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Making it easier to work with shaders
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slang-lower-to-ir.cpp
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Author
2024-03-13
Implement glsl atomic's [non image or memory scope] with optional extension(s...
ArielG-NV
2024-03-08
Enhance link-time type test. (#3724)
Yong He
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-07
Uniformity analysis. (#3704)
Yong He
2024-03-05
[SPIRV] Fix DebugLine generated from source with #line directive. (#3678)
Yong He
2024-03-04
Extend `as` and `is` operator to work on generic types. (#3672)
Yong He
2024-03-04
Implement short-circuit logic operator (#3635)
kaizhangNV
2024-03-04
Fix lowering logic around imported modules. (#3668)
Yong He
2024-03-01
Small cleanups for bitfield accessor synthesis (#3651)
Ellie Hermaszewska
2024-02-29
Fix various crashes when generating debug info. (#3650)
Yong He
2024-03-01
Add support for bitfields (#3639)
Ellie Hermaszewska
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-26
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-26
WAR for ForceInline not working issue in stdlib (#3630)
Jay Kwak
2024-02-26
Partially implement shader_subgroup extension(s); Partially resolves #3548 (#...
ArielG-NV
2024-02-20
Add wrapper type syntax for link time specialization. (#3606)
Yong He
2024-02-20
Support link time type specialization. (#3604)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-12
Fix lowering of static consts in a generic function. (#3573)
Yong He
2024-02-08
Support pointers in SPIRV. (#3561)
Yong He
2024-02-06
Improve Capability System (#3555)
Yong He
2024-02-06
Unify GLSL and HLSL buffer block parsing. (#3552)
Yong He
2024-01-30
Correctly apply glsl local size layout to entry points during lowering (#3528)
Ellie Hermaszewska
2024-01-23
SPIRV Legalization fixes. (#3479)
Yong He
2024-01-18
Capability def parsing & codegen + disjoint sets (#3451)
Yong He
2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-15
GLSL SSBO Support (#3400)
Ellie Hermaszewska
2023-12-13
Fix GLSL static initialization bug. (#3409)
Yong He
2023-12-11
Diagnose for invalid decl nesting + namespace lookup fixes. (#3397)
Yong He
2023-12-08
Handle import, entrypoint and global params in included files. (#3395)
Yong He
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-05
Support `include` for pulling file into the current module. (#3377)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-17
warnings (#3335)
Ellie Hermaszewska
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-11-07
Add `IRThisTypeWitness` to stand in for witness lookups inside an interface d...
Yong He
2023-11-06
Fix ICE when lowering an associatedtype declref from an derived interface. (#...
Yong He
2023-10-25
Add `IArray`. (#3281)
Yong He
2023-10-25
Support generic interfaces. (#3278)
Yong He
2023-10-17
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-02
More direct-SPIRV fixes. (#3257)
Yong He
2023-10-02
Use const ref for mesh payload (#3254)
Ellie Hermaszewska
2023-09-28
Support `constref` parameters passing. (#3249)
Yong He
2023-09-27
WIP Mesh shaders for SPIR-V (#3226)
Ellie Hermaszewska
2023-09-27
Various SPIRV fixes. (#3231)
Yong He
2023-09-21
fix warnings (#3224)
Ellie Hermaszewska
2023-09-20
Redirect destination-driven lowering logic to regular lowering for `SelectExp...
Sai Praveen Bangaru
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