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Making it easier to work with shaders
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Author
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-07
Fix a subtle bug introduced into type legalization (#1632)
Tim Foley
2020-12-07
"Shader Toy" example and related fixes (#1629)
Tim Foley
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-03
Add github action to verify vs project file consistency. (#1625)
Yong He
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-02
Fix [mutating] generic methods (#1618)
Tim Foley
2020-12-02
Zip FileSystem support (#1617)
jsmall-nvidia
2020-12-01
Make SlangCompileRequest COM type (#1620)
jsmall-nvidia
2020-11-20
Make witness and RTTI handles lower to `uint2`. (#1613)
Yong He
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-11-19
File system refactor (#1611)
jsmall-nvidia
2020-11-19
Fix constant folding in attributes (#1610)
Yong He
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-18
Serialized stdlib working (#1603)
jsmall-nvidia
2020-11-16
Fix VS2017 Warnings (#1602)
Yong He
2020-11-11
Include hierarchy output (#1595)
jsmall-nvidia
2020-11-10
Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-11-10
Fix IR serialization to use variable length encoding for opcode. (#1599)
Yong He
2020-11-06
Fix comments. "white-list" -> "allow-list". (#1597)
Yong He
2020-11-06
Specialize witness table lookups. (#1596)
Yong He
2020-11-05
Refactor the flow of type legalization (#1594)
Tim Foley
2020-11-05
Standard library save/loadable (#1592)
jsmall-nvidia
2020-11-04
Improve insertion location for "hoistable" instructions (#1593)
Tim Foley
2020-10-29
Generate `switch` based dynamic dispatch logic. (#1591)
Yong He
2020-10-29
Handling imported/exporting symbols from serialized modules (#1589)
jsmall-nvidia
2020-10-28
Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-26
Value type serialization via C++ Extractor (#1588)
jsmall-nvidia
2020-10-23
Serialization design doc first pass (#1587)
jsmall-nvidia
2020-10-23
C++ extractor fix for access modifiers (#1586)
jsmall-nvidia
2020-10-22
Generate `if` based dispatch logic on GPU targets. (#1585)
Yong He
2020-10-22
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-20
Bottleneck interface dispatch calls through a single function. (#1584)
Yong He
2020-10-20
Small improvement in AST serialization (#1582)
jsmall-nvidia
2020-10-19
Hotfix: Crash due to ContainerDecl->members being altered whislt iterated ove...
jsmall-nvidia
2020-10-15
Fix a bug in IR lowering (#1578)
Tim Foley
2020-10-14
Add reflection API access to global params type layout (#1577)
Tim Foley
2020-10-09
Support CUDA bindless texture in dynamic dispatch code. (#1575)
Yong He
2020-10-09
Make RTTI objects __constant__ in CUDA (#1573)
Yong He
2020-10-07
Fix C++ emit for `bit_cast` inst. (#1570)
Yong He
2020-10-06
Use Reflection for (Serial)RefObject Serialization (#1567)
jsmall-nvidia
2020-10-06
InterlockedExchangeU64 support on RWByteAddressBuffer (#1572)
jsmall-nvidia
2020-10-06
Added [__requiresNVAPI] to functions missing it (#1571)
jsmall-nvidia
2020-10-05
Small fixes for CUDA code emit (#1564)
Tim Foley
2020-10-05
Update the type of a call inst during specialization. (#1569)
Yong He
2020-10-04
Handle partial existential parameter type specialization. (#1568)
Yong He
2020-10-02
Specialize exsitentials parameters in struct fields. (#1565)
Yong He
2020-09-30
Generalizing Serialization (#1563)
jsmall-nvidia
2020-09-26
Add API for whole program compilation. (#1562)
Yong He
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