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Making it easier to work with shaders
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slang-serialize-ir.cpp
Commit message (
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Author
Age
*
Improve performance of AST deserialization (#7935)
Theresa Foley
2025-08-07
*
Perf improvements to IR serialization (#7751)
Ellie Hermaszewska
2025-07-17
*
Stable names and backwards compat for serialized IR modules (#7644)
Ellie Hermaszewska
2025-07-09
*
Use fossil for IR serialization (#7619)
Ellie Hermaszewska
2025-07-08
*
extend fiddle to allow custom lua splices in more places (#7559)
Ellie Hermaszewska
2025-07-01
*
Remove some cruft/complexity from IR serialization (#7483)
Theresa Foley
2025-07-01
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
Remove support for ad hoc Slang IR compression (#6834)
Theresa Foley
2025-04-16
*
Improve performance when compiling small shaders. (#6396)
Yong He
2025-02-23
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Initial support for precompiled DXIL in slang-modules (#4755)
cheneym2
2024-08-05
*
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-16
*
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2023-04-26
*
Bump glm and stb + small neatenings (#2831)
Ellie Hermaszewska
2023-04-25
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Clean up void returns. (#2260)
Yong He
2022-06-01
*
Make artifact an interface (#2195)
jsmall-nvidia
2022-04-27
*
Cleanup refactoring work around the IR builder (#2061)
Theresa Foley
2021-12-17
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Fix IR serialization to use variable length encoding for opcode. (#1599)
Yong He
2020-11-10
*
Standard library save/loadable (#1592)
jsmall-nvidia
2020-11-05
*
Generalizing Serialization (#1563)
jsmall-nvidia
2020-09-30
*
Share debug information between AST and IR (#1547)
jsmall-nvidia
2020-09-17