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Making it easier to work with shaders
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slang-lower-to-ir.cpp
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2024-02-20
Add wrapper type syntax for link time specialization. (#3606)
Yong He
2024-02-20
Support link time type specialization. (#3604)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-12
Fix lowering of static consts in a generic function. (#3573)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-06
Improve Capability System (#3555)
Yong He
2024-02-06
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-15
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-13
Fix GLSL static initialization bug. (#3409)
Yong He
2023-12-11
Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)
Yong He
2023-12-08
Handle import, entrypoint and global params in included files. (#3395)
Yong He
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-05
Support `include` for pulling file into the current module. (#3377)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-17
warnings (#3335)
Ellie Hermaszewska
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-11-07
Add `IRThisTypeWitness` to stand in for witness lookups inside an interface d...
Yong He
2023-11-06
Fix ICE when lowering an associatedtype declref from an derived interface. (#...
Yong He
2023-10-25
Add `IArray`. (#3281)
Yong He
2023-10-25
Support generic interfaces. (#3278)
Yong He
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-02
More direct-SPIRV fixes. (#3257)
Yong He
2023-10-02
Use const ref for mesh payload (#3254)
Ellie Hermaszewska
2023-09-28
Support `constref` parameters passing. (#3249)
Yong He
2023-09-27
WIP Mesh shaders for SPIR-V (#3226)
Ellie Hermaszewska
2023-09-27
Various SPIRV fixes. (#3231)
Yong He
2023-09-21
fix warnings (#3224)
Ellie Hermaszewska
2023-09-20
Redirect destination-driven lowering logic to regular lowering for `SelectExp...
Sai Praveen Bangaru
2023-09-20
Direct SPIRV: Rasterization pipeline tests. (#3216)
Yong He
2023-09-19
Added `[AutoPyBindCUDA]` for automatic kernel binding + `[PyExport]` for expo...
Sai Praveen Bangaru
2023-09-12
Direct SPIRV for RayTracing Inline. (#3201)
Yong He
2023-09-11
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-08-30
Fix memory barrier intrinsics. (#3166)
Yong He
2023-08-29
Wave intrinsics. (#3164)
Yong He
2023-08-28
Add `target_switch` and `intrinsic_asm` statement. (#3154)
Yong He
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-25
Initial version of spirv_asm block (#3151)
Ellie Hermaszewska
2023-08-25
Support SPIRV Capability declaration on intrinsic functions. (#3150)
Yong He
2023-08-18
Allow loop counters to be used as constexpr arguments. (#3139)
Yong He
2023-08-17
Initial support for differentiating existential types (#3111)
Sai Praveen Bangaru
2023-08-17
Add loop inversion pass (#2899)
Ellie Hermaszewska
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