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path: root/source/slang/slang-ir.cpp
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* Initial support for precompiled DXIL in slang-modules (#4755)cheneym22024-08-05
* Fixes for Metal ParameterBlock support. (#4752)Yong He2024-07-30
* Allow passing sized array to unsized array parameter. (#4744)Yong He2024-07-26
* Overhaul IR lowering of pointer types. (#4710)Yong He2024-07-25
* Add generic descriptor indexing intrinsic (#4389)dubiousconst2822024-07-24
* Fixes to Metal Input parameters and Output value input/output semantics (#4536)ArielG-NV2024-07-10
* Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)ArielG-NV2024-06-26
* Add case to `emitVectorReshape` for when using a `vector<M, N>` type with `T`...ArielG-NV2024-06-24
* Metal: misc fixes and enable more tests. (#4374)Yong He2024-06-13
* Prevent hoisting of non-hoistable instructions in non-function values with ...Ellie Hermaszewska2024-06-01
* Support different SPIRV versions. (#4254)Yong He2024-06-01
* RasterizerOrder resource for spirv and metal. (#4175)Yong He2024-05-16
* Capabilities System, CapabilitySet Logic Overhaul (#4145)ArielG-NV2024-05-16
* Remove use of `G0` and `__target_intrinsic` in stdlib. (#4170)Yong He2024-05-14
* Fix compile failures when using debug symbol. (#4069)Yong He2024-05-01
* Adds functionality to dump IR to stdout (#4065)Sriram Murali2024-05-01
* Support derivative functions in compute & capabilities adjustments (#4014)ArielG-NV2024-04-25
* Switch to direct-to-spirv backend as default. (#4002)Yong He2024-04-23
* Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)sriramm-nv2024-04-19
* Support combined texture sampler when targeting HLSL. (#3963)Yong He2024-04-17
* Refactor memory qualifier decorators to be a bit-flag set, resolves #3841 (#3...ArielG-NV2024-04-03
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Support `[RequirePrelude]` attribute on types. (#3867)Yong He2024-04-01
* Fix incorrect SPV stride for unsized array (#3837)kaizhangNV2024-03-27
* Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV2024-03-15
* Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV2024-03-13
* Link-time constant and linkage API improvements. (#3708)Yong He2024-03-07
* Extend `as` and `is` operator to work on generic types. (#3672)Yong He2024-03-04
* [SPIRV Debug] Properly update output arguments after call. (#3648)Yong He2024-02-29
* Add support for bitfields (#3639)Ellie Hermaszewska2024-03-01
* [SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He2024-02-28
* Allow default values for `extern` symbols. (#3632)Yong He2024-02-26
* Support pointers in SPIRV. (#3561)Yong He2024-02-08
* Correctly apply glsl local size layout to entry points during lowering (#3528)Ellie Hermaszewska2024-01-30
* Capability def parsing & codegen + disjoint sets (#3451)Yong He2024-01-18
* GLSL SSBO Support (#3400)Ellie Hermaszewska2023-12-15
* Add spirv intrinsic definition for `printf`. (#3340)Yong He2023-11-17
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Add `IRThisTypeWitness` to stand in for witness lookups inside an interface d...Yong He2023-11-07
* Support generic interfaces. (#3278)Yong He2023-10-25
* Small type system fixes. (#3265)Yong He2023-10-06
* SPIRV compiler performance fixes. (#3258)Yong He2023-10-04
* Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)Yong He2023-10-02
* Support `constref` parameters passing. (#3249)Yong He2023-09-28
* Fix `isMovableInst`. (#3243)Yong He2023-09-27
* WIP Mesh shaders for SPIR-V (#3226)Ellie Hermaszewska2023-09-27
* Various SPIRV fixes. (#3231)Yong He2023-09-27
* Various slangpy fixes. (#3227)Yong He2023-09-21
* Do not move movable insts in fuse-satcoop (#3221)Ellie Hermaszewska2023-09-21
* Move force inlining step to before `processAutodiffCalls` (and run in loop) (...Sai Praveen Bangaru2023-09-20