index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
slang
Age
Commit message (
Expand
)
Author
2024-06-24
Add case to `emitVectorReshape` for when using a `vector<M, N>` type with `T`...
ArielG-NV
2024-06-24
Added float2x2 cast to float4 (and vise versa) (#4432)
ArielG-NV
2024-06-24
Implementing `tbuffer` layout(s) (#4436)
ArielG-NV
2024-06-20
Disambiguate int type matrix multiply (#4425)
Jay Kwak
2024-06-18
Metal: Implement fix for non vector4 texture Load/Sample (#4417)
ArielG-NV
2024-06-17
Fixed gl_LocalInvocationIndex being uvec3 instead of uint (#4403)
gan_
2024-06-14
remove inline that crashes old glibc version (#4398)
ArielG-NV
2024-06-14
Improve Direct SPIRV Backend Test Coverage (#4396)
ArielG-NV
2024-06-14
[Metal] Fix global constant array emit. (#4392)
Yong He
2024-06-14
Make unknown attributes a warning instead of an error. (#4391)
Yong He
2024-06-13
[Metal] Support SV_TargetN. (#4390)
Yong He
2024-06-13
Implement for metal `SV_GroupIndex` (#4385)
ArielG-NV
2024-06-13
fix the clang/gcc warning (#4382)
ArielG-NV
2024-06-13
Metal: misc fixes and enable more tests. (#4374)
Yong He
2024-06-13
SPIR-V `SV_InstanceId` support in pixel shader (#4368)
ArielG-NV
2024-06-13
Remove `IRHLSLExportDecoration` and `IRKeepAliveDecoration` for non-CUDA/Torc...
Sai Praveen Bangaru
2024-06-13
Fix cuda/cpp/metal crash for when using GLSL style shader inputs (#4378)
ArielG-NV
2024-06-12
Implement Sampler2D for CPP target (#4371)
Jay Kwak
2024-06-12
Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)
Yong He
2024-06-12
Fix emit logic for getElementPtr. (#4362)
Yong He
2024-06-12
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
Add constant folding for % operator. (#4359)
Yong He
2024-06-12
Fix merge error. (#4358)
Yong He
2024-06-12
Add slangc flag to `-zero-initialize` all variables (#3987)
ArielG-NV
2024-06-12
Extend the COM-based API to support whole program compilation. (#4355)
Yong He
2024-06-12
Add compiler option to treat enum types as unscoped. (#4354)
Yong He
2024-06-12
Fix incorrect drop of decoration when translating glsl global var to entrypoi...
Yong He
2024-06-12
Fix crash on invalid entrypoint varying parameter. (#4349)
Yong He
2024-06-12
Implicit register binding for hlsl to non-hlsl targets (#4338)
ArielG-NV
2024-06-12
Fix duplicate SPIRV decorations. (#4346)
Yong He
2024-06-12
Add option to preserve shader parameter declaration in output SPIRV. (#4344)
Yong He
2024-06-11
Fix crash when using optional type in a generic. (#4341)
Yong He
2024-06-11
Fix global value inlining for spirv_asm blocks. (#4339)
Yong He
2024-06-11
SPIRV backend: add support for tessellation stages, (#4336)
Yong He
2024-06-11
Test more texture types in Metal (#4333)
Jay Kwak
2024-06-11
Support integer typed textures for GLSL (#4329)
Jay Kwak
2024-06-11
Fix `GetAttributeAtVertex` for spirv and glsl targets. (#4334)
Yong He
2024-06-10
Address glslang ordering requirments for 'derivative_group_*NV' (#4323)
ArielG-NV
2024-06-10
Partial implementation of static_assert (#4294)
Jay Kwak
2024-06-10
Fix SPIRV emit for `Flat` decoration and TessLevel builtin. (#4318)
Yong He
2024-06-10
Support all integer typed indices in StructuredBuffer Load/Store/[]. (#4311)
Yong He
2024-06-08
SPIRV `Block` decoration fixes. (#4303)
Yong He
2024-06-08
Disallow certain types of decls in `interface` to provide better diagnostic m...
Yong He
2024-06-08
Metal system value overhaul. (#4308)
Yong He
2024-06-07
Support HLSL `.mips` syntax. (#4310)
Yong He
2024-06-07
Small SPIRV emit cleanup around vector element extract. (#4309)
Yong He
2024-06-07
Precompute UIntSet from individual capabilities inside generator (#4269)
ArielG-NV
2024-06-06
Fix build warnings and treat warnings as error on CI (#4276)
Jay Kwak
2024-06-06
Remove unnecessary call to __requireComputeDerivative (#4283)
Jay Kwak
2024-06-06
work on gfx metal backend (#4287)
skallweitNV
[next]