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Making it easier to work with shaders
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slang-mangle.cpp
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Author
2022-06-22
More Language Server Improvements. (#2289)
Yong He
2022-05-05
Various vulkan/glsl fixes. (#2222)
Yong He
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-02-03
Fixed naming conflicts in heterogeneous-hello-world (#2114)
David Siher
2021-09-02
Two small fixes. (#1928)
Theresa Foley
2021-08-11
Handle unexpected character in mangled names (#1919)
Theresa Foley
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2020-11-18
Serialized stdlib working (#1603)
jsmall-nvidia
2020-06-05
ASTNodes use MemoryArena (#1376)
jsmall-nvidia
2020-05-29
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-28
WIP: ASTBuilder (#1358)
jsmall-nvidia
2020-05-26
Improvements around hashing (#1355)
jsmall-nvidia
2020-05-22
Tidy up around AST nodes (#1353)
jsmall-nvidia
2020-04-08
Remove static struct members from layout and reflection (#1310)
jsmall-nvidia
2020-03-16
Define compound intrinsic ops in the standard library (#1273)
Tim Foley
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-02-21
Add surface syntax for "this type" (#1236)
Tim Foley
2019-11-06
Feature/obfuscate improvements (#1107)
jsmall-nvidia
2019-05-31
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia