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Making it easier to work with shaders
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Author
2024-04-25
Fix unpackUnorm4x8 and unpackSnorm4x8 (#4033)
Jay Kwak
2024-04-25
Keep const-ness in generic functions (#4028)
Jay Kwak
2024-04-25
Support derivative functions in compute & capabilities adjustments (#4014)
ArielG-NV
2024-04-24
Parameter layout and reflection for Metal bindings. (#4022)
Yong He
2024-04-24
Fix macos CI and clang warnings. (#4019)
Yong He
2024-04-24
Silent compiler warning about missing override keywords (#4018)
Jay Kwak
2024-04-24
Avoid DXC warnings for missing bitwise op parantheses (#4004)
Jay Kwak
2024-04-23
Do not diagnose error when a symbols is defined as 'extern' and 'export' (#4010)
kaizhangNV
2024-04-23
Switch to direct-to-spirv backend as default. (#4002)
Yong He
2024-04-23
Fix a bug in the forward derivative of cross product (#4006)
Lifan Wu
2024-04-23
use memberExpr instead of varExpr (#4008)
ArielG-NV
2024-04-22
ForceInline ByteAddressBuffer operations in stdlib (#4003)
Sriram Murali
2024-04-22
bit_cast & reinterpret warning if src->dst type not equally sized. (#3988)
ArielG-NV
2024-04-21
Flag to prevent packing of cbuffer elements in HLSL backend. (#3993)
Pema Malling
2024-04-19
Add metal downstream compiler + metallib target. (#3990)
Yong He
2024-04-19
Initial pass to add capability declarations to stdlib intrinsics. (#3912)
ArielG-NV
2024-04-19
Support arithmetics on generic arguments (#3968)
Jay Kwak
2024-04-19
add `-ignore-capabilities` flag (#3984)
ArielG-NV
2024-04-19
Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)
sriramm-nv
2024-04-18
Metal: rewrite global variables as explicit context. (#3981)
Yong He
2024-04-18
ForceInline SampleLevel to allow decorations to be applied (#3977)
sriramm-nv
2024-04-17
Implement if(let ...) syntax (#3673) (#3958)
kaizhangNV
2024-04-17
Support combined texture sampler when targeting HLSL. (#3963)
Yong He
2024-04-17
commit to partially fix #3931 (#3972)
ArielG-NV
2024-04-17
Add skeleton for metal backend. (#3971)
Yong He
2024-04-16
Force Inline all the InterlockedAdd functions in stdlib (#3965)
sriramm-nv
2024-04-16
Fix for unscoped enums circular reference causing an error, #3959 (#3962)
ArielG-NV
2024-04-16
Init expressions for struct fields support, #3738 (#3907)
ArielG-NV
2024-04-15
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-15
Support 64bit HLSL atomic functions (#3957)
Jay Kwak
2024-04-12
Fix micro expansion issue for __LINE__. (#3942)
Yong He
2024-04-12
Fix IR lowering bug of do-while loops. (#3941)
Yong He
2024-04-12
Fix the issue that 'spGetDependencyFilePath' report 'unknown' (#3927) (#3939)
kaizhangNV
2024-04-12
Fix another bug in entrypoint specialization arg synthesis. (#3933)
Yong He
2024-04-12
Add missing astBuilder setting in `ComponentType::tryFoldIntVal`. (#3934)
Yong He
2024-04-11
Fix the issues when compiling slang to library (#3936)
kaizhangNV
2024-04-11
WIP: Fix the variable scope issue (#3838) (#3892)
kaizhangNV
2024-04-10
Properly compile `gl_WorkgroupSize`. (#3925)
Yong He
2024-04-10
Fix checking logic of entry point specialization arguments. (#3916)
Yong He
2024-04-10
Fix typelayout for append/consume structured buffers. (#3924)
Yong He
2024-04-09
Allow COM based API to discover and check entrypoints without [shader] attrib...
Yong He
2024-04-07
Add decoration PerPrimitiveEXT for all OutputPrimitives members for mesh (#3900)
Pankaj Mistry
2024-04-05
Fix __init() functions that returns an existing value (#3866)
sriramm-nv
2024-04-05
Add decoration PerPrimitiveEXT when a mesh output variable is decorated with ...
Pankaj Mistry
2024-04-03
Legalization of non-struct when function expects struct, resolves #3840 (#3880)
ArielG-NV
2024-04-03
Fix assertions due to malformed switch statements (#3858)
sriramm-nv
2024-04-03
Not emit DepthReplacing when frag shader uses SV_Position. (#3893)
Yong He
2024-04-03
Update glsl intrinsic for GroupMemoryBarrierWithGroupSync (#3890)
Yong He
2024-04-03
Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...
ArielG-NV
2024-04-03
Implement 8.14-8.19 of OpenGL-GLSL specification
ArielG-NV
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