index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
source
/
slang
/
slang-lower-to-ir.cpp
Age
Commit message (
Expand
)
Author
2021-03-10
A bunch of overlapping semantic-checking fixes (#1743)
Tim Foley
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-02-17
More #line improvements (#1713)
jsmall-nvidia
2021-02-16
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-02-10
Fix a bug in IR lowering (#1701)
Tim Foley
2021-02-05
Initial implementation of interface conjunctions (#1691)
Tim Foley
2021-02-04
Change how function-scope static variables lower to IR (#1686)
Tim Foley
2021-02-02
Remove GlobalGenericParamSubstitution (#1684)
Tim Foley
2021-01-07
Add support for [noinline] attribute (#1650)
Tim Foley
2020-12-11
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-12-02
Fix [mutating] generic methods (#1618)
Tim Foley
2020-11-19
Unify handling of static and dynamic dispatch for interfaces (#1612)
Tim Foley
2020-10-15
Fix a bug in IR lowering (#1578)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-04
Allow mixing unspecialized and specialized existential parameters. (#1533)
Yong He
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-08-28
Avoid nondeterministic ordering of output (#1522)
Tim Foley
2020-08-28
Enable lower-generics pass universally. (#1518)
Yong He
2020-08-27
Enable simple extensions of interface types (#1521)
Tim Foley
2020-08-27
Clean up the way that lookup "through" a base type is encoded (#1519)
Tim Foley
2020-08-25
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-20
Initial support for a using construct (#1506)
Tim Foley
2020-08-17
GPU Foreach Loop (#1498)
Dietrich Geisler
2020-08-12
GPU Foreach Parsing and Checking (#1482)
Dietrich Geisler
2020-08-05
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-07-31
Add [anyValueSize] attribute to interfaces and propagate that in the IR. (#1469)
Yong He
2020-07-31
Binary for Heterogeneous Example (#1467)
Dietrich Geisler
2020-07-28
Generalize lowerSimpleIntrinsicType to include generic arguments (#1464)
Yong He
2020-07-27
Baseline Heterogeneous Example (#1460)
Dietrich Geisler
2020-07-24
Ensure labels are dumped in `lower-to-ir` (#1459)
Yong He
2020-07-16
Support associatedtype local variables and return values in dynamic dispatch ...
Yong He
2020-07-15
Refactor lower-generics pass into separate subpasses. (#1442)
Yong He
2020-07-10
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-08
Add support for global uniform shader parameters (#1433)
Tim Foley
2020-07-07
Public Keyword for Functions (#1432)
Dietrich Geisler
2020-07-07
Add a test case for dynamic dispatch with `This` type in interface decl. (#1431)
Yong He
2020-06-30
Initial work on property declarations (#1410)
Tim Foley
2020-06-25
Add a TODO comment for generic interface requirement key
Yong He
2020-06-25
Fixes
Yong He
2020-06-25
Fixes.
Yong He
2020-06-25
remove ThisPointerDecoration, generate IRInterfaceType in one pass
Yong He
2020-06-25
Remove interfaceType operand from lookup_witness_method inst
Yong He
2020-06-25
Partial fixes to code review comments
Yong He
2020-06-24
Fix `lowerFuncType` and small bug fixes.
Yong He
2020-06-24
Dynamic dispatch for generic interface requirements.
Yong He
2020-06-17
Dynamic dipatch non-static functions.
Yong He
2020-06-17
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-06-15
Remove implicit conversions to `void` (#1388)
Tim Foley
2020-06-15
Generate IRType for interfaces, and reference them as `operand[0]` in IRWitne...
Yong He
[prev]
[next]