021-03-15
Test Doc System (#1754)
jsmall-nvidia
2021-03-15
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-15
Improvements in Docs requirements/availability (#1751)
jsmall-nvidia
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-08
Add GLSL support for SV_InnerCoverage (#1740)
Tim Foley
2021-03-05
Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-05
Cache stdlib when creating global session. (#1736)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-02
Clean up declarator handling during source emit (#1732)
Tim Foley
2021-03-02
Fix issue with long identifier names in GLSL output (#1731)
jsmall-nvidia
2021-03-02
Add command-line control over SPIR-V version (#1730)
Tim Foley
2021-03-01
Doc improvements (#1729)
jsmall-nvidia
2021-02-24
Partial fix for macro expasnion of token pastes (#1727)
Tim Foley
2021-02-24
Add support for GetAttributeAtVertex for D3D (#1725)
Tim Foley
2021-02-23
Documentation markup extraction (#1724)
jsmall-nvidia
2021-02-23
Some ad hoc parser fixes (#1723)
Tim Foley
2021-02-22
Add basic support for fragment shader interlock (FSI) (#1722)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-17
Add `SampleGrad` overload for lod clamp. (#1711)
Yong He
2021-02-16
Fixes to get shader-object example working on CUDA (#1708)
Tim Foley
2021-02-16
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-12
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
Diagnostic location highlighting (#1700)
jsmall-nvidia
2021-02-10
Fix a bug in IR lowering (#1701)
Tim Foley
2021-02-08
Copy SourceLoc when inlining (#1692)
jsmall-nvidia
2021-02-05
Initial implementation of interface conjunctions (#1691)
Tim Foley
2021-02-04
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-04
DownstreamDiagnostic::Type -> Severity (#1687)
jsmall-nvidia
2021-02-04
Change how function-scope static variables lower to IR (#1686)
Tim Foley
2021-02-02
Remove GlobalGenericParamSubstitution (#1684)
Tim Foley
2021-02-02
Downstream compiler line number test (#1682)
jsmall-nvidia
2021-01-29
Fix issue when passing ray query to a subroutine (#1680)
Tim Foley
2021-01-26
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-26
Obfuscation naming issue fix (#1676)
jsmall-nvidia
2021-01-22
Further flatten IR natvis views (#1672)
Yong He
2021-01-22
Fix existential specialization of mutable buffer loads. (#1671)
Yong He
2021-01-21
Make natvis to discover and display IRInst names more directly (#1670)
Yong He
2021-01-21
Initialize unused fields in packAnyValue (#1669)
Yong He
2021-01-21
Fix reflection to correctly report descriptor ranges of `StructureBuffer`s of...
Yong He
2021-01-21
Fix type legalization bug involving nested empty struct. (#1665)
Yong He
2021-01-20
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
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