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Making it easier to work with shaders
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Author
2020-06-18
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-17
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-03
Devirtualize AST types (#1368)
jsmall-nvidia
2020-05-28
WIP: ASTBuilder (#1358)
jsmall-nvidia
2020-05-26
Synthesize "active mask" for CUDA (#1352)
Tim Foley
2020-05-20
AST dumping via C++ Extractor reflection (#1348)
jsmall-nvidia
2020-05-08
AST nodes using C++ Extractor (#1341)
jsmall-nvidia
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-03-16
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-11
Add a basc inlining facility for use in the stdlib (#1271)
Tim Foley
2020-03-09
Yet more definitions moved into the stdlib (#1263)
Tim Foley
2020-03-05
Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-01-28
Fix layout for structured buffers of matrices (#1184)
Tim Foley
2020-01-15
Bind Location (#1166)
jsmall-nvidia
2019-12-20
HLSLIntrinsicSet (#1159)
jsmall-nvidia
2019-12-19
Split out IRTypeSet (#1158)
jsmall-nvidia
2019-12-19
WIP CUDA source emit (#1157)
jsmall-nvidia
2019-12-10
DownstreamCompiler abstraction (#1149)
jsmall-nvidia
2019-12-03
getStringHash on string literals (#1140)
jsmall-nvidia
2019-11-22
Clean up the concept of "pseudo ops" (#1136)
Tim Foley
2019-11-20
Added -ir-compression & fixes for ir compression issues (#1129)
jsmall-nvidia
2019-11-14
Initial work on direct emission of SPIR-V (#1118)
Tim Foley
2019-11-14
Enable use of pre-built glslang binaries (#1120)
Tim Foley
2019-11-01
-extract-repro gives approximation of 'command line' used (#1103)
jsmall-nvidia
2019-10-25
Refactor semantic checking code into more files (#1097)
Tim Foley
2019-10-24
Strip IR after front-end steps are done (#1092)
Tim Foley
2019-10-21
`Repro` functionality (#1085)
jsmall-nvidia
2019-06-19
Start exposing a new COM-lite API (#987)
Tim Foley
2019-06-06
Split out target code generation from CLikeSourceEmitter (#976)
jsmall-nvidia
2019-06-04
Review improvements on #971: WIP: Support for other source target languages (...
jsmall-nvidia
2019-05-31
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
WIP: Support for other source target language (#971)
jsmall-nvidia
2019-04-23
Feature/premake build (#951)
jsmall-nvidia
2019-04-08
Add better control over image formats for GLSL/SPIR-V targets (#939)
Tim Foley
2019-03-07
Fix problems with synthesized tests and inconsitent render-test command lines...
jsmall-nvidia
2019-02-26
Dx11 & Dx12 device startup (#861)
jsmall-nvidia
2019-02-19
First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-01-31
Initial support for uniform parameters on entry points (#815)
Tim Foley
2019-01-28
Support function parameters of existential (interface) type (#802)
Tim Foley
2019-01-16
Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2018-12-21
Feature/remove app context (#765)
jsmall-nvidia
2018-12-19
Refactor several IR passes (#761)
Tim Foley
2018-12-17
First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-14
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-10
Remove the "VM" and "bytecode" features (#745)
Tim Foley
2018-10-26
Feature/file system cache (#692)
jsmall-nvidia
2018-10-17
IncludeFileSystem -> DefaultFileSystem (#677)
jsmall-nvidia
2018-10-16
Feature/include refactor (#675)
jsmall-nvidia
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